So games were unplayable until March 2017?
And what about 6 cores? Are games playable or not? Or half of the time?
4/4 versus 6/12 COULD make a difference between playable and unplayable in some games. But clearly his blanket statement was wrong.
I assume he's referencing 1% lows versus average as a barometer for perceived stuttering, but it doesn't bear out in many games. KitGuru's reviews show the 3300X has better average and 1% low FPS than the 3600 and 1600AF in some games. They also show that 3600X 1% lows essentially same as 3900X 1% lows (even better sometimes, depending on game).
Obviously, below 6 threads, that's a tough place. But I feel like most of the reviews for 6+ thread processors show that 1% lows aren't scaling exactly well with core/thread count, and that there are other factors at play.
Right now the gaming sweet spot is probably 6-8 threads. The rest is clock and memory and ramp times and boost duration. And, importantly, GPU.
But I think as we see a real PC port of a CPU to the consoles, we're going to see more
use for more cores and threads, but it won't make a 6C/6T 9400 useless or unplayable, just less smooth.