Like I've said, AWD control systems like that are very impressive in how they can let the average driver approach the limits of the car. They can also make up for chassis deficiencies that cause the car to be imbalanced. I'm not arguing that point.
However, if you can explain to me how being on-throttle on a skid-pad relates to off-throttle (sometimes on brakes) in slippery road conditions and how that gives AWD vehicles and advantage over 2WD vehicles, please do explain.
Increasing the torque at the outside wheel (different from "overdriving") creates a yaw torque about the car, encouraging the car to turn. However, unless some wheels are slipping, the car cannot turn more quickly than if no wheels are slipping. If you can explain how torque vectoring allows a car to turn more quickly than it's ideal ackerman turn (no wheel slippage) without slipping any wheels, I'm all ears.
However, if you can explain to me how being on-throttle on a skid-pad relates to off-throttle (sometimes on brakes) in slippery road conditions and how that gives AWD vehicles and advantage over 2WD vehicles, please do explain.
Oversteer happens once you've exceeded the grip of the rear tires, the whole point in these systems is to use that grip up to the point where you haven't exceeded it. You don't need to have oversteer to use the rear of the vehicle to help bring it through a corner. What the system is doing is transferring more torque to the outside wheel to help bring the car around the corner, the inside rear wheel doesn't travel as fast when going around a corner and by shifting that additional torque to the outside wheel and overdriving it compared to the inside wheel, it helps bring the car around. This is all done without oversteer, you don't want to slide the rear of the car around, you want to use the outside wheel to help bring it around without exceeding the limits of your tires.
Increasing the torque at the outside wheel (different from "overdriving") creates a yaw torque about the car, encouraging the car to turn. However, unless some wheels are slipping, the car cannot turn more quickly than if no wheels are slipping. If you can explain how torque vectoring allows a car to turn more quickly than it's ideal ackerman turn (no wheel slippage) without slipping any wheels, I'm all ears.
