videogames101
Diamond Member
- Aug 24, 2005
- 6,783
- 27
- 91
Originally posted by: videogames101
WHERE DO I GET DX10??
Originally posted by: SynthDude2001
Originally posted by: videogames101
WHERE DO I GET DX10??
In the future. Contact dug777 for details.![]()
Well that was because, as far as I've read, the german army was getting tired, because they just kept going and going and going taking over many countries and hilter started to go crazy cause of pressure. They must've had some pretty good scientists at the time and some good motivation.True, but they still got completely stomped out by my grandfather and many others.
I'll have to agree with you completely there. But I still think their weapons were kick ass back in the day.And it doesnt make their cars any better than asian or american cars either
I'd still like to see them pull out a 30MPG City car, seems only toyota can do that. They must have some magic touch. Honda can't touch it either, although it gets close. I curious about how Toyota does it. Their cars are pretty ugly though. And so is the new Jetta.GM has made great strides in my mind to remain competitive and appear fresh with their technologies (Displacement on Demand, OnStar, a 7.0 liter pushrod V8 that gives near 30MPG, ect).. and actually are attempting to compete in the small car market unlike Ford with the Cobalt and Aveo.
I commend them.
They also invented the Assault Rifle.To sum it up the allies had better weapons in just about every thing that mattered. The Germans may have had rockets and jets, but it didnt really help them much in the end.
lolWHERE DO I GET DX10??
Originally posted by: keysplayr2003
For some reason, I thought I ended up in OT.
I don't know about that. What is big all the time now is Source and Gabe makes sure of that. Crytek seemed to just release FarCry and then just stay with it. I sure hope someone uses their engine though for a great expansive world like FarCry & Unreal, they probably won't though.CryTek will be dominating the game engine market.
Originally posted by: VIAN
I don't know about that. What is big all the time now is Source and Gabe makes sure of that. Crytek seemed to just release FarCry and then just stay with it. I sure hope someone uses their engine though for a great expansive world like FarCry & Unreal, they probably won't though.CryTek will be dominating the game engine market.
Originally posted by: Jeff7181
I'm not that impressed. The fire was horrible, and the rest is just a matter of time before the hardware can handle individual leaves on tree's and has the physics processing power to break apart buildings like when the truck drove through it. We already have HDR... so that doesn't really do anything for me in terms of seeing it in a tech demo... we've been seeing it in tech demo's for a year now. If all that was going to be in a game next spring, I'd be impressed. Aside from the enchanced physics, it looks no better than current HDR and the shadowing used in F.E.A.R. and Doom 3.
Originally posted by: ArchAngel777
Originally posted by: Jeff7181
I'm not that impressed. The fire was horrible, and the rest is just a matter of time before the hardware can handle individual leaves on tree's and has the physics processing power to break apart buildings like when the truck drove through it. We already have HDR... so that doesn't really do anything for me in terms of seeing it in a tech demo... we've been seeing it in tech demo's for a year now. If all that was going to be in a game next spring, I'd be impressed. Aside from the enchanced physics, it looks no better than current HDR and the shadowing used in F.E.A.R. and Doom 3.
I am not sure we can deduce that from a 320 X 240 video clip.
Originally posted by: Jeff7181
I'm not that impressed. The fire was horrible, and the rest is just a matter of time before the hardware can handle individual leaves on tree's and has the physics processing power to break apart buildings like when the truck drove through it. We already have HDR... so that doesn't really do anything for me in terms of seeing it in a tech demo... we've been seeing it in tech demo's for a year now. If all that was going to be in a game next spring, I'd be impressed. Aside from the enchanced physics, it looks no better than current HDR and the shadowing used in F.E.A.R. and Doom 3.
Originally posted by: Jeff7181
Originally posted by: ArchAngel777
Originally posted by: Jeff7181
I'm not that impressed. The fire was horrible, and the rest is just a matter of time before the hardware can handle individual leaves on tree's and has the physics processing power to break apart buildings like when the truck drove through it. We already have HDR... so that doesn't really do anything for me in terms of seeing it in a tech demo... we've been seeing it in tech demo's for a year now. If all that was going to be in a game next spring, I'd be impressed. Aside from the enchanced physics, it looks no better than current HDR and the shadowing used in F.E.A.R. and Doom 3.
