BrightCandle
Diamond Member
I had a look at the Eurogamer images and tried to determine the anti aliasing used. The problem is in both cases that the upscaling is in some way adding its own effect and changing the appearance of the algorithm. When looking pixel to pixel its certainly not doing any better than FXAA in either case. Its just on the Xbox the image is sharper than it would be, so I think that is using a sharpening filter as well. Ps4 looks blurry but also has poor (but somewhat better) aa that is probably better because pof the higher resolution.
What I need is two 1080p resolution images. But we can be fairly certain they are using PPAA because BF4 uses deferred rendering. Question is do they also use MSAA and I am certain in saying no.
What I need is two 1080p resolution images. But we can be fairly certain they are using PPAA because BF4 uses deferred rendering. Question is do they also use MSAA and I am certain in saying no.