I just finished uploading my Custom Evolve benchmarks (1080p 60fps videos). All with smaa 1tx (
spicy wallpapers alert).
Evolve 1920x1080 V.High GTX 970 @1.5Ghz Core i5 2500k @4.8GHz -
76fps
Evolve 1920X1080 V.High 7950 @1.1Ghz CORE i7-860 @3.9GHz -
41fps
Evolve 1920X1080 High GTX 570 @850Mhz Q9550 @4GHz -
29fps
Evolve 1920X1080 Medium 5850 @950Mhz Q9550 @4GHz -
26fps
I noticed that from all the above tests, the only card that did not have max gpu usage, was my 970.
I also did this test on my 7950, which showed max gpu load in its own run.
Evolve - Graphics settings test and visual comparison
Surprisingly, I saw that going from Very High, to High, to Medium, to Low, had very little impact on the performance itself, while the load stayed at 100%. I did see the vram load getting reduced, I did see the graphics quality getting lower, but I didn't see the framerate going up, or the gpu usage going down. Everything is recorded, tell me what you think.
I am afraid I am missing something here. I thought that MSI Afterburner or Fraps OSD were the culprits, but I did close both of them towards the end of the video and the performance was the same still.
Either SMAA 1TX (it is advertised as the default AA setting by the game) is creating some weird bottleneck on the 7950, or I don't know what.
Still, on my lower grade 570 and 5850, reducing the settings did work wonders. Although they did not score high, their framerate was much worse with the higher settings. Especially on the 570, I tried lowering just the textures, so I can free up some vram, but it didn't help. It seems that it couldn't cope with the rest higher settings either, so I resorted to high for its benchmark session.
I still have to figure out why the 970 was not at max load and why the 7950 cannot produce higher framerates with lower settings.