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Blizzard banned/suspended Starcraft 2 single player cheaters lulz

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I haven't used this trainer, but I believe someone said it also works in multiplayer? Obviously, this is reason to ban. And Blizzard can ban you from their service for any reason they see fit.

As far as the EULA, if you decline it and seek a refund, you can call Blizzard and give them the CD key. They will give you refund unless the key has already been used.


Not sure if it works or not, but if you try to use it in multiplayer I'm sure their system will pick it up as a online cheat. How can automated cheat detection software know if you just accidentally left it on or really trying to cheat online?

My best guess users don't restart the game after they're done with single player and don't realize the trainers memory edits are still active when they jump into multilayer. So even if the cheats have no effect - the automated surveillance picked up on it and banned them.



"
UPDATE: Oct 14, 2010
A Blizzard spokesperson had this to say regarding the article:
Blizzard Entertainment is not banning StarCraft II players just for using single-player cheats. There's been some confusion in the last couple of days about the suspensions and bans meted out to players caught cheating in StarCraft II. It's important to point out first, that many of the 3rd-party hacks and cheats developed for StarCraft II contain both single- and multiplayer functionality. In order to protect the integrity of multiplayer competition, we are actively detecting cheat programs used in multiplayer modes whether there are human opponents or not."
 
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i love when people call gamers hard-core. is there anything less hard-core than someone playing star craft?

You try to make hundreds of thousands playing SC2 at a competitive level. I'd like to see how you do.

For the people that play competitively, it is their life. That is pretty hardcore, moreso than football or any other physical sport, as it requires a lot more dedication and the payoff is completely merit based.
 
Not sure if it works or not, but if you try to use it in multiplayer I'm sure their system will pick it up as a online cheat. How can automated cheat detection software know if you just accidentally left it on or really trying to cheat online?

My best guess users don't restart the game after they're done with single player and don't realize the trainers memory edits are still active when they jump into multilayer. So even if the cheats have no effect - the automated surveillance picked up on it and banned them.



"
UPDATE: Oct 14, 2010
A Blizzard spokesperson had this to say regarding the article:
Blizzard Entertainment is not banning StarCraft II players just for using single-player cheats. There's been some confusion in the last couple of days about the suspensions and bans meted out to players caught cheating in StarCraft II. It's important to point out first, that many of the 3rd-party hacks and cheats developed for StarCraft II contain both single- and multiplayer functionality. In order to protect the integrity of multiplayer competition, we are actively detecting cheat programs used in multiplayer modes whether there are human opponents or not."

If you are using said trainer and don't understand how it works, sorry. True, you "could" be innocent, but I have a strong feeling most people using this "excuse" will have cheated. If you are using a sketchy program, you'd better know how it works of you might face sketchy results.
 
You try to make hundreds of thousands playing SC2 at a competitive level. I'd like to see how you do.

For the people that play competitively, it is their life. That is pretty hardcore, moreso than football or any other physical sport, as it requires a lot more dedication and the payoff is completely merit based.

Eh, just because people make a living at it doesn't make great. People make a living at selling illegal drugs too, and its pretty hardcore, and requires a lot more dedication, and the payoff could get you arrested... drug dealers WIN!

Another problem I see from lack of LAN is you can't hack to play games with your friends for fun. You'll be banned. I'm regretting buying this game more and more. The game isn't that much fun, the single player campaign is a grind, and the multiplayer matchmaking is a joke. I can be listed as "favored" although my stats sucks, but the opponents are like 70% W/L ratio. And needless to say, I lose pretty much any time SC2 shows me as "favored". Something's wrong.
 
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You try to make hundreds of thousands playing SC2 at a competitive level. I'd like to see how you do.

For the people that play competitively, it is their life. That is pretty hardcore, moreso than football or any other physical sport, as it requires a lot more dedication and the payoff is completely merit based.

Merit based? I guess you missed the cheating scandals with fixed and thrown matches.
 
Blizzard should be required to refund the purchase price or a portion because they're removing the ability to play the entire game.

Ban from online services? Fine.

Ban from single player & LAN? Not fine.
 
they're hitting them where it hurts the most.
if you can't play the game at all, people will stop downloading and using the cracks.
apparently, i read from this thread that the hack can be used in MP too?
 
Blizzard should be required to refund the purchase price or a portion because they're removing the ability to play the entire game.

Ban from online services? Fine.

Ban from single player & LAN? Not fine.

If you disagree with the TOS and EULA, then don't click 'I agree'. Return the game for your money back.
 
If you disagree with the TOS and EULA, then don't click 'I agree'. Return the game for your money back.

good luck doing that. once opened NO STORE will take it back.

I don't give a shit what the TOS or EULA say. in a single player game they should not be able to ban or kill the game.

thats bullshit and i suspect will backfire on them. blizzard is turning into a crappy company. it used to be a great and honest company.
 
good luck doing that. once opened NO STORE will take it back.

I don't give a shit what the TOS or EULA say. in a single player game they should not be able to ban or kill the game.

thats bullshit and i suspect will backfire on them. blizzard is turning into a crappy company. it used to be a great and honest company.

A lot of companies have services where if you disagree with the ToS you can contact a department of their company to get a refund.

Don't know if blizzard does, though.

If you don't want to get banned, then just don't use hacks with multiplayer applications (or no hacks at all).
 
If you disagree with the TOS and EULA, then don't click 'I agree'. Return the game for your money back.

