Borderlands 2 release date and preorder

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Aikouka

Lifer
Nov 27, 2001
30,383
912
126
Hmm I'm going to have to scour eBay for a creature slaughter dome code for the PC. All I'm seeing right now (active auctions) are for the 360 and PS3.

PC ELITIST ATTITUDE..STRIKE 3!

YEEEEEEER OUT! (...$60 for buying the game on the PC :p)

You know, I'm actually rather surprised that you even need to install any .NET Framework to play Borderlands 2. The most annoying thing about the .NET Framework has to be the really long updates when you run Windows Updates. I have a pretty decent SSD on my system, and I can fly through most updates that I come across... except updates for that damned framework. They always take 5+ minutes!

That's not all. After you install the .NET Framework, it will actually go through and compile it for your system. I built a passive system over the weekend, and I was watching its temps like a hawk. I noticed this weird process that would run at 100% for 10-25 seconds, go away and come back. Turns out... it was the .NET Framework compilation.

Programming in .NET isn't too bad, but I've never been a fan of dealing with it.

It runs pretty smooth. While recording I'm getting around 70-80fps. Without recording, its close to double. All on high, 16AF, FXAA, AO, etc. I wish there more AA options, but FXAA is good enough I guess. FOV was set to 90 by default. Good job on the PC version!

What's your system like? Some people were making it sound like PhysX would be some crazy performance killer, but that doesn't seem to be the case. The original Borderlands didn't have crazy system requirements, and I didn't suspect that this one would be hard to run either. This is my PC:

i5-2500K
32GB DDR3-1333
GeForce GTX 680
ASUS VG278H (1080p, 120hz)

Not really. I'm not a fan of isometric medieval fantasy games, which is most ARPGs right there. But thanks for the rest of the advice.

I guess you could say that starting off weak is pretty much how most RPGs work. Although, thinking about it... JRPGs don't really seem to rub it in much, but Borderlands can certainly be difficult if you venture off the beaten path. Enemies that are above your level can provide a significant challenge because they take less damage from your attacks. The hardest part about Borderlands 1 was in the Secret Armory of General Knoxx DLC. After you beat the game, it set everything to automatically level with you. This could get quite hairy, because badasses (elite type enemies) would actually be above your level.

EDIT:

does BL2 have the weapon skill levels that force you to use one weapon the whole time? I didnt like that about the first one.

No. The game now has what are called Badass Ranks. By doing certain things in the game (e.g. headshot kills), you will gain Badass Points, which culminate in ranks. You spend these to raise certain attributes across all of your characters.
 

Childs

Lifer
Jul 9, 2000
11,313
7
81
What's your system like? Some people were making it sound like PhysX would be some crazy performance killer, but that doesn't seem to be the case. The original Borderlands didn't have crazy system requirements, and I didn't suspect that this one would be hard to run either. This is my PC:

i5-2500K
32GB DDR3-1333
GeForce GTX 680
ASUS VG278H (1080p, 120hz)

We have similar systems.

i7 950@4Ghz
12GB RAM
GTX 680
LG 1080p 120Hz

I have Physx on medium. To be honest, so far this game doesnt seem like it needs Physx. Maybe later on in the game. I can always stick another video card in for Physx if it turns out to be a big deal...I have plenty of old NV cards collecting dust.

Too bad there isnt competitive multiplayer. The shooting and movement feels really good...deathmatch would be sick.
 

Ashenor

Golden Member
May 9, 2012
1,227
0
0
Are the codes different for PC or xbox for the dome?

Figured they would all be the same.
 

Aikouka

Lifer
Nov 27, 2001
30,383
912
126
Are the codes different for PC or xbox for the dome?

Figured they would all be the same.

Yes. They should be different as the 360 will use a XBLA code, the PS3 will use a PSN code and the PC will use a Steam code.
 

BlueWeasel

Lifer
Jun 2, 2000
15,944
475
126
I've not checked the actual framerate with Fraps, but it plays smooth on my system. Phys-x is set on low. Haven't tried bumping it higher.

