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Battlefield 1 Open Beta is live and supports DX12

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Yes, like I said: these low level APIs just make more work for devs that should be spent elsewhere. Reduced CPU overhead? Give me a break, desktop CPUs today are ridiculously fast.

Battlefield games are infamous for consuming large amounts of CPU. It takes a heavily overclocked i7 to get rid of any CPU bottle necking. Battlefield is a PRIME candidate for DX12. But, the game is two months away from launch. And going by previous mantle efforts in BF4, it will take about that long to get it fully optimized.
 
Battlefield games are infamous for consuming large amounts of CPU. It takes a heavily overclocked i7 to get rid of any CPU bottle necking. Battlefield is a PRIME candidate for DX12. But, the game is two months away from launch. And going by previous mantle efforts in BF4, it will take about that long to get it fully optimized.

Do the Battlefield games do a good job of using many cores?
 
DirectX 12 is a cancer on PC gaming. Close-to-the-metal APIs are great for consoles but they seem to suck for PCs.

Aside from that, really looking forward to BF1.

Odd you'd say that, considering DICE were the main developers pushing for a lower level API in the first place. Its why they helped create Mantle.

Seems more like one GPU vendor's poor performance in low level APIs is more of the issue and preventing DX12 only engines.
 
Odd you'd say that, considering DICE were the main developers pushing for a lower level API in the first place. Its why they helped create Mantle.

Seems more like one GPU vendor's poor performance in low level APIs is more of the issue and preventing DX12 only engines.

Nice, not-so-subtle FUD 🙂
 
Too many folks on the hate-orade here. Open-Beta, report your bugs and issues! Jeez, the usual suspects too. Lots of people are saying the 42% scale the game comes in at initially is real 100% scaling. Stupid logic, let's find out what's real. I downloaded it last night and got to play like 5 minutes this morning before work.

With everything on Ultra, scaling at 50%, full screen with Freesync, I was running at around 60-65 fps using DX12 (which if you display more info on console shows up as DX11.1), 1440p on a FuryX, X5650@4Ghz. Game looked gorgeous on the 65 player conquest map.
 
Nice, not-so-subtle FUD 🙂

which part? DICE shouldn't have a problem here. Its months from launch and its actually playable with dx12 at decent fps. So won't expect it to fail at launch.

It is also true that if nvidia had more up-to-date hardware, dx12 would be further along.

DX12 on RX 480 is running like crap. Cannot even maintain 60fps properly on 1080p lol.

https://www.youtube.com/watch?v=29PLoXGpcs4

seems to be running it fine for a beta. Only explosions seem to get it under 60.
Too many folks on the hate-orade here. Open-Beta, report your bugs and issues! Jeez, the usual suspects too. Lots of people are saying the 42% scale the game comes in at initially is real 100% scaling. Stupid logic, let's find out what's real. I downloaded it last night and got to play like 5 minutes this morning before work.

With everything on Ultra, scaling at 50%, full screen with Freesync, I was running at around 60-65 fps using DX12 (which if you display more info on console shows up as DX11.1), 1440p on a FuryX, X5650@4Ghz. Game looked gorgeous.

11.1. sigh.

edit: it actually says dx12 when in dx12 mode. not 11.1
 
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Oh, I almost forgot about this. How big is the download? My internet is super slow, but maybe later tonight I can play it if its small (probably tomorrow night).

Battlefield betas are notoriously buggy, so I'm not expecting perfection. Actually, I would like a return to the BF3 beta with giraffe neck soldiers, as when I saw that in game I nearly died from laughing.
 
The download was around 7.8gigs? Less than 8 for sure.

More people are saying 50% scaling is Native resolution. 100% is 4K, if playing at 1080p. Makes no sense.
 
Oh, I almost forgot about this. How big is the download? My internet is super slow, but maybe later tonight I can play it if its small (probably tomorrow night).

Battlefield betas are notoriously buggy, so I'm not expecting perfection. Actually, I would like a return to the BF3 beta with giraffe neck soldiers, as when I saw that in game I nearly died from laughing.

Roughly 7GB download. The beta started today for those who signed up to the Battlefield Insider program before August 21st. The game goes open to everyone is on the 31st.
 
Nice, not-so-subtle FUD 🙂

Whats FUD in my statement?

DICE developed Mantle with AMD and had been asking for a low level API for years.

https://twitter.com/repi/status/585556554667163648

DICE wanted to go DX12 only for holiday 2016 releases (BF1)

Nvidia hasn't done well in DX12 so far and have yet to release the elusive Async Compute drivers for Maxwell while selling them as supporting it. Considering async compute is one of the core engine features for increased performance and lower frame times that is a huge missing feature.
 
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