The ToS and EULA are abusive and there are limits.

Blizzard can't take your kidneys based on the EULA, nor have the SC2 DVD burst into flames and burn down your house.

I happen to think they shouldn't be able to remotely disable a single player game either.

Ban from battle.net, have it say so and enter offline mode for single player.
 
The ToS and EULA are abusive and there are limits.

Blizzard can't take your kidneys based on the EULA, nor have the SC2 DVD burst into flames and burn down your house.

I happen to think they shouldn't be able to remotely disable a single player game either.

Ban from battle.net, have it say so and enter offline mode for single player.

TOS and EULA are weird because, as far as I know, they haven't been challenged in court. So their actual legal standing is dubious.
 
Not sure if it works or not, but if you try to use it in multiplayer I'm sure their system will pick it up as a online cheat. How can automated cheat detection software know if you just accidentally left it on or really trying to cheat online?

My best guess users don't restart the game after they're done with single player and don't realize the trainers memory edits are still active when they jump into multilayer. So even if the cheats have no effect - the automated surveillance picked up on it and banned them.



"
UPDATE: Oct 14, 2010
A Blizzard spokesperson had this to say regarding the article:
Blizzard Entertainment is not banning StarCraft II players just for using single-player cheats. There's been some confusion in the last couple of days about the suspensions and bans meted out to players caught cheating in StarCraft II. It's important to point out first, that many of the 3rd-party hacks and cheats developed for StarCraft II contain both single- and multiplayer functionality. In order to protect the integrity of multiplayer competition, we are actively detecting cheat programs used in multiplayer modes whether there are human opponents or not."

And there it is, knew something was fishy.
 
Honestly though, why should any one really give a damn if Blizzard does this unless that person is cheating themselves ?
Why should anyone care about people lynching awesome people unless they're awesome people themselves?

(Intentional hyperbole is intentional. Fuck you, it's only a word.)

This is only a word as well - goodbye!
Admin allisolm
 
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Follow up to this story:

http://www.gamespot.com/pc/strategy/starcraft2/news.html?sid=6282171&mode=news

Blizzard sues Starcraft 2 hackers... wtf?

Developer accuses Canadian, Peruvian users of creating, selling maphacks and cheats for multiplayer real-time strategy game.

Blizzard ushered in the month of October by showing Starcraft II cheaters the door, suspending or banning roughly 5,000 players of the real-time strategy game for using hacks to gain an advantage in the game. Days later, the company went after some of the people responsible for the cheat programs.

Blizzard is wasting little time cracking down on Starcraft II hackers.
Blizzard last week filed suit in the Los Angeles US District Court against three programmers, accusing them of creating and selling hacks for Starcraft II in violation of the end-user license agreement, Battle.net terms of use, and copyright law.

According to the suit, "Just days after the release of Starcraft II, Defendants already had developed, marketed, and distributed to the public a variety of hacks and cheats designed to modify (and in fact destroy) the Starcraft II online game experience. In fact, on the very day that Starcraft II was released, representatives of the hacks Web site advised members of the public that 'our staff is already planning new releases for this game.'"

Blizzard is accusing the trio of multiple counts of copyright infringement, and demanding damages and disgorgement of any profits reaped by the distribution and sale of the hacks. The company also accuse the defendants of inducing others to infringe on their copyright, saying, "When users of the Hacks download, install, and use the Hacks, they copy StarCraft II copyrighted content into their computer's RAM in excess of the scope of their limited license, as set forth in the EULA and ToU, and create derivative works of StarCraft II."

"The harm to Blizzard from Defendants' conduct is immediate, massive and irreparable," the suit claims. "By distributing the Hacks to the public, Defendants cause serious harm to the value of StarCraft II. Among other things, Defendants irreparably harm the ability of Blizzard's legitimate customers (i.e. those who purchase and use unmodified games) to enjoy and participate in the competitive online experience. That, in turn, causes users to grow dissatisfied with the game, lose interest in the game, and communicate that dissatisfaction, thereby resulting in lost sales of the game or 'add-on' packs and expansions thereto."

The three defendants named in the suit go by the handles "Permaphrost," "Cranix," and "Linuxawesome," with the former two residing in Canada and the latter in Peru. It's unclear what jurisdiction the court has over the accused, although Starcraft II's end-user license agreement specifically states that disputes would be decided by a court within Los Angeles County. Additionally, among the relief demanded by the developer is a requirement that the defendants pull their programs hosted anywhere within the court's jurisdiction. There are other allged hackers named in the suit--including "Wiggley," "Zynastor," and "Dark Mage," but Blizzard has not included their real identities in the suit.

Blizzard had not responded to GameSpot's request for comment as of press time.
 
You try to make hundreds of thousands playing SC2 at a competitive level. I'd like to see how you do.

For the people that play competitively, it is their life. That is pretty hardcore, moreso than football or any other physical sport, as it requires a lot more dedication and the payoff is completely merit based.

You might not be able to make 60k a year selling shoes if you haven't worked for years as a shoe salesman, but that doesn't mean the shoe salesmen are HARD CORE.

Some people are good at starcraft 2, and can make money playing it. That is cool and good for them, but I have to agree that calling them "hard core" is kinda silly. Playing video games, no matter how good at it you are, doesn't make you "hard core".
 
Shoe salesmen ARE hardcore.

LOL_AL.jpg
 
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