The update sounds like he may have found another way. Won't know for a few weeks though. Hope GPG stays alive.
One thing I don't like about kickstarter, the lack of flexibility. What if he got 90% of the funding, why should he and players not have a choice of a lower budget game?
That's why others like InXile and Obsidian used stretch goals -- ask for 500 K for the core game, but plan for success and have goals set up for 750 K, 1 M, etc.
In this case it seemed pretty clear that there wasn't support for anything close to the game that Taylor wanted to make.
One thing I don't like about kickstarter, the lack of flexibility. What if he got 90% of the funding, why should he and players not have a choice of a lower budget game?
1.1 Million is a pretty tall order for kickstarter. Only one that made past that off the top of my head was Star Citizen, and that was based off nostalgia for the genre more than anything else.