Jaydip
Diamond Member
- Mar 29, 2010
- 3,691
- 21
- 81
Throwing GE/GW features after the game launched sounds like:
"You know what, we have these 10 programmers that are underutilized and all this marketing $ budget left over from our record gross margins in Q4 2015. Can we spend that $ on some new AAA game that might be popular to help us increase GPU sales/brand image? Oh there is this game Evolve coming out - seems to have won a lot of awards at E3. Let's call the developer....."
With NV posting record net income and having ample cash flow, what I feared is slowly becoming a reality - the GPU maker that has more $ to throw at developers will eventually win. I never views that as fair competition because what if one GPU firm has 5-10X the financial resources of its competitor - well it can simply bribe developers with marketing dollars and send dozen of programmers to make sure all the popular AAA games run faster on its product. Unfortunately, this is exactly what's happening to PC gaming today.
This is much worse than Sony/MS paying developers to have exclusive titles on their consoles. This is basically going in and changing the natural flow of game development with $$$ and software engineers to alter the normal PC gaming coding process. I truly wish for AMD GE and NV GW to be banned from PC gaming like the good old days. This is about as bad as Intel paying companies to optimize software for its compilers, but now AMD and NV are doing it in the open, and everyone can see it. The ironic part is AMD GE titles run well on both brands' products for the most part.
DA2, TR, Dirt Showdown comes to mind.
