Cities XL Demo

GaryJohnson

Senior member
Jun 2, 2006
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will download tonight.

hmm, I need some way to remotely tell my home PC to download a file
 

PepePeru

Diamond Member
Jul 21, 2005
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hopefully it won't disappoint, but i read some into it when the beta was released.

didn't sound like what i was expecting.

regardless, i've been waiting to try this out for well over a year now.
 

lupi

Lifer
Apr 8, 2001
32,539
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I've heard mixed things about the game and the company. Will be interested to see how this thing is currently at.
 

wanderer27

Platinum Member
Aug 6, 2005
2,173
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Originally posted by: Aharami
is this anything like simcity?

Should be very similar from I understand.


What bothers me, is now that the Demo is available, it seems they've dumped their Forums (and registered users).
Now you can't find out what people are thinking about the game . . . good or bad :(

 

Modelworks

Lifer
Feb 22, 2007
16,240
7
76
I played in the beta and it is very simcity like. The online portion allows you to trade resources with neighboring cities, host events in parks, eventually moving towards having your own small governments that connect to others. So you can buy power from someone or sell food to someone.
The main site is down because this isn't the official demo release until a few more days so I expect they are preparing the site.
 
Oct 19, 2000
17,860
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Originally posted by: Modelworks
I played in the beta and it is very simcity like. The online portion allows you to trade resources with neighboring cities, host events in parks, eventually moving towards having your own small governments that connect to others. So you can buy power from someone or sell food to someone.

Do you feel like the online component is fleshed out enough to warrant a lot of time, or does it feel tacked on?
 

Modelworks

Lifer
Feb 22, 2007
16,240
7
76
Originally posted by: peritusONE
Originally posted by: Modelworks
I played in the beta and it is very simcity like. The online portion allows you to trade resources with neighboring cities, host events in parks, eventually moving towards having your own small governments that connect to others. So you can buy power from someone or sell food to someone.

Do you feel like the online component is fleshed out enough to warrant a lot of time, or does it feel tacked on?

The online component has been there from the start and I feel that is the main focus of the game. It has solo play, but online is where I think it is it the most fun.
 

GaryJohnson

Senior member
Jun 2, 2006
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Originally posted by: Chronoshock
As soon as NDA is lifted, I can give a synopsis of the beta and my impressions.

So there's an open demo, but still an NDA? How does that work?
 

CottonRabbit

Golden Member
Apr 28, 2005
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Originally posted by: peritusONE
Originally posted by: Modelworks
I played in the beta and it is very simcity like. The online portion allows you to trade resources with neighboring cities, host events in parks, eventually moving towards having your own small governments that connect to others. So you can buy power from someone or sell food to someone.

Do you feel like the online component is fleshed out enough to warrant a lot of time, or does it feel tacked on?

It felt tacked on to me. There was never any real need to actually interact with other players.
 

Chronoshock

Diamond Member
Jul 6, 2004
4,860
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Originally posted by: GaryJohnson
Originally posted by: Chronoshock
As soon as NDA is lifted, I can give a synopsis of the beta and my impressions.

So there's an open demo, but still an NDA? How does that work?

MC has explicitly said that people may openly discuss the content of the demo but beta testers are not allowed to share their opinions of the beta and its content.
Take that for what you will.

Edit: Since I'm limited to talking about things that are public knowledge, and this happened to pop up on a public forum

http://www.simtropolis.com/for...AR_FORUMVIEWTMP=Linear

You only get buses and roads. Everything else costs extra.
 

Maximilian

Lifer
Feb 8, 2004
12,604
15
81
Originally posted by: Chronoshock
Originally posted by: GaryJohnson
Originally posted by: Chronoshock
As soon as NDA is lifted, I can give a synopsis of the beta and my impressions.

So there's an open demo, but still an NDA? How does that work?

MC has explicitly said that people may openly discuss the content of the demo but beta testers are not allowed to share their opinions of the beta and its content.
Take that for what you will.

Edit: Since I'm limited to talking about things that are public knowledge, and this happened to pop up on a public forum

http://www.simtropolis.com/for...AR_FORUMVIEWTMP=Linear

You only get buses and roads. Everything else costs extra.

Awwww shit. This game couldve been fun why did they have to go and pull a greedy move like that. Plus what this guy said on the 2nd page dosent bode well for the multiplayer part

"Simdragon: I'm going out on a limb here but I am guessing you have not played in the Beta. The planet offer is a joke. There is no city to city interaction. It's single player game with a chat channel and you can trade some resources but in no way do you have to. They have not proven to me why paying for PO is worth even 5 cents. All they did was steal the idea of CJ's and build it into their rehash - stripped down version of City Life. I knew we were in trouble when people were making cities with 15 million people in 5 days without any form of mass transit. This has been the biggest disappointmnet for me since I started gaming over 20 years ago. I would rather play Frogger on my old Atari 2600 over and over again."

Lame. Really lame. Good going monte cristo, make a niche game that isnt casual enough to be a massive seller and then alienate the only fanbase that exists, awesome :frown:
 

acheron

Diamond Member
May 27, 2008
3,171
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Originally posted by: Chronoshock
Originally posted by: GaryJohnson
Originally posted by: Chronoshock
As soon as NDA is lifted, I can give a synopsis of the beta and my impressions.

So there's an open demo, but still an NDA? How does that work?

MC has explicitly said that people may openly discuss the content of the demo but beta testers are not allowed to share their opinions of the beta and its content.
Take that for what you will.

