- Feb 5, 2005
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Haven't actually played CoP, but judging by some of the media, the game still basically looks like SoC and CS which is quite sad considering this is suppose to be a DX11 game. The problem is that no amount of tessellation and sun shaft effects will fix what is basically a very dated, ugly engine.
Worst of all, as far as I can tell, some of the DX10/11 effects seem like they could be done in DX9, and they result in huge performance impact - even then, the game still looks mediocre at best.
Obviously there is no game like Stalker, it is a great game, and has a substantial fan base (at least on PC) - but personally, I think immersion is an important quality in an RPG, bad graphics can definitely break immersion.
This is exactly like GTA3, they milked the same old crappy engine over and over again up to the point were San Andreas was just not very nice looking, and lets face it Stalker doesn't have as much going for it as GTA.
Worst of all, as far as I can tell, some of the DX10/11 effects seem like they could be done in DX9, and they result in huge performance impact - even then, the game still looks mediocre at best.
Obviously there is no game like Stalker, it is a great game, and has a substantial fan base (at least on PC) - but personally, I think immersion is an important quality in an RPG, bad graphics can definitely break immersion.
This is exactly like GTA3, they milked the same old crappy engine over and over again up to the point were San Andreas was just not very nice looking, and lets face it Stalker doesn't have as much going for it as GTA.
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