2500k @ 4.3Ghz
6970 2GB
8GB RAM
1920x1080
 
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Elcs

Diamond Member
Apr 27, 2002
6,278
6
81
Available: 21 September 2012
This game will unlock in approximately 2 days and 4 hours

Living in the UK is a pain sometimes... however I only paid £24.99 ($40.60 US Dollars) for my copy of BL2 + Premiere Club Edition but I have to wait for my postman on Friday.

Was £29.90 ($48.72 US Dollars) on Steam so I thought I'd save the cash and get a copy delivered.

Actually cannot wait to get my hands on it... though I'm not sure whether I'll be playing FTL, MWO Beta, PoE Beta, ADOM: The Resurrection, TL2 or this :D

2012 really is a great year for games so far.
 

Aikouka

Lifer
Nov 27, 2001
30,383
912
126
According to TotalBiscuit's Twitter feed, there are some slowdown issues with nVidia cards in certain areas. Although, he hasn't mentioned which areas these are, but apparently, nVidia is already working on the issue.
 

Childs

Lifer
Jul 9, 2000
11,313
7
81
Some sample gameplay. Its hard to show the true frame rate, because when I stop recording it almost doubles. Still, in some areas it was as low as 39.
 

cmdrdredd

Lifer
Dec 12, 2001
27,052
357
126
How is it that Nvidia cards have problems when the game is advertised by Nvidia and comes free with their higher end cards? That's...I dunno seems odd lol.

Anyway gonna grab this today (I pre-order from gamestop to get points and those add up to give me new releases for cheap).
 

Ferzerp

Diamond Member
Oct 12, 1999
6,438
107
106
The most annoying thing about the .NET Framework has to be the really long updates when you run Windows Updates. I have a pretty decent SSD on my system, and I can fly through most updates that I come across... except updates for that damned framework. They always take 5+ minutes!

An SSD makes absolutely no difference on a .NET update. It's actually compiling during much of that process, so it's completely processor limited. It's also single-threaded.

edit: more info here. http://blogs.msdn.com/b/davidnotario/archive/2005/04/27/412838.aspx

edit: I always refuse the UAC prompt on first run, if the game works fine after that, I remove all the installers and the bits making it prompt the update. If it doesn't work fine, I look in to it more and make sure that I've not accidentally bought in to something with 3rd party DRM. If so, it goes byebye, if not, I'll let it install its different library versions.

I do this to avoid any unknown DRM installing and not to keep the directx or .net or c++ library versions from installing.
 
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bguile

Senior member
Nov 30, 2011
529
51
91
does BL2 have the weapon skill levels that force you to use one weapon the whole time? I didnt like that about the first one.

Not really. Their philosophy is that any character should be able to use any gun, but some characters are still better situated to certain guns.
 

biostud

Lifer
Feb 27, 2003
20,020
7,113
136
We have similar systems.

i7 950@4Ghz
12GB RAM
GTX 680
LG 1080p 120Hz

I have Physx on medium. To be honest, so far this game doesnt seem like it needs Physx. Maybe later on in the game. I can always stick another video card in for Physx if it turns out to be a big deal...I have plenty of old NV cards collecting dust.

Too bad there isnt competitive multiplayer. The shooting and movement feels really good...deathmatch would be sick.

what happens if you set physX to high?
 

Rvenger

Elite Member <br> Super Moderator <br> Video Cards
Apr 6, 2004
6,283
5
81
I have all of my settings cranked with physx on high and adaptive vsync enabled with no limit to FPS. I have not noticed any slowdowns at all. GTX 670 here. 1080p resolution... highest GPU usage was 90%, most of the time it hovers around 50-60%.
 

