Originally posted by: dguy6789
Originally posted by: TehMac
Damn, here's me thinking the next C&C was going to be a sequel to Generals/Zero Hr.
That's disappointing, I love/d generals.
Ditto.
Me too! A real time strategy game with modern weapons, realistic goals, and a story that didn't wash out the game play. All they had to do is take the formula and improve it, but no!
Then they came out with this Tiberium War and RA 3 crap. Their games are deliberately geared towards 8-16 year olds while the real c&c vets were given the finger. 15 years ago when Tiberium wars came out I was in middle school for christ sakes , so why would I want to pay attention to this crap at my age now?
All this alien weaponry, rpg based story fantasy that makes my ears and eyes bleed, and awful dialogue kills whatever emersion the game has to offer. I was trying to play through RA3 but every 5 minutes I was interrupted by some cheesy dialogue and overly narrated mission statements. "Place square peg in square hole. After we've done this, we can place the round peg in the round hole". And they would interrupt at the most inopportune time, My units were in the heat of battle when my control terminated to see yet another cut scene mission statement that was less than pointless. When my control returned by units were dead! It's worse enough the story sucks even for a 14 year old, they had to force feed it to you all throughout the action. I could swear each mission was 10 minutes of actual game play and 20 minutes of pointless babbling.
Trust me, the last thing this game needs is more FMV's sequences and character dialogue. What they need is a in-depth campaign map, mission selection, battle analysis, and strategy. What they have now are linear missions (6-8 at the most per faction) that seem to accomplish nothing, overly simplistic game play combined with overly complicated micromanagement, and half-baked story telling. When a game becomes a playable movie, it just sucks. Each mission should be orientated about winning a war, and not just about uncovering a story no one believes in anymore. C&C 4 is not going to change that drastically, so we're likely going to end up with another game that has no depth in game play, and offers no control to the player.