As I remarked earlier, my experience has been that the actual impact of this issue increases with the framerate, and you get more performance "chopped off" at high (constant 60+) framerates than low ones even if the end result is still greater. That might explain why more people haven't brought it up. Many multi-GPU users prefer to turn up the AA or other settings to get very high levels of IQ while maintaining a tolerable level of performance instead of getting a very high framerate at the same settings.
Also, from the comments I've seen around here in the past, there are many people who cannot make out differences beyond 30 or 40 fps, and many more who have 60hz LCDs and won't see over 60fps anyway. These users may not notice the problem quite as much. IIRC I saw it most prominently at 70fps or more, where the perceived level of smoothness was nowhere close to what a single card provides at the same framerate.
That is how it appeared to me. If you notice this problem, you should certainly try turning those on, although you may have trouble getting them to work.
The question is exactly how much of an impact this effect has. I think the raw framerate increase is usually enough to make things substantially faster in the end anyway, but on SLI I've seen at least one situation (in SC: Chaos Theory) where two cards were pulling about double the framerate of one but I couldn't see any improvement at all in the smoothness.
Also, from the comments I've seen around here in the past, there are many people who cannot make out differences beyond 30 or 40 fps, and many more who have 60hz LCDs and won't see over 60fps anyway. These users may not notice the problem quite as much. IIRC I saw it most prominently at 70fps or more, where the perceived level of smoothness was nowhere close to what a single card provides at the same framerate.
is this problem getting a relief if vsync and triple buffer is used?
That is how it appeared to me. If you notice this problem, you should certainly try turning those on, although you may have trouble getting them to work.
look, i have played with Single GPUs and Crossfire .. there IS a definite advantage to playing with one - IF it is fast enough for you. BUT if you need to go faster, the disadvantages of Crossfire are far outweighed by the advantages and i can handle the little "oddities" for overall faster [and smoother - for me] FPS; and i won't compromise on detail.
The question is exactly how much of an impact this effect has. I think the raw framerate increase is usually enough to make things substantially faster in the end anyway, but on SLI I've seen at least one situation (in SC: Chaos Theory) where two cards were pulling about double the framerate of one but I couldn't see any improvement at all in the smoothness.