Brink release date announced

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Phobic9

Golden Member
Apr 6, 2001
1,822
0
71
So basically what I'm seeing is quickly becoming the norm for me and PC gaming which is:

Buy it, but only when it's heavily discounted.

Hell, I just bought and played Bad Company 2 for the first time yesterday and that was only because I paid $6.80.

It sounds like I'd like the team based gameplay of Brink more than I did of the 30 minutes I've played in BC2 so far though. I really wish there was a demo.
 

Carmen813

Diamond Member
May 18, 2007
3,189
0
76
There is something fishy with the Joystiq review. Ve3d.com was reporting on it earlier, but basically the reviewer played the game for 2/3 hours. The post at ve3d was edited without the original author's permission, so someone at IGN must have blown a gasket.

I wouldn't trust reviews at the moment, wait for users to respond. I had a positive first impression this morning but need to play more.
 

Texashiker

Lifer
Dec 18, 2010
18,811
198
106
Unfortunately the playerbase does seem to expect this to be COD with jumps and it does get difficult without teams using their team buff abilities.

Those people that expect Brink to be something like COD, probably have limited gaming experience. Its going to take them a while to adjust to the learning curve.

In the steam forums there was a guy complaining that Brink did not have a kill cam like tf2. He was saying stuff like "how are we supposed to know what weapon killed me, and where the other player was at?" His comments showed a total lack of experience with team based multiplayer games - expect for tf2.

From what I am seeing Brink offers a whole new type of gaming experience, its just going to take people a little while to adjust.
 

Karstein

Senior member
Mar 31, 2011
392
0
71
From what I am seeing Brink offers a whole new type of gaming experience, its just going to take people a little while to adjust.
New type in what sense? I haven't seen anything so far that hasn't been done already in the last 10 years. If you've played ET, ETQW - or even something like Global Agenda - you've pretty much played Brink - it's just slower paced and has floor-sliding.

I wouldn't go distancing it from TF2 too much either - the zerg-style gameplay is really quite similar.
 

mwmorph

Diamond Member
Dec 27, 2004
8,877
1
81
Thanks for the replies. I think I need to add some things because I rush typed that out in about 10 minutes before work and missed some things.

It is somewhat like Borderlands and somewhat not.

The single player is terrible, make no doubts about it. The bots aren't the smartest and it gets frustrating because the bots on your team are crippled compared to the enemy bots to make up for player skill.

You will have to play challenges to unlock weapons and gear. These are 1-4 player co-op vs. AI missions that sort of serve as a tutorial, but unfortunately, it devolves into pretty quickly. It doesn't seem to have a wait to respawn thing like the rest of the game so you respawn instantly when you die, but so do the enemy bots.

What this means is frustration everywhere, especially on the first mission. Imagine an unending wave of enemy bots instantly respawning. It makes it annoying to do the objectives as you find yourself almost always outnumbered. Luckily they're terrible so it's not too big a deal but still quite annoying and don't forget you have to do each twice to unlock everything. Luckily it doesn't take long to do them and one of them doesn't involve combat at all, rather just movement dynamics.

As for Borderlands, the skills, reskilling and shooting is a lot like that game. It's no TF2 in class dynamics. All classes can kill all other classes and use every weapon available to their body size. Unlike TF2, the weapons seems much more conventional and familiar and the gameplay is definitely slower paced. You're not going to be able to shotgun someone twice and see them die, rather, with smart people, you will pump supressive fire downrange until someone eventually falls over. Of course there's always that idiot running out in the open and those deaths happen pretty quickly.

The one thing I have to mention though is maps. Some maps are indeed pretty imbalanced. Judging by point values, we can have equal teams but fail the same map 3 times back to back. The one with the biological weapon seems particularly imbalanced. I rarely go past the starting choke as security forces.

Again, this could be the players I play with, they tend to bunch together at a choke and just take potshots at each other until someone dies, which with the gun-play in this game takes quite a while. Again, people tend to forget that objectives are the main goal and just try to kill each other. Given how much cover there is, the inaccuracy of most weapons and the massive amount of damage you can take with buffs, even medium scale engagements can draw out for a long time over multiple reloads.

Still, I think this is a good game, but it needs time to develop. I ran into a single latency issue while having good ping, but otherwise it's been a smooth affair. The biggest issue is players really need to adapt to the actual "team" in "teamplay".

I'd give it something like a 78 or C+, waiting on a player base to develop.
*Piss poor single player experience, which is not unexpected but disappointing. I bought this for entertainment sine I'll be deploying on Thursday but I probably won't play this much without an internet connection.
*Fun without being frustrating. Even when I lose, I still have fun with it for some reason, maybe because it always feels like you're accomplishing something. Unlike Bad Company 2, the rage is much fewer and far between.
 

