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Battlefield 4 PS4 vs XBO comparisons are out - 50% more pixels, higher framerate

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I had a look at the Eurogamer images and tried to determine the anti aliasing used. The problem is in both cases that the upscaling is in some way adding its own effect and changing the appearance of the algorithm. When looking pixel to pixel its certainly not doing any better than FXAA in either case. Its just on the Xbox the image is sharper than it would be, so I think that is using a sharpening filter as well. Ps4 looks blurry but also has poor (but somewhat better) aa that is probably better because pof the higher resolution.

What I need is two 1080p resolution images. But we can be fairly certain they are using PPAA because BF4 uses deferred rendering. Question is do they also use MSAA and I am certain in saying no.
 
IGN did a comparison here, and to me, the Xbox One looks better than the PS4.

I don't know if it's due to the settings though or what.. The Xbox One footage just looked clearer and crisper.

Best to watch it in 1080p.

I watched it on my friend's iPad. A lot of the time they show you ps3 vs Xbox 360 then Xbox one vs ps4. All I can make from it too is the brightness and contrast/gama is up more on the Xbox one version. There seems to be a little more character detail in the new gen vs old as well as more effects.
 
I had a look at the Eurogamer images and tried to determine the anti aliasing used. The problem is in both cases that the upscaling is in some way adding its own effect and changing the appearance of the algorithm. When looking pixel to pixel its certainly not doing any better than FXAA in either case. Its just on the Xbox the image is sharper than it would be, so I think that is using a sharpening filter as well. Ps4 looks blurry but also has poor (but somewhat better) aa that is probably better because pof the higher resolution.

What I need is two 1080p resolution images. But we can be fairly certain they are using PPAA because BF4 uses deferred rendering. Question is do they also use MSAA and I am certain in saying no.

Bright, Digital Foundry screwed up their captures so don't try to use them as a source, if you want really good material to analysis use JackFrag's MP4s, links on his Youtube channel:

http://www.youtube.com/playlist?list=PL3Z0xw5JKEcmvR_aUsYq8apvB_uIVUZd0
 
After watching that I think current gen really holds it's own and there isn't much of a difference, especially considering the hardware is 7-8 years older

Yea that was kind of what I thought...I mean it's definitely a step up..but not mindblowing worth the price of admission 8 years later stuff. Maybe they can get back to working on substance now instead of how many pixels they don't have.
 
After watching that I think current gen really holds it's own and there isn't much of a difference, especially considering the hardware is 7-8 years older

Are you serious? Current gen looks awful. There is so much detail missing compared to the next gen consoles, and it looks like the screen has been smeared with industrial grade Vaseline.

I'm not really a console gamer even though I have a PS3, but to me the difference was pretty stark.
 
Gamers are such a self hating group. Are you a fan of games or a fan of companies..so silly

Honestly, the threads in this sub-forum are becoming a bit hard for me to even read anymore. There's just silly back and forth, nonsensical bickering about the dumbest of things. It's like watching stupid reality TV shows.

^^ That and the fact that this time around, the console development seems to have caught the bug that AAA games have had for a while now, which is : Rush it! Fix the bugs later via patch! Hahaha. Seriously.

Eh, I'm not sure if I agree with the sentiment here. I don't think Sony or Microsoft were trying to rush the software -- they're trying to lengthen their pre-release manufacturing time! Unfortunately, starting manufacturing early means they need to issue a proper, functional operating system build.

I don't think it'll be a big deal in the long run, but it sure seems more than evident that both Microsoft and Sony went to production on these things without having the OS/software completely finalized.

Of course they did, and I think they made the right decision. Well, I don't know what the X1 does out of the box (it has a required update anyway), so I can't say that for certain, but the fact that Sony supposedly packaged the PS4 with an OS that mainly focuses on unconnected gaming means someone that's not connected (and can't get the patch) should be fine.

SNES/Genesis/etc = boom, ready to go out of box forever.
All that was the same even through the PS2/Dreamcast era.

The 16-bit era consoles don't even have a true operating system -- they're arguably more of a software loader. The 32-bit era consoles had a very, very rudimentary operating system. It's been a very long time, but just look at the PS2. I think all it could do from the start screen (if you didn't have a game in the console) was manage memory cards and go to the DVD player.
 
The 16-bit era consoles don't even have a true operating system -- they're arguably more of a software loader. The 32-bit era consoles had a very, very rudimentary operating system. It's been a very long time, but just look at the PS2. I think all it could do from the start screen (if you didn't have a game in the console) was manage memory cards and go to the DVD player.

Not even that, PS2 didn't have built in DVD player software at launch, least not in the US.

But they atleast included the software on a disc you had to load onto a memory card or buy the DVD software package which brought a remote.

Xbox1 required the remote kit, no other option except modding it.
 
Are you serious? Current gen looks awful. There is so much detail missing compared to the next gen consoles, and it looks like the screen has been smeared with industrial grade Vaseline.

I'm not really a console gamer even though I have a PS3, but to me the difference was pretty stark.

Detail from surroundings and characters is missing but it's not drastic.
 
After watching that I think current gen really holds it's own and there isn't much of a difference, especially considering the hardware is 7-8 years older

you guys have to remember, this game is a ps3/360 game being ported to the next gen and pc. this is the launch, games will blow away ps3/360 stuff in a year or so. go take a look at the ps3 launch titles and you will remember just how bad those games looked. quite a few of those were ps2/xbox ports to ps3/360.

http://kotaku.com/the-ps3-had-12-games-at-launch-heres-what-they-looked-513396910

now compare the ps4/x1 launch title graphics to that. the difference is night and day, a true step up.
 
