Shacknews Snippet
This game had such potential...now it may be released in the bargan bin.
UPDATE:
Gamemag.ru Investigation
<-- UPDATE FROM DEVS -->
S.T.A.L.K.E.R. Website Update
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UDATE from THQ - 02.03.06
Not much of a surprise here but according to Gameguru Mania (translating a Russian article by Gamemag.ru) S.T.A.L.K.E.R. Shadow of Chernobyl could be in trouble. The article mentions that when publisher THQ signed the game it still wasn't much than a set of ideas instead of an actual game, and that even though it doesn't seem to be anywhere near completion THQ wants it out this year. THQ is also supposedly looking into giving the project to someone else if GSC Game World is unable to finish the project. The story also mentions considerable layoffs at the developer. Neither company commented.
This game had such potential...now it may be released in the bargan bin.
UPDATE:
Gamemag.ru Investigation
Information about THQ being not satisfied with the situation that developed inside GSC had already reached us before. "They (THQ) didn't even imagine what it's like to work with GSC, - shares with us one of the former members of the company - they didn't even understand who they dealt with. STALKER always was in the state of general design. It's always been a project which was more spoken of than really done." Another source claims that at the end of November THQ made a decision to stop financing the development and to conduct a thorough revision to gain control over the development process. "We don't care what shape the game will ship in anymore, - said one of the THQ bosses to an IGN journalist, - the game must ship in 2006".
In addition to all this last week part of the original STALKER development team was moved to another project and another part was simply made redundant. "These were considerable dismissals," - told the source that still remained a member of the GSC staff, - "I heard that next week a THQ representative will arrive and he is going to stay until the project is finished."
The third source has information that a brand new engine not based on X-ray technology was in the works inside GSC, which could have been used to power renovated STALKER. Almost all of the team left the studio taking the technology created in a few months with them. GSC representatives consider this fact as theft, but former employees refer to "special circumstances". One of the members of the GSC team assumes that STALKER could be taken away along with the source code by the THQ representatives and handed to another team for work on the project. We attempted to contact GSC representatives but failed to receive an answer. THQ representatives commented on the issue drily: "No comments".
Update: Some of the developers revealed that a few months ago THQ seeked a studio ready to finish STALKER. One of the GSC programmers said that this is very unlikely: "The code is mostly not documented, they wouldn't understand a thing there."
<-- UPDATE FROM DEVS -->
S.T.A.L.K.E.R. Website Update
To clarify the concerns of some fans regarding S.T.A.L.K.E.R.-related rumours to have appeared recently on the net, GSC Game World believes it necessary to explain the following:
1. The project is on the stage of beta approval and is being actively developed in close cooperation with the publisher.
2. The team has undergone certain reductions, particularly in the art section, due to all the graphics-related works being almost complete (out of 40 people 5 were dismissed). None of the leads, programmers and moreover, testers may not be reduced at any time.
3. Regarding the technology leak, none of the designers gone has the rights to the game?s engine (all the S.T.A.L.K.E.R. technologies, including the X-Ray engine and S.T.A.L.K.E.R.-2 engine belong to the company). Even if the current or next-generation engine would appear on the net, their legal use is impossible. GSC does not intend to sell its technologies in the nearest time, so as does not intend to postpone the release of S.T.A.L.K.E.R.: Shadow of Chernobyl due to rumours of that kind.
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UDATE from THQ - 02.03.06
During THQ's financial conference call to discuss their latest results, company execs revealed that two of their main PC titles, the Gas Powered Games RTS title Supreme Commander and the long-in-development GSC Gameworld first person shooter STALKER, will now be released during THQ's 2007 fiscal fourth quarter which means they are now targeted for release between January and March of 2007.