Edit: Since I'm limited to talking about things that are public knowledge, and this happened to pop up on a public forum

http://www.simtropolis.com/for...AR_FORUMVIEWTMP=Linear

You only get buses and roads. Everything else costs extra.

boo :thumbsdown: That's really disappointing. So many games I was looking forward to this year turning out badly.. Empire Total War was absurdly buggy, Anno 1404 had the 3 machine activation limit DRM, now this. Crossing my fingers nothing bad happens with Tropico 3 now.
 

lupi

Lifer
Apr 8, 2001
32,539
260
126
Yeah, I hated the multiple city aspect to SC3k, and there's no way in hell I'd buy this as a multiplayer game, much less pay monthly to do so. So it seems this has gone just a bit further back than the $5 budget bin.
 

Modelworks

Lifer
Feb 22, 2007
16,240
7
76
That is the big issue for me, the monthly fee. I might have bought if it was solo play with multi for free, but not going to pay a monthly fee.
 

paperfist

Diamond Member
Nov 30, 2000
6,539
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www.the-teh.com
Originally posted by: Modelworks
That is the big issue for me, the monthly fee. I might have bought if it was solo play with multi for free, but not going to pay a monthly fee.

Even for $5?

I could never get the beta to work so I don't know if it's worth it, but multiplayer is suppose to be like an MMO experience which if pulled off correctly would be out of this world.
 

Chronoshock

Diamond Member
Jul 6, 2004
4,860
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Originally posted by: paperfist
Originally posted by: Modelworks
That is the big issue for me, the monthly fee. I might have bought if it was solo play with multi for free, but not going to pay a monthly fee.

Even for $5?

I could never get the beta to work so I don't know if it's worth it, but multiplayer is suppose to be like an MMO experience which if pulled off correctly would be out of this world.

It's not...
 

tdawg

Platinum Member
May 18, 2001
2,215
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Originally posted by: Chronoshock
Originally posted by: paperfist
Originally posted by: Modelworks
That is the big issue for me, the monthly fee. I might have bought if it was solo play with multi for free, but not going to pay a monthly fee.

Even for $5?

I could never get the beta to work so I don't know if it's worth it, but multiplayer is suppose to be like an MMO experience which if pulled off correctly would be out of this world.

It's not...

Ditto. I'll probably get this for single player, but the MMO part seemed worthless to me.
 

PepePeru

Diamond Member
Jul 21, 2005
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Originally posted by: tdawg
Originally posted by: Chronoshock
Originally posted by: paperfist
Originally posted by: Modelworks
That is the big issue for me, the monthly fee. I might have bought if it was solo play with multi for free, but not going to pay a monthly fee.

Even for $5?

I could never get the beta to work so I don't know if it's worth it, but multiplayer is suppose to be like an MMO experience which if pulled off correctly would be out of this world.

It's not...

Ditto. I'll probably get this for single player, but the MMO part seemed worthless to me.


bah. i was so jazzed for this game seeing the early screenshots.

/sigh

the technology is here to make the uber simcity game we've been clamoring for, why can't someone do it and do it right?



 

paperfist

Diamond Member
Nov 30, 2000
6,539
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www.the-teh.com
Originally posted by: paperfist
Originally posted by: Modelworks
That is the big issue for me, the monthly fee. I might have bought if it was solo play with multi for free, but not going to pay a monthly fee.

Even for $5?

I could never get the beta to work so I don't know if it's worth it, but multiplayer is suppose to be like an MMO experience which if pulled off correctly would be out of this world.

Sorry when they orginally rolled out the concept it was $5.

shacknews has it listed for $10/month, $7/month if you buy 3 at a time and $6/month if you buy 6 months at a time. So to me if the MMO part of the game is the way it's been made out to be then I'd pay $6. I spend $8 for a tuna sub that I eat in 10 mins :)

 

paperfist

Diamond Member
Nov 30, 2000
6,539
287
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www.the-teh.com
Originally posted by: PepePeru
Originally posted by: tdawg
Originally posted by: Chronoshock
Originally posted by: paperfist
Originally posted by: Modelworks
That is the big issue for me, the monthly fee. I might have bought if it was solo play with multi for free, but not going to pay a monthly fee.

Even for $5?

I could never get the beta to work so I don't know if it's worth it, but multiplayer is suppose to be like an MMO experience which if pulled off correctly would be out of this world.

It's not...

Ditto. I'll probably get this for single player, but the MMO part seemed worthless to me.


bah. i was so jazzed for this game seeing the early screenshots.

/sigh

the technology is here to make the uber simcity game we've been clamoring for, why can't someone do it and do it right?

We have to start our own game company :)

It makes you wonder who does the research on these games, look what happened to the very successful SimCity franchise, now it's a pile of rubble.

 

wanderer27

Platinum Member
Aug 6, 2005
2,173
15
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Originally posted by: paperfist
Originally posted by: PepePeru
Originally posted by: tdawg
Originally posted by: Chronoshock
Originally posted by: paperfist
Originally posted by: Modelworks
That is the big issue for me, the monthly fee. I might have bought if it was solo play with multi for free, but not going to pay a monthly fee.

Even for $5?

I could never get the beta to work so I don't know if it's worth it, but multiplayer is suppose to be like an MMO experience which if pulled off correctly would be out of this world.

It's not...

Ditto. I'll probably get this for single player, but the MMO part seemed worthless to me.


bah. i was so jazzed for this game seeing the early screenshots.

/sigh

the technology is here to make the uber simcity game we've been clamoring for, why can't someone do it and do it right?

We have to start our own game company :)

It makes you wonder who does the research on these games, look what happened to the very successful SimCity franchise, now it's a pile of rubble.

EA happened to SimCity, that pretty much sums it up.


I was really looking forward to this game (Cities XL), but from the bits and pieces I'm getting off some other forums it's really sounding like this is going to be a fiasco :(