CVSiN

Diamond Member
Jul 19, 2004
9,289
1
0
Yeah - I'm starting to see now that maybe *shocker* the reviews that are up are based on an incomplete product that wasn't representative of what will be in the hands of gamers on day one, as opposed to day zero.

My PC copy is coming later today.

didnt you notice that little very small text i pasted above.. the review was based off the 360 version.. instead of the PC..

also note there does seem to be a OpenGL driver issue with ATI..
slow or bad framerates and lag on ATI cards..
ATI has already released a driver today though addressing it.
 

JumBie

Golden Member
May 2, 2011
1,645
1
71
I mean there are a ton of bugs in this game at launch. How about the infamous NO SOUND map. where your sound magically cuts off. I swear the whole BRINK population has now vowed to not vote that map on rotation lol. Sometimes the game gets very jittery i don't know if this is a server problem, or an engine problem regardless its a problem. Ambient occlusion is known to lower fps by quite a lot so many people have turned it off. Even i have to turn it off with a 580 or my fps drops quite heavely.

The animation in the game, aren't quite as smooth as i thought they would be, i have to say everything leading up to the release was quite misleading, and over exaggerated. I was a little disappointed with character customization, as i thought it was more in dept than what it is. Basically its a preset build where you can choose your color, and then tattoos and clothing, thats basically it.

As for the game its self, its mission based. So you have to escort people or machines to certain locations. Or you have to blow a certain area up, stuff like that. Its back and forth between the resistance and the security. Nothing to fancy, however the game is fun, wish they had a demo for all those who dont wanna spend the bucks and be disappointed though.
 

CVSiN

Diamond Member
Jul 19, 2004
9,289
1
0
played for like 3 more hours last night this time all multiplayer.. was alot of fun.. played all the campaigns as multiplayer.
 

Zargon

Lifer
Nov 3, 2009
12,218
2
76
did most of the 2 star challenges last night and one campaign level

all solo. was fun

seems like it will way better with coop/mp
 

Texashiker

Lifer
Dec 18, 2010
18,811
198
106
Am I the only one that hates this game and wants my money back?

There are several threads in the steam forums and the spalshdamage forums saying the exact same thing.

Regardless of what forum I visit, there seems to be more hate then love for brink. Some people are even questioning how brink was released in its current state. With the AMD driver issue, how did splashdamage play test brink with an ATI card.
 

CVSiN

Diamond Member
Jul 19, 2004
9,289
1
0
There are several threads in the steam forums and the spalshdamage forums saying the exact same thing.

Regardless of what forum I visit, there seems to be more hate then love for brink. Some people are even questioning how brink was released in its current state. With the AMD driver issue, how did splashdamage play test brink with an ATI card.

just a bunch of whiners that cant figure out how to keep their systems up to date with good drivers.. I'm sure SD tested on beta drivers from ATI instead of using the mainstream drivers.. or several version old drivers as they seem to work fine as well according to both forums.

this is why PC gaming is dying as people expect to buy a off the shelf PC and have it just work.. they don't maintain or update drivers or anything else for the most part.
I've installed my Steam account now on 3 different machines all different hardware but all up to date and all worked flawlessly. ATI and Nvidia alike.

Knew this was going to happen when they announced it was an OpenGL game instead of a DX game.. (on PC at least no excuse for the console issues)
OpenGL is always very finicky about hardware and drivers. rather have a DX game any day of the week.

The game itself is NOT a CoD clone with 1 hit kills or any of that nonsense and alot of people expected that as well.
The game is fun if you play it how they meant it to be played.. as a team with massive amounts of class interaction. its alot of fun when everyone knows how to play and plays their classes to the full extent.
 

Snock514

Golden Member
Jul 20, 2009
1,071
2
81
On mission #2 on defending the arc (not sure if it is mission specific..), on hard difficulty I found that my friendly bots only killed one or two enemies a match. I'm struggling with this mission because it seems like I am playing 1 vs. 12. Anyone know about this?
 

CVSiN

Diamond Member
Jul 19, 2004
9,289
1
0
On mission #2 on defending the arc (not sure if it is mission specific..), on hard difficulty I found that my friendly bots only killed one or two enemies a match. I'm struggling with this mission because it seems like I am playing 1 vs. 12. Anyone know about this?

yeh the AI is not great solved by playing that mission in OPEN discovery mode which plays it online basically.
 

