http://www.gamershell.com/news/24901.html
"...some of the capabilities of the Cry Engine under DirectX 10 API: dynamic day/night cycle, fully interactive enviroments, sunrays and diffuse transmission, real time soft shadows, soft particles, interactive/destructrible enviroments, volumetric clouds, advanced shader technology"
Nice. The video was posted in Software, but this link calls it DX10 and names these special capabilities above. Drool.
"...some of the capabilities of the Cry Engine under DirectX 10 API: dynamic day/night cycle, fully interactive enviroments, sunrays and diffuse transmission, real time soft shadows, soft particles, interactive/destructrible enviroments, volumetric clouds, advanced shader technology"
Nice. The video was posted in Software, but this link calls it DX10 and names these special capabilities above. Drool.