Aikouka
Lifer
- Nov 27, 2001
- 30,383
- 912
- 126
Hmm I'm going to have to scour eBay for a creature slaughter dome code for the PC. All I'm seeing right now (active auctions) are for the 360 and PS3.
YEEEEEEER OUT! (...$60 for buying the game on the PC
)
You know, I'm actually rather surprised that you even need to install any .NET Framework to play Borderlands 2. The most annoying thing about the .NET Framework has to be the really long updates when you run Windows Updates. I have a pretty decent SSD on my system, and I can fly through most updates that I come across... except updates for that damned framework. They always take 5+ minutes!
That's not all. After you install the .NET Framework, it will actually go through and compile it for your system. I built a passive system over the weekend, and I was watching its temps like a hawk. I noticed this weird process that would run at 100% for 10-25 seconds, go away and come back. Turns out... it was the .NET Framework compilation.
Programming in .NET isn't too bad, but I've never been a fan of dealing with it.
What's your system like? Some people were making it sound like PhysX would be some crazy performance killer, but that doesn't seem to be the case. The original Borderlands didn't have crazy system requirements, and I didn't suspect that this one would be hard to run either. This is my PC:
i5-2500K
32GB DDR3-1333
GeForce GTX 680
ASUS VG278H (1080p, 120hz)
I guess you could say that starting off weak is pretty much how most RPGs work. Although, thinking about it... JRPGs don't really seem to rub it in much, but Borderlands can certainly be difficult if you venture off the beaten path. Enemies that are above your level can provide a significant challenge because they take less damage from your attacks. The hardest part about Borderlands 1 was in the Secret Armory of General Knoxx DLC. After you beat the game, it set everything to automatically level with you. This could get quite hairy, because badasses (elite type enemies) would actually be above your level.
EDIT:
No. The game now has what are called Badass Ranks. By doing certain things in the game (e.g. headshot kills), you will gain Badass Points, which culminate in ranks. You spend these to raise certain attributes across all of your characters.
PC ELITIST ATTITUDE..STRIKE 3!
YEEEEEEER OUT! (...$60 for buying the game on the PC
You know, I'm actually rather surprised that you even need to install any .NET Framework to play Borderlands 2. The most annoying thing about the .NET Framework has to be the really long updates when you run Windows Updates. I have a pretty decent SSD on my system, and I can fly through most updates that I come across... except updates for that damned framework. They always take 5+ minutes!
That's not all. After you install the .NET Framework, it will actually go through and compile it for your system. I built a passive system over the weekend, and I was watching its temps like a hawk. I noticed this weird process that would run at 100% for 10-25 seconds, go away and come back. Turns out... it was the .NET Framework compilation.
Programming in .NET isn't too bad, but I've never been a fan of dealing with it.
It runs pretty smooth. While recording I'm getting around 70-80fps. Without recording, its close to double. All on high, 16AF, FXAA, AO, etc. I wish there more AA options, but FXAA is good enough I guess. FOV was set to 90 by default. Good job on the PC version!
What's your system like? Some people were making it sound like PhysX would be some crazy performance killer, but that doesn't seem to be the case. The original Borderlands didn't have crazy system requirements, and I didn't suspect that this one would be hard to run either. This is my PC:
i5-2500K
32GB DDR3-1333
GeForce GTX 680
ASUS VG278H (1080p, 120hz)
Not really. I'm not a fan of isometric medieval fantasy games, which is most ARPGs right there. But thanks for the rest of the advice.
I guess you could say that starting off weak is pretty much how most RPGs work. Although, thinking about it... JRPGs don't really seem to rub it in much, but Borderlands can certainly be difficult if you venture off the beaten path. Enemies that are above your level can provide a significant challenge because they take less damage from your attacks. The hardest part about Borderlands 1 was in the Secret Armory of General Knoxx DLC. After you beat the game, it set everything to automatically level with you. This could get quite hairy, because badasses (elite type enemies) would actually be above your level.
EDIT:
does BL2 have the weapon skill levels that force you to use one weapon the whole time? I didnt like that about the first one.
No. The game now has what are called Badass Ranks. By doing certain things in the game (e.g. headshot kills), you will gain Badass Points, which culminate in ranks. You spend these to raise certain attributes across all of your characters.
