Originally posted by: Concillian
Originally posted by: Acanthus
Since ive heard a lot of debate about whether or not BF2 will use more than 1GB of memory, i plan to do some extensive testing with 1 and 2GB at various settings and resolutions to show real world performance differences between the 2.
I doubt you'll see FPS differences at various resolutions.
When memery becomes a minor to midrange issue it will affect two things in my experience:
1) load times (10-15% range)
2) After loading a map there will be some stuttering/hitching for a few seconds to a minute or so depending on how memory starved you are
Only when memory is a serious issue will it directly impact FPS.
At least this was my experience when trying to evaluate various amounts of RAM in BFV and UT2004. Once the initial hitching was out of the way 512 MB, was fine, but with 768MB there was no hitching. 256MB was so bad that it impacted regular FPS. I wouldn't be surprised if 2GB gets rid of what you are experiencing after level load but has no other impact on FPS.
Personally I think benchmarking multiple resolutions is unnecessary, I'd try the min and max res first, because then if (when?) there's no difference you can skip all the in-between resolutions.
The last page of the gamespot article pretty much supports this:
http://hardware.gamespot.com/Story-ST-x-2147-x-x-x&body_pagenum=5
As 512MB/3000+ is the same FPS of 1GB/3000+ at 1600x1200, but I challenge someone to tell me there is no difference between the two after they actually try both. FPS is simply not a good indicator for optimal RAM size.