I am not sure we can deduce that from a 320 X 240 video clip.
In my experience, videos and games seem more impressive when viewed from afar. Up close you can see imperfections. I don't expect to be any more impressed if I saw that same video at 2048x1536 in a lossless format.
Originally posted by: ArchAngel777
Originally posted by: keysplayr2003
For some reason, I thought I ended up in OT.
Agreed... I have seen a lot of misinformation in this thread.
1. CryTek are amazing developers. I could care less what Carmack thinks, because Yerli > Carmack. You forget that CryTek first instroduced polybump, which was an advanced skin mapper and resulted in beautifully rendered models without the need to extremely high polygon counts.
2. CryTek will release their new engine long before 2010, as someone suggested otherwise in this thread.
3. Geman engineering is not a myth. Have you ever taken the time to look at the difference between the cars? My BMW pwned my wifes Pontiac. Sure, not in the same price point, but I doubt anything from GM or Ford can match the quality of a BMW, except for the new C6 Corvette. For the person who touted the C6 Z06 Corvette as an example of American dominance, yes you are correct. That is an awesome car, but too bad it is the *only* decent car that GM makes. What does Ford make that is good? Nothing! I am not sure why people argue that American made cars are superior, because clearly, they are not.
4. Germans did develope most of the technology. Everything except for RADAR for the most part. The A-Bomb? That was being worked on when Eistein was in hands of the Germans. We sneak him out and gain the fruits of his labor. Who actually made it? A Jew working for the Germans. Germans are smart people, have a strong work ethic and take pride in what they do.
5. Audi, BMW, Mercedes and Volvo (Swede) all some of the best production cars in the world. You cannot compare these brands to Mazda or Ford, or GM. You just simply cannot do that. Else you are comparing a P4 to a Celeron.
Back on topic...
CryTek will be dominating the game engine market. In my opinion, they already do right now. But if they can continue to launch an impressive engine before ID, Valve or Epic, I think people will catch on.
Awesome video.
Originally posted by: ArchAngel777
CryTek will be dominating the game engine market. In my opinion, they already do right now. But if they can continue to launch an impressive engine before ID, Valve or Epic, I think people will catch on.
Awesome video.
Originally posted by: Insomniak
Originally posted by: ArchAngel777
CryTek will be dominating the game engine market. In my opinion, they already do right now. But if they can continue to launch an impressive engine before ID, Valve or Epic, I think people will catch on.
Awesome video.
Are you 100% bona fide retarded?
The company that is DOMINATING the engine market right now is Epic. Let's look at their list of licensees:
Webzen
BioWare
United States Army
Midway Games
Running With Scissors
Timegate Studios
Naked Sky Entertainment
Hirez Studios
Acony Software
Obsidian Entertainment
Microsoft Game Studios
Namco
NC Soft
Silicon Knights
Gearbox Software
Vivendi Universal Games
Ubisoft
10Tacle Software
Zombie Studios
GlyphX
2015 Studios
Sigil Games
LucasArts
Microsoft Xbox 360 SDK
Sony Playstation 3 SDK
All of these development houses already have an Unreal Engine 3 license and are developing on it and the engine hasn't even shipped a game yet. Imagine how long the list is going to be after the tech has been refined for two more years.
Right now, if you're a technology house making an engine and you aren't Epic, just go the hell home. How many games are based on Doom 3? Like three? Source Engine? Again, 3 or 4? Cryengine? Christ, what, One?
There is NO argument here. Epic's technology is OWNING everyone else in the pants.
Originally posted by: Insomniak
Originally posted by: ArchAngel777
CryTek will be dominating the game engine market. In my opinion, they already do right now. But if they can continue to launch an impressive engine before ID, Valve or Epic, I think people will catch on.
Awesome video.
Are you 100% bona fide retarded?
The company that is DOMINATING the engine market right now is Epic. Let's look at their list of licensees for Unreal Engine 3 alone:
Webzen
BioWare
United States Army
Midway Games
Running With Scissors
Timegate Studios
Naked Sky Entertainment
Hirez Studios
Acony Software
Obsidian Entertainment
Microsoft Game Studios
Namco
NC Soft
Silicon Knights
Gearbox Software
Vivendi Universal Games
Ubisoft
10Tacle Software
Zombie Studios
GlyphX
2015 Studios
Sigil Games
LucasArts
Microsoft Xbox 360 SDK
Sony Playstation 3 SDK
All of these development houses already have an Unreal Engine 3 license and are developing on it and the engine hasn't even shipped a game yet. Imagine how long the list is going to be after the tech has been refined for two more years.
