Originally posted by: joshsquall
Originally posted by: ucdbiendog
Originally posted by: kogase
3 years of development, extremely powerful servers, a full maintenance, development, and marketing staff, promotional materials... and then, when it comes down to it, money to line the pockets of CEOs. You get what they give you, cog of capitalism.
if by that you mean servers that crash frequently, cant handle the traffic (queues), and high lag, then you sir would be correct
You have to think about how many people are playing WoW. With 3.5 million copies sold, there are probably 2 million subscribers. To handle all of those at once (which isn't really probable), that's about 200k people per server. Assume only 1/10th of these are on at a time. That's 20k connections per server, constantly. How many computers do you think they have that balanced across, per server? With all of those computers in the server farms, with imperfect processors, memory, and transmission media, you have to expect some errors and instability.. impossible to avoid.