pontifex
Lifer
A lot of people moan when I talk about merging BF with WW2OL campaign maps saying "but maps like that last for weeks, and I would have to log off before someone wins". Well, the thing is, you need to stop looking at it like you do a finite, contained, self enclosed 30 minute conquest round from BF or whatever COD games have. Instead, look at it this way - you have an hour, 2 hours, whatever at night to play? Well, instead of judging your win or loss based on who won that round, find an allied city/base that's under attack and help it stay under your team's control for your 2 hours. Did your team hold it while you were online? Well, guess what? You won, as far as you are concerned. Or join a strike force that's attacking an enemy city. Did you take it? Yes? Well, you won then....
Besides, UNLIKE ww2OL,in my dream version of a combined game, BF would always retain the option of short 30 minute conquest rounds on private servers so that you can have the best of both worlds.
but, but, but...my stats, my achievements, my rankings! this is partially whats wrong with modern FPS games.