Detail from surroundings and characters is missing but it's not drastic.

Well to me it is. It's like night and day different.. Current gen consoles can't die soon enough, so that devs can start making games without having to consider their outdated hardware.

you guys have to remember, this game is a ps3/360 game being ported to the next gen and pc.

I think you got it backwards there man. BF4 is a PC game that's ported to current and next gen consoles; the latter of which shares the same architecture.

This is obvious by the fact that it uses a native 64 bit client.

I agree though that the PS4 and Xbox One will have better looking games down the road, but not as dramatic a difference as the Xbox 360 and PS3 as the PC will be the lead platform for multiplatform games as it's easier to scale down assets than to scale them up.

We've already seen this with BF4 and Assassin's Creed IV, both of which have the PC as the lead platform. Watch Dogs has the PC as the lead platform as well, but that's delayed till next year.
 
YouTube compresses the hell out of its videos so I would look at other sources for a true comparison.

That reddit comparison above paints a huge difference between them. Ps4 shines.
 
Not even that, PS2 didn't have built in DVD player software at launch, least not in the US.

But they atleast included the software on a disc you had to load onto a memory card or buy the DVD software package which brought a remote.

Xbox1 required the remote kit, no other option except modding it.

You sure about that? I got a ps2 on day one and remember watching movies on it. I don't remember any type of software update. DVD remotes were available from day one too.
 
I agree though that the PS4 and Xbox One will have better looking games down the road, but not as dramatic a difference as the Xbox 360 and PS3 as the PC will be the lead platform for multiplatform games as it's easier to scale down assets than to scale them up.

We've already seen this with BF4 and Assassin's Creed IV, both of which have the PC as the lead platform. Watch Dogs has the PC as the lead platform as well, but that's delayed till next year.

I am calling BS on this one. How can PC be the lead platform when 90% of the games don't come to PC? Destiny, killer instinct, forza, killzone, drive club, and others. No PC version of the game.

Some games are designed with the PC community in mind, not all of them.
 
All of these games are developed on the PC. Its actually kind of strange not to see them released on the PC as they have clearly been tested there for much of their development as most of the devs only got prototype console hardware mid this year. I suspect they got paid to make them exclusive to a console.
 
How can PC be the lead platform when 90% of the games don't come to PC? Destiny, killer instinct, forza, killzone, drive club, and others. No PC version of the game.

Huh? Actually the vast majority of them do end up on PC.

With some of the replies in this thread, I'm honestly starting to buy into the theory that we all have different versions of reality that we live in.
 
You sure about that? I got a ps2 on day one and remember watching movies on it. I don't remember any type of software update. DVD remotes were available from day one too.

I'm going to have to assume my launch unit was not a normal launch unit. I can't seem to find any indication that US Launch models required the memory card/DVD software, but I find it all over for the Japanese version.

http://www.gamespot.com/articles/sony-announces-ps2-launch-date-and-price/1100-2568701/

Addressing the DVD issues that troubled the Japanese launch of the system, the North American PS2 will have DVD video playback functionality built into the hardware, eliminating the need for a memory card-based DVD driver. As such, the system will not be bundled with a memory card.

I distinctly remember my launch unit coming with a little CD that required me to load software to my memory card to watch movies.

I think it was just a software update for my PS2, but I know I couldn't watch movies until I did that (and only found out by reading the instructions on the extra disc.)

So hard to find info from back then haha. With today's billion unboxing youtube videos, it be easy to find you this info. Even Sony support doesn't provide info past the 3000 models.

EDIT:

SUCCESS!!! A forum of people discussing this disc I mentioned, guess the reason I couldn't find it via search is it wasn't "DVD Software" or anything, it was a Utility Disc, and I guess reading this forum it crippled DVD playback, not provided it haha. Probably why the instructions were clear on the disc packaging (and thinking back I can't remember if I ever tried playing a movie prior to using the disc):

http://www.assemblergames.com/forums/archive/index.php/t-34619.html

There is also the 1.00 utility disc that came with SCPH-10000 systems released prior to April 2000, which is when unsold systems with the old 1.00 version were recalled and replaced with systems bundled with the 1.01 disc and a new ROM which blocked the older 1.00 disc from being used. I think that was because it was possible to watch DVDs in RGB with full color with the 1.00 disc, so they patched it with the 1.01 disc and new ROM in the newer SCPH-10000 systems.
 
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I am calling BS on this one. How can PC be the lead platform when 90% of the games don't come to PC? Destiny, killer instinct, forza, killzone, drive club, and others. No PC version of the game.

Some games are designed with the PC community in mind, not all of them.

He mentioned multiplatform, which I'd agree with him, you listed first part exclusives.

Chances are super high multiplatform will be designed on PC first and scaled down. Since the new consoles are essentially weaker PCs. Should be easier for devs.

And if you think 90% of games for consoles won't see PC versions, you should compare the following launch lists:
PS2 vs PS3 vs PS4.

You'll notice a trend (most of the must buy games for PS4 have PC versions where the same was true for previous generations, with the PS2 having only 3 of it's launch titles ever available on PC.)
 
I am calling BS on this one. How can PC be the lead platform when 90% of the games don't come to PC? Destiny, killer instinct, forza, killzone, drive club, and others. No PC version of the game.

Well, I specifically mentioned multiplatform games. The games you listed are mostly exclusives..

Some games are designed with the PC community in mind, not all of them.

Never said all of them were. But I'm pretty sure that 90% figure isn't accurate.
 
And money for the hardware 🙂

And tweaks to get the game running right, and figuring out what there's crashes or game breaking bugs. I've been a PC gamer for so long, it's nice to sit back and relax and enjoy a console game on my recliner.
 
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