I guess he does not understand what he is saying.
Eh, I'm sure I misunderstood. I hold ShintaiDK in higher regard than that.
I guess he does not understand what he is saying.
Yeah, but I would knock down Tomb raider 2 spots, we've gone backwards here on all hardware.D:ranking best dx12 implementations so far
ashes
hitman
tomb raider
gears of war
People won't accept the tomb raider results because only nvidia has shown loss in performance from dx12 so far. If we are talking tin foil hats this was another one that got pushed out before it was ready (like gears of war). I doubt we will hear more from them on this. You would think with their blog post it would be performance increase all around. Nothing fancy, just better/smoother gameplay. nope. it barely works.
True Nvidia dx12 titles feature performance regression for their gpus. Yay!Sweepr, doesn't count, obviously. Anything that shows NVIDIA possibly being good for future DX12 titles is clearly not a "true" DX12 title, don't you know? 😉
(obviously this is playful sarcasm, thanks for sharing Sweepr!)
Yeah, but I would knock down Tomb raider 2 spots, we've gone backwards here on all hardware.D:
As an example to illustrate the point, below is a screenshot of a scene in the game running on an Intel i7-2600 processor with 1333Mhz memory, paired with a GTX 970. Using DirectX 11 at High Settings we would only get 46 fps.
This is a troll thread, why isn't a 390X beating a 980 Ti? stupid game! guys just remember if AMD isn't winning in a DX 12 title it is inherently flawed and it can't exist.
This is a troll thread, why isn't a 390X beating a 980 Ti? stupid game! guys just remember if AMD isn't winning in a DX 12 title it is inherently flawed and it can't exist.
DX12 improves performance by 17% @ Soviet Base using a dual-core Core i3:
80% of the market my arse.do you honestly think that?.
DX12 improves performance by 17% @ Soviet Base using a dual-core Core i3:
![]()
It's not normal that GTX 970 is close to fury X.if DX12 removes CPU overhead , you should get more FPS but instead we see less fps than DX11.
That's where the gold is :thumbsup:
That's where the gold is :thumbsup:
DX12 is faster if you got a weak CPU.
Like this one ?? FX 8370 30% faster vs DX-11 and equal to Core i7 6700K in Soviet System.
Then don't you find it odd that 390 is so close to 980 Ti in Hitman?
DX12 improves performance by 17% @ Soviet Base using a dual-core Core i3:
![]()
That doesn't mean if you have a stronger CPU you're supposed to lose 20% of your frame rate compared to DX11. Something is wrong here.
All those cores with 'enough' IPC, and AMD's pincer movement getting Mantle in as the base for DX12 and getting their hardware in the consoles is going to pay dividends for them in benchmarks. The FX have aged very well despite their short comings.
It's an Nvidia sponsored game in which Nvidia gpus are doing better than amd. So praise!Why is this DX12 patch getting praise? Lower-end CPUs benefit. Strange that Mantle, which did the same thing, wasn't so positively received, not to mention other DX12 implementations (Ashes, Hitman) affected the same change, but there seems to be plenty of backlash over those two. VXAO? Looks decent, but the IQ gain is not proportional to the massive performance hit. Apart from that, nearly everyone on this forum is going to be seeing lower performance using the DX12 path. VXAO is the only unique DX12 feature and I don't see anyone too excited about it.
this what I dislike, why pick and choose? why point out the soviet base improvement and forget about the top half of the graph you put up? where it lost 20% fps in base camp?DX12 improves performance by 17% @ Soviet Base using a dual-core Core i3:
![]()