Chivalry : Medieval Warfare

Dkcode

Senior member
May 1, 2005
995
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0
Due for release this fall, its a first person melee combat game based around medieval combat.

Runs on UE3 and it has been in development for quite some time, they released a mod on the Source engine years back but this incarnation has had quite a lot more polish thrown at it and it looks pretty neat.

Its a balance of realism and arcade, so there is a bit of depth to the combat. Along with varied objectives and proper environment collision for the different types of weapons, for example you cant swing an axe when in a tight alley way without hitting the walls. Timing your strikes is neccessary. Another example would be from the Rock Paper Shotgun preview where a player had a shield holstered on his back, an arrow hit and stuck in the shield not damaging the player. So it seems items retain their function when not activally in use by a player. It also has true first person view so your avatar has a sense of weight and feel about it. All little details which I admire.

They have a Kickstarter page up with a target of $50000, this is to recoupe the debts created by development costs and a way to pre-order the game early for less. As of now they are pretty much half way of meeting their target.

http://www.kickstarter.com/projects/1711512107/chivalry-medieval-warfare
 
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PingSpike

Lifer
Feb 25, 2004
21,765
615
126
So its mount and blade with better graphics? I might check it out when it comes out.
 

Regs

Lifer
Aug 9, 2002
16,666
21
81
Looks ok, but nothing stunning. Almost thought Creative Assembly would have their hands in this, but RTS should never attempt to try first-person (C&C Renegade).
 

Dkcode

Senior member
May 1, 2005
995
0
0
I don't know if I have misunderstood you but this game has no RTS heritage what so ever.
 

Kaldari

Member
Apr 19, 2011
67
1
0
I'm actually looking forward to this one. Hopefully they fix the balance issues with cavalry though. They're majorly OP right now.