- Jun 21, 2005
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Originally posted by: thilan29
Well...we won't see any true DX11 until the end of the year (hopefully the new cards aren't delayed too much).
I wonder if say the tesselator from the 4800 cards could still be used in DX11?
Originally posted by: Ocguy31
They just had me all excited about 10.1, and now we are on to 11 already? :laugh:
Originally posted by: Creig
Originally posted by: Ocguy31
They just had me all excited about 10.1, and now we are on to 11 already? :laugh:
Thank you for your insightful and thought provoking post. You've really added to the value of this thread. :thumbsup:
Originally posted by: keysplayr2003
Originally posted by: Creig
Originally posted by: Ocguy31
They just had me all excited about 10.1, and now we are on to 11 already? :laugh:
Thank you for your insightful and thought provoking post. You've really added to the value of this thread. :thumbsup:
Actually, his post had more to do with the thread topic than yours did. Who was less useful?
OT: DX11 is part of Windows 7, yes? I hope it goes smoother than DX10 development. I mean, we'll have the hardware for many moons before the first DX11 game arrives. Just like it happend with DX10 cards. These devs, both hardware and software, need to "sync" up. Too much lag with the software. We always end up waiting and waiting.
Originally posted by: WelshBloke
Originally posted by: keysplayr2003
Originally posted by: Creig
Originally posted by: Ocguy31
They just had me all excited about 10.1, and now we are on to 11 already? :laugh:
Thank you for your insightful and thought provoking post. You've really added to the value of this thread. :thumbsup:
Actually, his post had more to do with the thread topic than yours did. Who was less useful?
OT: DX11 is part of Windows 7, yes? I hope it goes smoother than DX10 development. I mean, we'll have the hardware for many moons before the first DX11 game arrives. Just like it happend with DX10 cards. These devs, both hardware and software, need to "sync" up. Too much lag with the software. We always end up waiting and waiting.
Well I suppose the software people need the hardware before they can write the games.
Originally posted by: nismotigerwvu
I'm actually a little excited about seeing the tesselator making a comeback.
I forget which game(s) TruForm was supported on, but it totally made my 8500 rock (I think).
This post is completely subject to my potentially fuzzy memory while I google up some screenies to double check.
Originally posted by: keysplayr2003
Originally posted by: Creig
Originally posted by: Ocguy31
They just had me all excited about 10.1, and now we are on to 11 already? :laugh:
Thank you for your insightful and thought provoking post. You've really added to the value of this thread. :thumbsup:
Actually, his post had more to do with the thread topic than yours did. Who was less useful?
Originally posted by: keysplayr2003
Originally posted by: WelshBloke
Originally posted by: keysplayr2003
Originally posted by: Creig
Originally posted by: Ocguy31
They just had me all excited about 10.1, and now we are on to 11 already? :laugh:
Thank you for your insightful and thought provoking post. You've really added to the value of this thread. :thumbsup:
Actually, his post had more to do with the thread topic than yours did. Who was less useful?
OT: DX11 is part of Windows 7, yes? I hope it goes smoother than DX10 development. I mean, we'll have the hardware for many moons before the first DX11 game arrives. Just like it happend with DX10 cards. These devs, both hardware and software, need to "sync" up. Too much lag with the software. We always end up waiting and waiting.
Well I suppose the software people need the hardware before they can write the games.
Couldn't they just write to the DX11 spec from MS? I know the hardware is needed, but...
Originally posted by: WelshBloke
I suppose but that assumes ATI/NV stick to the spec.
Originally posted by: Creig
Originally posted by: keysplayr2003
Originally posted by: Creig
Originally posted by: Ocguy31
They just had me all excited about 10.1, and now we are on to 11 already? :laugh:
Thank you for your insightful and thought provoking post. You've really added to the value of this thread. :thumbsup:
Actually, his post had more to do with the thread topic than yours did. Who was less useful?
Well, since I was answering a posted question while Ocguy31 popped in just to make his typical anti-ATI comment, I would have to say...
Him.
Creig, let's us knock it off with the off topic chatter, ok?
AmberClad
Video Moderator
Originally posted by: bryanW1995
Originally posted by: Creig
Originally posted by: keysplayr2003
Originally posted by: Creig
Originally posted by: Ocguy31
They just had me all excited about 10.1, and now we are on to 11 already? :laugh:
Thank you for your insightful and thought provoking post. You've really added to the value of this thread. :thumbsup:
Actually, his post had more to do with the thread topic than yours did. Who was less useful?
Well, since I was answering a posted question while Ocguy31 popped in just to make his typical anti-ATI comment, I would have to say...
Him.
Creig, let's us knock it off with the off topic chatter, ok?
AmberClad
Video Moderator
I haven't been here in months, yet ocguy31 and wreckage are still thread-crapping on anything to do with daamit. Why are they still tolerated? How many proverbial bitch-slappings must we administer to them? After a while your hand starts to hurt. I don't even own an ati-based card anymore and they still piss me off!
back ot: I must say that I'm very excited about dx11, since I just upgraded to a 260 core 216 and all....
Originally posted by: Ocguy31
Huh? My post was on topic. Direct X, remember? I was being told last fall how revolutionary DX10.1 was, knowing all along that MS was pushing up Windows 7/DX11 due to the Vista debacle.
If you want to know why creig is attacking me and getting mod-warned, that is off topic, but you can PM me if you want, or check out PFI.
Originally posted by: WelshBloke
Originally posted by: keysplayr2003
Originally posted by: WelshBloke
Originally posted by: keysplayr2003
Originally posted by: Creig
Originally posted by: Ocguy31
They just had me all excited about 10.1, and now we are on to 11 already? :laugh:
Thank you for your insightful and thought provoking post. You've really added to the value of this thread. :thumbsup:
Actually, his post had more to do with the thread topic than yours did. Who was less useful?
OT: DX11 is part of Windows 7, yes? I hope it goes smoother than DX10 development. I mean, we'll have the hardware for many moons before the first DX11 game arrives. Just like it happend with DX10 cards. These devs, both hardware and software, need to "sync" up. Too much lag with the software. We always end up waiting and waiting.
Well I suppose the software people need the hardware before they can write the games.
Couldn't they just write to the DX11 spec from MS? I know the hardware is needed, but...
I suppose but that assumes ATI/NV stick to the spec.
Originally posted by: SickBeast
The only games that tend to use the new APIs right away are the ones that are marketing their engine to be licenced by other companies to make more games. Crysis is an example, along with pretty much anything John Carmack has made (Quake, Doom III, etc.).
They could, but how are they going to test anything they write without the hardware required to run it?Originally posted by: keysplayr2003
Couldn't they just write to the DX11 spec from MS? I know the hardware is needed, but...
Originally posted by: thilan29
Originally posted by: SickBeast
The only games that tend to use the new APIs right away are the ones that are marketing their engine to be licenced by other companies to make more games. Crysis is an example, along with pretty much anything John Carmack has made (Quake, Doom III, etc.).
Was the Cryengine ever used in anything but Crysis?
The only engine I can think of that was in widespread use recently was UE3 (for first person shooters anyway).