Not to mention all the companies holding licenses for UE2, and Epic's own projects based on the platform.
Right now, if you're a technology house making an engine and you aren't Epic, just go the hell home. How many games are based on Doom 3? Like three? Source Engine? Again, 3 or 4? Cryengine? Christ, what, One?
There is NO argument here. Epic's technology is OWNING everyone else in the pants.
See here for more info:
http://wiki.beyondunreal.com/wiki/Unreal_Engine_Versions
Originally posted by: ArchAngel777
Originally posted by: Jeff7181
Originally posted by: ArchAngel777
Originally posted by: Jeff7181
I'm not that impressed. The fire was horrible, and the rest is just a matter of time before the hardware can handle individual leaves on tree's and has the physics processing power to break apart buildings like when the truck drove through it. We already have HDR... so that doesn't really do anything for me in terms of seeing it in a tech demo... we've been seeing it in tech demo's for a year now. If all that was going to be in a game next spring, I'd be impressed. Aside from the enchanced physics, it looks no better than current HDR and the shadowing used in F.E.A.R. and Doom 3.
I am not sure we can deduce that from a 320 X 240 video clip.
In my experience, videos and games seem more impressive when viewed from afar. Up close you can see imperfections. I don't expect to be any more impressed if I saw that same video at 2048x1536 in a lossless format.
I see... Let me go design a 1 X 1 pixel screen. It looks great from any distance
Actually, I can respect your opinion. But the fact is, a 320 X 240 video that was taken with some cheap video camera that wasn't stable and on a tripod is just not a good way to view any new technology. The video looked horrible, and it does not look anywhere near it would in real life. But if you prefore low resolution, low quality, then I guess, good for you![]()
Originally posted by: Jeff7181
Originally posted by: ArchAngel777
Originally posted by: Jeff7181
Originally posted by: ArchAngel777
Originally posted by: Jeff7181
I'm not that impressed. The fire was horrible, and the rest is just a matter of time before the hardware can handle individual leaves on tree's and has the physics processing power to break apart buildings like when the truck drove through it. We already have HDR... so that doesn't really do anything for me in terms of seeing it in a tech demo... we've been seeing it in tech demo's for a year now. If all that was going to be in a game next spring, I'd be impressed. Aside from the enchanced physics, it looks no better than current HDR and the shadowing used in F.E.A.R. and Doom 3.
I am not sure we can deduce that from a 320 X 240 video clip.
In my experience, videos and games seem more impressive when viewed from afar. Up close you can see imperfections. I don't expect to be any more impressed if I saw that same video at 2048x1536 in a lossless format.
I see... Let me go design a 1 X 1 pixel screen. It looks great from any distance
Actually, I can respect your opinion. But the fact is, a 320 X 240 video that was taken with some cheap video camera that wasn't stable and on a tripod is just not a good way to view any new technology. The video looked horrible, and it does not look anywhere near it would in real life. But if you prefore low resolution, low quality, then I guess, good for you![]()
Don't make ASSumptions about me and what I "prefore." The 640x480 HL2 videos that were out before the game looked great too. Then playing it myself in full resolution I saw some things you couldn't see in the videos... like crappy textures on some objects. Not to mention that aliasing and the blurring of textures viewed at angles are very nicely hidden in a low resolution, not so clear video.
All I'm saying is that everyone who's sprouting wood over this video should wait to see the final product, or at least some full resolution screenshots, before calling it the best thing since sliced bread.
Captain Obvious.All I'm saying is that everyone who's sprouting wood over this video should wait to see the final product, or at least some full resolution screenshots, before calling it the best thing since sliced bread.[/
Originally posted by: ArchAngel777
Agreed... I have seen a lot of misinformation in this thread.
Originally posted by: ArchAngel777
4. Germans did develope most of the technology. Everything except for RADAR for the most part. The A-Bomb? That was being worked on when Eistein was in hands of the Germans. We sneak him out and gain the fruits of his labor. Who actually made it? A Jew working for the Germans. Germans are smart people, have a strong work ethic and take pride in what they do.
