Crysis 2 being redesigned for GTX580?

Attic

Diamond Member
Jan 9, 2010
4,282
2
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Yes. Given what we've seen with nVidia in how they "helped" Batman AA (Vendor ID check to lock out AMD from features) and Ubisoft Assasins Creed (Released a patch to remove DX10.1 support when AMD was shown to outperform nVidia) and recently HAWX 2 (More shenanigans used to slant performance and/or features), i'd say this is possible if not likely regarding nVidia's 2 million dollar handjob they gave Crytek.
 

Genx87

Lifer
Apr 8, 2002
41,091
513
126
Yes. Given what we've seen with nVidia in how they "helped" Batman AA (Vendor ID check to lock out AMD from features) and Ubisoft Assasins Creed (Released a patch to remove DX10.1 support when AMD was shown to outperform nVidia) and recently HAWX 2 (More shenanigans used to slant performance and/or features), i'd say this is possible if not likely regarding nVidia's 2 million dollar handjob they gave Crytek.

Poor AMD, always a victim.
 

exar333

Diamond Member
Feb 7, 2004
8,518
8
91
Yes. Given what we've seen with nVidia in how they "helped" Batman AA (Vendor ID check to lock out AMD from features) and Ubisoft Assasins Creed (Released a patch to remove DX10.1 support when AMD was shown to outperform nVidia) and recently HAWX 2 (More shenanigans used to slant performance and/or features), i'd say this is possible if not likely regarding nVidia's 2 million dollar handjob they gave Crytek.

I will agree with the first two points, but there isn't anything wrong with Nvidia pushing for HAWX 2 to use advanced tessellation. Of course they would want the game to showcase their tessellation abilities, and they are paying to make this happen. This is a business after all.
 

Vdubchaos

Lifer
Nov 11, 2009
10,408
10
0
I'm no fanboi of ANY brand, and lately I've been leaning more towards Nvidia but things like this is what makes me want to stay FAR FAR FAR from Nvidia brand all together.

Not cool AT ALL.
 

Aristotelian

Golden Member
Jan 30, 2010
1,246
11
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I'm no fanboi of ANY brand, and lately I've been leaning more towards Nvidia but things like this is what makes me want to stay FAR FAR FAR from Nvidia brand all together.

Not cool AT ALL.

Poor Nvidia, always burning bridges.
 

Hauk

Platinum Member
Nov 22, 2001
2,806
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With one console port / DX9 release after another, should we not welcome games that push the envelope? Not a fanboy, just tired of seeing game after game that doesn't support the latest visual technologies. Worse, technologies that have been around a while (AA).
 

Teizo

Golden Member
Oct 28, 2010
1,271
31
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If your card has better tessellation performance than is being utilized, then I don't see the big deal in helping a game developer with the resources to help utilize it. It's not nVidia's fault that AMD cards don't have as good of tessellation performance, though supposedly the new 6900's do.

Crytek was, and still is it seems, all about pushing graphics to the max, so this is not too surprising. Stuff like this is spinned to try to create extra drama, and people so easily fall for it.
 

notty22

Diamond Member
Jan 1, 2010
3,375
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This is Kitguru trying to drum up hits, getting people riled up. They did a similar story with Crysis 2 and Nvidia putting up 2 million dollars. They slanted it then , wink wink , PhysX will probably be in it, and Nvidia will probably lead the internal benchmark.
Now they are spinning it, based on the recent tessellation stories circulating.
They are juxtaposing rumors, teasing the fanboys in to arguing :)
imho
 

Dribble

Platinum Member
Aug 9, 2005
2,076
611
136
This is terrible, how dare nvidia encourage use of a standard DX11 feature, how dare crytek push the graphics envelope!!

Someone force them to do a DX9 console port that's friendly to all graphics cards everywhere!
 

dguy6789

Diamond Member
Dec 9, 2002
8,558
3
76
Too bad it won't fix your tessellation performance...:whiste:

Trying so hard to find the one thing your favorite company does better. Too bad it doesn't matter in even one game out today.
 
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Lonbjerg

Diamond Member
Dec 6, 2009
4,419
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Trying so hard to find the one thing your favorite company does better. Too bad it doesn't matter in even one game out today.

It's a good thing that current cards won't be used for games that are not out yet...oh wait :rolleyes:
 

ArchAngel777

Diamond Member
Dec 24, 2000
5,223
61
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It's a good thing that current cards won't be used for games that are not out yet...oh wait :rolleyes:

And many of them will not be. By the time tessellation truly matters (A Must Have!), I would doubt that most, if not all, current cards would be capable of playing said game at max settings anyway. Then, if not at max settings, it becomes a game of picking and choosing the options that have the greatest affect on image quality while taking the least amount of power to do it.

