You can't overclock Epyc at all. And you shouldn't be able to.Plus I don't think you can OC on Epyc to the same extent?
If Zen 2 EPYC is based on some sort of interposer tech (EMIB, classic interposer, whatever), then die to die latency could effectively be on nearly the same level as intra die.
I'd consider it a viable possibility. Server part margins means they can afford to offer interposer packaged EPYC, even if they would cost more than EMIB.I don't see major changes to packaging tech with Zen 2. It will still be a MCM package. Zen 3 is likely to move to a chiplet based design with advanced packaging tech. SLIM by Amkor could be available by the 2020 timeframe and should be a good fit.
https://www.amkor.com/go/technology/slim
I'd consider it a viable possibility. Server part margins means they can afford to offer interposer packaged EPYC, even if they would cost more than EMIB.
I don't see major changes to packaging tech with Zen 2. It will still be a MCM package. Zen 3 is likely to move to a chiplet based design with advanced packaging tech. SLIM by Amkor could be available by the 2020 timeframe and should be a good fit.
https://www.amkor.com/go/technology/slim
You can't overclock Epyc at all. And you shouldn't be able to.
No. Never, ever ever on server parts. From either Intel or AMD. Servers are a different kind of beast. They typically run with very large amounts of ECC ram. Doing jobs that MUST have reliability and stability.Can you at least OC the RAM, and in so doing raise IF speeds? Or does Epyc determine IF speeds differently?
No. Never, ever ever on server parts. From either Intel or AMD. Servers are a different kind of beast. They typically run with very large amounts of ECC ram. Doing jobs that MUST have reliability and stability.
2666 on Epyc. 2400 or 2666 on Xeon's, depending on the series.So what's the maximum RAM speed supported by Epyc? Certainly you aren't stuck with DDR4-2133.
Plus I don't think you can OC on Epyc to the same extent?
AMD is in no position to say anything but the most conservative estimates possible.Lisa states a 5% market share expectation by end of 2018 in servers which imo is conservative.
AMD is in no position to say anything but the most conservative estimates possible.
Because everyone, absolutely everyone loves bashing AMD for every mistake they make, ever.
Bf1 issues 10 threads. And as Dan Baker feom oxide have shown new game model enables game beeing drivin without a main thread. High end stuff but its comming although it seems to drag on for years.Also servers are pricy and usually don't even come with a VGA card (much less gaming card):
https://shop.softiron.com/products/
https://shop.softiron.com/product/overdrive-1000/
Also game makers are not going to code for more than 8 threads for quite some years (possibly decades) and DX12 has very limited returns on threads over 8.
BF1 chokes 2/4 and 4/4 CPUs in MP.Bf1 issues 10 threads. And as Dan Baker feom oxide have shown new game model enables game beeing drivin without a main thread. High end stuff but its comming although it seems to drag on for years.
BF1 MP loads 5 threads to ~100%, the rest barely load 1 more core.
Try using process hacker to see how it really loads threads.Well with my RX 480 and R7 it loads 8 threads. To be more specific :
8T = 20-90% , 6T = 50%+, 2T = 50%-
8T = 0-5%
Sometimes load of 16T is near or just over 50%.
Try using process hacker to see how it really loads threads.
Because threads change cores and core load cannot be accurately measured.Why? Its best threading that way. Performs really good.
Because threads change cores and core load cannot be accurately measured.
You can try using affinity for each thread and will notice the same.