Originally posted by: ArchAngel777
Originally posted by: Jeff7181
Originally posted by: ArchAngel777
Originally posted by: Jeff7181
Originally posted by: ArchAngel777
Originally posted by: Jeff7181
I'm not that impressed. The fire was horrible, and the rest is just a matter of time before the hardware can handle individual leaves on tree's and has the physics processing power to break apart buildings like when the truck drove through it. We already have HDR... so that doesn't really do anything for me in terms of seeing it in a tech demo... we've been seeing it in tech demo's for a year now. If all that was going to be in a game next spring, I'd be impressed. Aside from the enchanced physics, it looks no better than current HDR and the shadowing used in F.E.A.R. and Doom 3.
I am not sure we can deduce that from a 320 X 240 video clip.
In my experience, videos and games seem more impressive when viewed from afar. Up close you can see imperfections. I don't expect to be any more impressed if I saw that same video at 2048x1536 in a lossless format.
I see... Let me go design a 1 X 1 pixel screen. It looks great from any distance
Actually, I can respect your opinion. But the fact is, a 320 X 240 video that was taken with some cheap video camera that wasn't stable and on a tripod is just not a good way to view any new technology. The video looked horrible, and it does not look anywhere near it would in real life. But if you prefore low resolution, low quality, then I guess, good for you![]()
Don't make ASSumptions about me and what I "prefore." The 640x480 HL2 videos that were out before the game looked great too. Then playing it myself in full resolution I saw some things you couldn't see in the videos... like crappy textures on some objects. Not to mention that aliasing and the blurring of textures viewed at angles are very nicely hidden in a low resolution, not so clear video.
All I'm saying is that everyone who's sprouting wood over this video should wait to see the final product, or at least some full resolution screenshots, before calling it the best thing since sliced bread.
Amazing information. Because, I am pretty sure that was obvious. Since we do not have a final product, could it be anything other than speculation? You are making a statement on the obvious. That obvious statement wasCaptain Obvious.All I'm saying is that everyone who's sprouting wood over this video should wait to see the final product, or at least some full resolution screenshots, before calling it the best thing since sliced bread.[/
Originally posted by: Jeff7181
Originally posted by: ArchAngel777
Originally posted by: Jeff7181
Originally posted by: ArchAngel777
Originally posted by: Jeff7181
Originally posted by: ArchAngel777
Originally posted by: Jeff7181
I'm not that impressed. The fire was horrible, and the rest is just a matter of time before the hardware can handle individual leaves on tree's and has the physics processing power to break apart buildings like when the truck drove through it. We already have HDR... so that doesn't really do anything for me in terms of seeing it in a tech demo... we've been seeing it in tech demo's for a year now. If all that was going to be in a game next spring, I'd be impressed. Aside from the enchanced physics, it looks no better than current HDR and the shadowing used in F.E.A.R. and Doom 3.
I am not sure we can deduce that from a 320 X 240 video clip.
In my experience, videos and games seem more impressive when viewed from afar. Up close you can see imperfections. I don't expect to be any more impressed if I saw that same video at 2048x1536 in a lossless format.
I see... Let me go design a 1 X 1 pixel screen. It looks great from any distance
Actually, I can respect your opinion. But the fact is, a 320 X 240 video that was taken with some cheap video camera that wasn't stable and on a tripod is just not a good way to view any new technology. The video looked horrible, and it does not look anywhere near it would in real life. But if you prefore low resolution, low quality, then I guess, good for you![]()
Don't make ASSumptions about me and what I "prefore." The 640x480 HL2 videos that were out before the game looked great too. Then playing it myself in full resolution I saw some things you couldn't see in the videos... like crappy textures on some objects. Not to mention that aliasing and the blurring of textures viewed at angles are very nicely hidden in a low resolution, not so clear video.
All I'm saying is that everyone who's sprouting wood over this video should wait to see the final product, or at least some full resolution screenshots, before calling it the best thing since sliced bread.
Amazing information. Because, I am pretty sure that was obvious. Since we do not have a final product, could it be anything other than speculation? You are making a statement on the obvious. That obvious statement wasCaptain Obvious.All I'm saying is that everyone who's sprouting wood over this video should wait to see the final product, or at least some full resolution screenshots, before calling it the best thing since sliced bread.[/
You're not worth discussing it with. I'll leave it at that.
