I'm a bit lost as to why people keep posting along the lines of "I play constantly and I never see any hackers". It boggles my mind. I haven't played recently (stopped early december), but I've seen how easy it is to increase your speed by 10-15% in this game and people apparently just don't notice it. The game is exactly like UT3 and any hack for the UE3 engine works without edits in Chivalry. It happened in MB:warband a ton too; in cRPG they banned a ton of people for autoblocking and before the ban there were waves of people pointing out the ease of downloading the blocker and using it. Torn Banner has already said they can't really BAN anyone so it's up so server administrators.
At 12-15$ I could see the game being worth it but for 25$ I'd pass if I had the choice again. The Bots and the 64 player servers are enjoyable.....If you don't personally want them working correctly that's fine; some people would even be willing to pay 60$ for this game. For me, I see how much I paid for warband (plus the original chivalry mod) and what features differentiate this from warband/the original mod when they are almost the same price, less, or free. With the content in both games, I'd buy warband over this any day.
Mind you, I bought this game on day one so it's not like I wasn't trying to be a fan in the first place. I just think their market would of been much more suited for the 9.99$-14.99$ pricing. I will give one compliment to the staff of Torn Banner for not ditching the product after release. They could of just did one content patch and called it, but they seem to be in it for the long haul. It's a shame they didn't just wait a month or two (or have a closed/open beta).
So what you are saying is if it's a good idea and it's shittily prepared, you'd gobble it up? How long does it take to fix a skybox in UDK? 2-4 hours and one art guy?
Yea, thanks for proving my point.
I post along those lines because there are MANY, MANY, MANY games out there where hacking is both common AND blatant, so much so that you'd have to be blind not to notice, and that kind of hacking really ruins a game, especially when your only recourse is to report them and wait weeks or months until they get banned. Whatever hacking exists in Chivalry is uncommon and inconspicuous enough that I can't even tell for sure when someone is hacking - THAT IS THE POINT. You claim the game is ruined by hackers, I claim that compared to other online games of this nature, its so much of a non-issue that I can't believe someone could actually claim that it ruins the game for them, especially when getting rid of the offender is as easy as initiating a vote kick which also happens to ban them from re-joining the server for a period of time.
Not feeling like the game is worth $25 is fair, everyone has their price points and for a game you don't enjoy, its easy for $25 to be beyond that point. But your reasons are, to put it bluntly, lame. And I don't think you should be coming in here and scaring people away from the game with claims of blatant hacking ruining the game when it clearly is not. One of the reasons I quit BF3 after only a couple weeks was the ridiculous amount of obvious hacking, and its also one of the reasons I haven't bought a CoD game in a long time. I personally would never have given this game a try if I thought that hacking was rampant and uncontrollable, but thankfully you hadn't posted yet (and my research on this and other forums did not dig up any other claims of it either) so I went ahead and got it and have had a ton of fun.
The game is not 'shittily prepared', as far as I'm concerned they could have just cut out the bots and 64 person mode and it would have no effect on the product to me. When modes I don't use don't work, it does not affect my opinion of the game - for example if multiplayer didn't work well in a game where I play only single player, I'd give the game the same exact rating if it just didn't have multiplayer. I understand that it affects your enjoyment, but that doesn't mean it has to affect how I feel about the game, it does not mean that I should consider it a 'shittily prepared' game and not enjoy it. Bugs are pretty rare (at least in its current state, can't say what it was like at release), they aren't game ruining for the most part, and the developer seems intent on quickly fixing what bugs do exist. My biggest gripe with the game is a few places that stop your movement when it doesn't seem like it should - enraging when it gets you killed, but hardly a game breaker.
As far as skyboxes, I couldn't even guess at how much effort it would take, and again I don't care, the graphics are fine for what the game is trying to accomplish, I'd much rather that art guy spend 2-4 hours on weapon animations, new armor sets, new maps, or pretty much ANYTHING other than the background scenery.