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CS Source

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My favorite round in Dust2 on a pub was when I killed the 1 T who went B tunnels, went through T spawn and knifed THREE AWPers. They were oblivious to everything...

Most AWPers are terrible. The good ones are still easy enough to avoid.
 
as long as there's a standard cash system, awps are fine. If you start every round with 16000 though, then it gets ridiculous. If you earn it, cool.

The server I play on starts every round with 16000 but still lets you buy the awp. You get one shot then you're auto-slayed, so you better make it count.

-z
 
zagood, I was going to say that exact same thing. I hate servers that have unlimited money and awps, basically it becomes an awp fest and THAT sucks. But if you have a limit to 2 per team or a normal cash system then not a lot of people have them.
 
LOL how many more years are we going to argue about the AWP?

I pretty much just strictly play gun game in CSS. It's fun and the servers I play on have some hilarious people on them.
 
Originally posted by: mb
It's like TF2 servers with no crits or 2x crits or instant respawns.

I never understood why people hate criticals. Geeze, it's just something random that can give the edge in battle. Hell, I kill people that critical me so it's not like it's instant victory,

I do like instant respawns though. It's kind of frustrating to get your ass kicked in a server having to wait twenty seconds every time you die.
 
Originally posted by: astrosfan315
LOL how many more years are we going to argue about the AWP?

I pretty much just strictly play gun game in CSS. It's fun and the servers I play on have some hilarious people on them.

Oh man I haven't played that in a couple of months, gun game is awesome 🙂
 
I've been playing since Beta 4 (December of 1999). Having played the game for over 8 years, I'd have to argue that the AWP is not overpowered. The AWP costs significantly more than the AK or M4, so it should be better. It fires very slow. It reloads very slow. It slows movement more than any gun when zoomed, and is inaccurate when not zoomed (and the quickshot has been limited in Source when compared to 1.6). It is so loud it can be heard from across the map, making it easy to know when someone is using the gun and where they are in the map. If an AWPer misses a shot, he must dive behind cover quickly, as he leaves himself wide open for return fire.

You want overpowered, look at the AWP in the betas up through version 1.3. It was accurate while moving, it was accurate unzoomed, and you could quickswitch to a pistol and back and fire the AWP faster than if you simply waited to slide the bolt and chamber the next round. Skilled players could aim with a pistol, switch to their AWP and fire instantly, without zooming, and get kills. The gun went through every wall as if they were made of paper. It was an amazingly dominant weapon. And yet, despite the dominance of the AWP, when it came to tournaments, the USA (teams which heavily favored AWP play, like 3D, DoP and rdw) always lost to Europeans (teams which favored rifle play, such as NiP, SK, team9, and many others). The dominance of the AWP was completely overshadowed by tactics and good rifling by skilled players.

That's what it comes down to. CS is meant as a team game. It requires tactics to win. You almost never find coordination in pubs, and when you do, that team will win, regardless of whether the other team is AWPing or not. There's no AWPer in the world who can't be overcome by a team of players working together with an assortment of grenades and a cohesive plan of attack. Maybe the AWP is overpowered in pubs; personally, I don't believe it is, as I'm a fairly decent AWPer, so I can generally hold my own if the other team starts AWPing. Really, it's just that people in pubs focus too much on individual glory and not on unit cohesiveness.

However, it is definitely annoying when servers start players with 16k and every single person on the server is AWPing.
 
Originally posted by: coreyb
Gun game?

Yea "GG" is pretty cool. Everyone starts with the glock (and knife). Then for every kill (or two or x kills depending on the server) you "level" up to the next gun (still having a knife). There are a lot of variations on GG like deathmatch, regular teams, knife after gun kill, stealing levels with knife kills, turbo mode where you level up during a round, etc. A game usually ends when one player successfully completes all the levels. The levels usually go in this order:

1) Glock
2) USP
3) p228
4) Deagle
5) Five-Seven
6) Dualies
7) Shotgun
8) Noob-Cannon (Auto Shotgun)
9) TMP
10) Mac10
11) UMP
12) MP5 Navy
13) p90
14) Galil
15) Famas
16) AK47
17) Scout
18) AWP
19) Auto Snip
20) M4A1
21) T one scope assault rifle (forgot what it is called)
22) CT one scope assault rifle (AUG? I think it is called)
23) Machine Gun
24) Grenade (w/Scout and knife, but to level up you need to get a kill with frag nade)
25) Knife only

 
Back to your original question OP... turn off any firewalls and antivirus and then try it again. If you see more pop up then that means something there is blocking some access and you need to configure it to allow everything from hl2.exe
 
Originally posted by: HopJokey
Originally posted by: coreyb
Gun game?

Yea "GG" is pretty cool. Everyone starts with the glock (and knife). Then for every kill (or two or x kills depending on the server) you "level" up to the next gun (still having a knife). There are a lot of variations on GG like deathmatch, regular teams, knife after gun kill, stealing levels with knife kills, turbo mode where you level up during a round, etc. A game usually ends when one player successfully completes all the levels. The levels usually go in this order:

1) Glock
2) USP
3) p228
4) Deagle
5) Five-Seven
6) Dualies
7) Shotgun
8) Noob-Cannon (Auto Shotgun)
9) TMP
10) Mac10
11) UMP
12) MP5 Navy
13) p90
14) Galil
15) Famas
16) AK47
17) Scout
18) AWP
19) Auto Snip
20) M4A1
21) T one scope assault rifle (forgot what it is called)
22) CT one scope assault rifle (AUG? I think it is called)
23) Machine Gun
24) Grenade (w/Scout and knife, but to level up you need to get a kill with frag nade)
25) Knife only

Grenade is a bitch
 
This thread actually got me back into CS:S. I forgot how much fun it can be on a decent server.

I suck, particularly because I'm so rusty now, but it's still super fun.

KT
 
Originally posted by: dbk
Originally posted by: HopJokey
Originally posted by: coreyb
Gun game?

Yea "GG" is pretty cool. Everyone starts with the glock (and knife). Then for every kill (or two or x kills depending on the server) you "level" up to the next gun (still having a knife). There are a lot of variations on GG like deathmatch, regular teams, knife after gun kill, stealing levels with knife kills, turbo mode where you level up during a round, etc. A game usually ends when one player successfully completes all the levels. The levels usually go in this order:

1) Glock
2) USP
3) p228
4) Deagle
5) Five-Seven
6) Dualies
7) Shotgun
8) Noob-Cannon (Auto Shotgun)
9) TMP
10) Mac10
11) UMP
12) MP5 Navy
13) p90
14) Galil
15) Famas
16) AK47
17) Scout
18) AWP
19) Auto Snip
20) M4A1
21) T one scope assault rifle (forgot what it is called)
22) CT one scope assault rifle (AUG? I think it is called)
23) Machine Gun
24) Grenade (w/Scout and knife, but to level up you need to get a kill with frag nade)
25) Knife only

Grenade is a bitch

I agree, I always get stuck on the damn nade level.
 
awp is great, but only on servers with 800 start money. I noticed a lot of source servers start with 16000 money and if awp is enabled, the entire server is using it.
 
Originally posted by: Dangerer
awp is great, but only on servers with 800 start money. I noticed a lot of source servers start with 16000 money and if awp is enabled, the entire server is using it.

Yeah, I hate when the money system is turned off.

And yeah, after all this time, this is the game I keep coming back to over and over. It's really the best. 🙂
 
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