VulgarDisplay

Diamond Member
Apr 3, 2009
6,188
2
76
just a bunch of whiners that cant figure out how to keep their systems up to date with good drivers.. I'm sure SD tested on beta drivers from ATI instead of using the mainstream drivers.. or several version old drivers as they seem to work fine as well according to both forums.

this is why PC gaming is dying as people expect to buy a off the shelf PC and have it just work.. they don't maintain or update drivers or anything else for the most part.
I've installed my Steam account now on 3 different machines all different hardware but all up to date and all worked flawlessly. ATI and Nvidia alike.

Knew this was going to happen when they announced it was an OpenGL game instead of a DX game.. (on PC at least no excuse for the console issues)
OpenGL is always very finicky about hardware and drivers. rather have a DX game any day of the week.

The game itself is NOT a CoD clone with 1 hit kills or any of that nonsense and alot of people expected that as well.
The game is fun if you play it how they meant it to be played.. as a team with massive amounts of class interaction. its alot of fun when everyone knows how to play and plays their classes to the full extent.

I'm using 10.5 hotfix drivers and the game is still awful. 3.8ghz quad core, and a 5870. Game gets like 30fps maybe, with no eyecandy. Also, the gameplay is bad.

The SMART system gave people hopes of fast paced action, and twitch gameplay. Instead your character runs at probably 1 mph, and can only just about 2 inches off the ground. The guns are all the same, and customization is laughable.

Not the mention the story being so horrible. I mean just awful.

Get this. You're the upper class trapped on a floating city with the lower class that are killing you because they want to just leave and most likely die out in the ocean somewhere. How about instead of fighting and stopping them from leaving you let the dumbasses just commit suicide out on the high seas. The whole city is strapped for resources, and a huge chunk of the population wants to just leave. But they are fighting? I mean seriously...I wrote more coherent stories in kindergarten about how much I liked my cat.

Seriously did anyone even think at all when making this game.
 

PhatoseAlpha

Platinum Member
Apr 10, 2005
2,131
21
81
Well, it's currently real hard for me to play. In addition to the poor performance that all AMD cards are getting, the 4000 series also has rendering issues which create visible texture seams everywhere. So, currently I get lower the expected frame rates, plus the game looks like a TRON reject.

And the performance issues are really odd. The server browser is a slideshow, and it's not even doing anything.

I can definitely see some potential in the game, but it's impossible to have a decent go at it in it's current state.
 

gothamhunter

Diamond Member
Apr 20, 2010
4,464
6
81
I have mobile 5870 and dont have any problems minus the server browser crippling my performance.

The game is pure fun I think. Been playing with friends.
 

Zargon

Lifer
Nov 3, 2009
12,218
2
76
I'm using 10.5 hotfix drivers and the game is still awful. 3.8ghz quad core, and a 5870. Game gets like 30fps maybe, with no eyecandy. Also, the gameplay is bad.

um those are so friggin old. actually, they are a year old.

try getting recent drivers, 11.5 just hit.

the AI just ruins the game basically.

its just awful, they should have spent some time scripting levels is so bad at doing stuff
 

JumBie

Golden Member
May 2, 2011
1,645
1
71
I change my mind, im bored of this crap already. There goes my money down the drain...this is shit.
 

PhatoseAlpha

Platinum Member
Apr 10, 2005
2,131
21
81
um those are so friggin old. actually, they are a year old.

try getting recent drivers, 11.5 just hit.

the AI just ruins the game basically.

its just awful, they should have spent some time scripting levels is so bad at doing stuff

He doesn't have old drivers. He made a typo, and the 11.5a hotfix was supposed to fix some things in Brink. It...didn't.


Haven't been able to actually play it much so far, but I'm rapidly losing hope there is a good game under there. The parkour system has the old "Great when it works, not when it suddenly and inexplicably doesn't." problem one button do-everything controls always do. The map design is terrible - must pass through chokepoints directly next to the enemy team's spawn. The weapons desperately need some kind of description, not just stats - I'd like to know if that's a fully auto AR or a three round burst, that would be much more helpful then a new moustache.

And then there's the bugs. Performance and rendering problems aren't enough, apparently. Sound suddenly dropping out of a match completely, unless you reconnect. Players disappearing from the scoreboard and turning invisible while still able to shoot you. And the server browser....how did they miss that bug?
 

Jschmuck2

Diamond Member
Jul 13, 2005
5,623
3
81
A big complaint I have is in the weapon selection. Sure there are a bunch of guns but who cares? There's little differentiation between them - each gun has stats represented by bars that go up or down slightly depending on what mods you happen to be using.

In a game based around shooting, shooting things isn't very fun.