ViRGE

Elite Member, Moderator Emeritus
Oct 9, 1999
31,516
167
106
Maybe I just haven't reached the good parts, but so far the PhysX implementation isn't impressing me. The physics simulation is obviously running at a lower tick rate than the game, which makes things like flapping fabric more distracting than helpful.
 

coldmeat

Diamond Member
Jul 10, 2007
9,234
142
106
Anyone know how this will run on a Q6600/GTX460/4gb? If I'm going to have to play it on medium, I might as well just get it for the xbox, since I've been looking for a new xbox game to play.
 

Aikouka

Lifer
Nov 27, 2001
30,383
912
126
Anyone know how this will run on a Q6600/GTX460/4gb? If I'm going to have to play it on medium, I might as well just get it for the xbox, since I've been looking for a new xbox game to play.

I imagine that it will probably run about as well as Borderlands does for you (maybe slightly worse).
 

bguile

Senior member
Nov 30, 2011
529
51
91
Been playing on and off all day, whenever I can get a few minutes to myself. Played multiplayer this morning and had a blast. I am having a hard time unlearning Borderlands and adjusting to 2 though. Also combat seems alot harder.
 

Childs

Lifer
Jul 9, 2000
11,313
7
81
Been playing on and off all day, whenever I can get a few minutes to myself. Played multiplayer this morning and had a blast. I am having a hard time unlearning Borderlands and adjusting to 2 though. Also combat seems alot harder.

I was watching some guys play on YT, and they were doing the part I already did, and it seemed harder for them. I think the difficulty must scale depending on how many people are playing. These were Machinima Respawn guys, so they play a lot of FPSs, and they were getting their butts handed to them. Granted, it was a level 5 mission and they were level 4, but even before that it seemed a little harder than what I did earlier in the morning.
 

bguile

Senior member
Nov 30, 2011
529
51
91
I was watching some guys play on YT, and they were doing the part I already did, and it seemed harder for them. I think the difficulty must scale depending on how many people are playing. These were Machinima Respawn guys, so they play a lot of FPSs, and they were getting their butts handed to them. Granted, it was a level 5 mission and they were level 4, but even before that it seemed a little harder than what I did earlier in the morning.

Actually I found multiplayer to be easier than sp, mostly because the person I was playing with this morning was a good teammate. Single player though...The enemies are lot more mobile, and there seems to be more multistoried structures. I just did some quest where i had to kill some bullymong named mingmong? and he was jumping all over the place, and I was spawning a ton of enemies trying to chase him down.

Plus trying to adjust to all the little changes...for example playing maya I keep wanting to phasewalk, or remembering that I can move now during fight for your life, trying to remember what each quality the gun manufactuers have when I look at a new gun, stuff like that.
 

nitrousninja

Golden Member
Jun 21, 2000
1,095
0
76
I've been getting nuked by Boom Bewm. I'm level 3.5 using level three guns. I feel humbled. I didnt notice a skill setting at all.
 

CPA

Elite Member
Nov 19, 2001
30,322
4
0
You mean there's a new game out there that didn't drastically scale down the difficulty?
 

Ferzerp

Diamond Member
Oct 12, 1999
6,438
107
106
Seemed similar to the last one in difficulty. Don't try to do things more than a level or so above you or you'll end up dead. Also, if you're dying a lot to masses of enemies, try closer range. I know it's counter-intuitive, but you can't get second wind at long range, and at close range, it's easy (since you can still hit things while dying).
 

Demo24

Diamond Member
Aug 5, 2004
8,356
9
81
I've been getting nuked by Boom Bewm. I'm level 3.5 using level three guns. I feel humbled. I didnt notice a skill setting at all.

That's apparently a level 5 dude, so might want to come back.


Played about 1.5hrs so far. Been enjoying what I have done overall. I appreciate the new enemies and new dynamics.

Just me or do pistols suck? Can't hardly hit anything with them, maybe I need to be closer. Am enjoying the sniper rifles..although I chose commander to do something else since I nearly always choose snipers. :p


Will say I hate the new menu system. Trying to change out my weapons is a huge pain and there's no damn reason to slant it so significantly like that.