OR

You will upgrade your card to a current generation at the time of said game and enjoy it on its maximum settings.
 

Attic

Diamond Member
Jan 9, 2010
4,282
2
76
I will agree with the first two points, but there isn't anything wrong with Nvidia pushing for HAWX 2 to use advanced tessellation. Of course they would want the game to showcase their tessellation abilities, and they are paying to make this happen. This is a business after all.


I agree with the gist of what your saying.

Ubisoft is using worst case scenarios for AMD for Tess in HAWX 2, I believe that is a result of Nvidia relationships. That kind of behavior is not good for gamers.

These games need to be made, as most are, to utilize in the best possible way a gamers chosen hardware. nVidia has attempted to, and continues to attempt to sabotoge a gamers experience if they are not using nVidia hardware. That's bad for gamers and bad for the future of gaming.
 

Teizo

Golden Member
Oct 28, 2010
1,271
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If AMD cards had better tessellation performance this would be a non-issue. Hopefully the new 6900's will and the fan boys can shut up. Or better yet, watch them start talking about how great tessellation is all of a sudden.
 

Attic

Diamond Member
Jan 9, 2010
4,282
2
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With one console port / DX9 release after another, should we not welcome games that push the envelope? Not a fanboy, just tired of seeing game after game that doesn't support the latest visual technologies. Worse, technologies that have been around a while (AA).

Lately ive chosen to indulge in games that push the game experience envelope. Amnesia, the Void, Deathspank (just good old fun really) may or may not appeal to you.

Visually speaking games haven't evolved much since Crysis and tessalation is an amazing tech to bring some very nice looking environments into our living rooms, but I'd like to see it not done wrong by nVidia (extreme settings that thwart AMD's performance while bringing little if any visual improvement over more reasonable settings). While the dust settles in terms of where are gaming is going visually, there are still incredible games to indulge in.
 

Aristotelian

Golden Member
Jan 30, 2010
1,246
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It's a good thing that current cards won't be used for games that are not out yet...oh wait :rolleyes:

It's a good thing that the games of the future will necessarily have more tessellation that magically works on Nvidia's current cards without requiring users to upgrade :rolleyes: and only AMD users will have to upgrade for better future gaming performance, right? :rolleyes:
 

Attic

Diamond Member
Jan 9, 2010
4,282
2
76
If AMD cards had better tessellation performance this would be a non-issue. Hopefully the new 6900's will and the fan boys can shut up. Or better yet, watch them start talking about how great tessellation is all of a sudden.


You completely misrepresent the argument of those against nVidia shaping the way games are developed.

I'll agree that if you believe in what you have posted (though incorrect), your argument is appealing.
 

RussianSensation

Elite Member
Sep 5, 2003
19,458
765
126
It's a good thing that the games of the future will necessarily have more tessellation that magically works on Nvidia's current cards without requiring users to upgrade :rolleyes: and only AMD users will have to upgrade for better future gaming performance, right? :rolleyes:

This implies that there will only be 1 setting for Tessellation - "Extreme". This is doubtful, however, and the more likely scenario is that EA/Crytek will have low/moderate/extreme levels available for toggle in the game control panel. Gamers get more options if anything. Those with more powerful setups will be able to take advantage of more advanced visual effects (the same was true for "soft shadows", "HDR" lighting, "Motion blur", "Ambient occlusion" in games years before Crysis 2).

You completely misrepresent the argument of those against nVidia shaping the way games are developed.

As long as the game doesn't get delayed from its March 2011 release date, NV can throw in 100x more tessellation in its Extreme Tessellation setting if they want to sell 3x GTX580 SLI setups. As long as we have 2-3 varying degrees of tessellation application and the game doesn't get delayed, why is this a problem? I don't see how this makes gamers victims? It should only encourage AMD and NV to continue to improve tessellation in their hardware.

I agree with your argument that if extreme tessellation doesn't provide a worthy improvement in gaming visuals vs. normal level of tessellation, but it brings a severe loss in performance, then it's not worth it until hardware becomes quicker. However, we don't have any information on what levels of tessellation gamers will be able to choose in the game, or the implied performance impact. If NV hardware can run with exteme settings as well as AMD hardware can under normal setting, why shouldn't NV owners get the advantage of running at the higher quality setting? If the game only has 1 extreme tessellation setting though, then that would be a problem :)
 
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