Originally posted by: LocutusX
Originally posted by: karlreading
as for the doom 3 jibe, yes, doom 3 isnt in the same league as HL2, doom 3's performance is far more important then sources performance, beacuse as we have seen from quake 3's engine, there will be many extrmely important games licensing ID's engine, more so then will be licensing source ( and thats not me saying that source isnt as good a engine then doom 3, TBQH i feel source looks more photo realistic than doom 3 enigine, based upon comparing the two games so far ).
so looking to the future, doom 3 performance is much much more importnant than the good gentelman is making out.
i doubt it. on the same day that Half-Life 2 came out, we ALSO got the first 3rd-party licensed game using the SOURCE engine -
Vampire: Bloodlines, which is getting
excellent ratings and has nothing to do with Vivendi or Valve (other than the fact they licensed the Source engine).
On the other hand, I am not aware of
any game devs/publishers who have announced an intention to license the Doom3 engine for anything.
from the 10-15 hours i played D3, my impression of it is that it's LESS flexible than the Source engine, and is mainly better for dark/moody atmospheric games which concentrate on indoor environments. such as a creepy horror-themed game, or an action-RPG which takes place in an underground dungeon.
But Source seems to be MUCH more flexible, capable of handling the same genres as both Doom3 and Far Cry...
and more....
Just because Quake3 engine was widely adopted, that means Doom3 engine will be? Come on, that's pretty flimsy logic.
hmm lets see, so quake 2 tech was used for loads of games, quake 3 was used for loads of games as well:
infact, heres a list :
Key:
--------------------------------------------------------------------------------
Q1 = Quake I
Q2 = Quake II
Q3 = Quake III
D3 = DOOM III
HL = Half-Life (Quake I and II)
--------------------------------------------------------------------------------
id Software
Quake I (Q1)
Quake II (Q2)
Quake III Arena (Q3)
Quake III: Team Arena (Q3)
DOOM III (D3)
Valve Software
Half-Life (HL)
Xatrix
Quake II: The Reckoning (Q2)
Kingpin: Life of Crime (Q2)
Raven Software
Hexen II (Q1)
Hexen II: Portal of Praevus (Q1)
Heretic II (Q2)
Soldier of Fortune (Q2)
Star Trek: Voyager Elite Force (Q3)
Jedi Knight II: Jedi Outcast (Q3)
Soldier of Fortune II: Double Helix (Q3)
Jedi Knight: Jedi Academy (Q3)
Quake IV (D3)
Ritual Entertainment
Quake: Scourge of Armagon (Q1)
SiN (Q2)
Heavy Metal: F.A.K.K. 2 (Q3)
Star Trek Elite Force II (Q3)
Gray Matter
Return to Castle Wolfenstein (Q3)
Call of Duty: United Offensive (Q3)
2015
Wages of SiN (Q2)
Medal of Honor: Allied Assault (Q3)
Ion Storm
Daikatana (Q2)
Anachronox (Q2)
Rogue Entertainment
Quake: Dissolution of Eternity (Q1)
Quake II: Ground Zero (Q2)
American McGee's Alice (Q3)
Gearbox Software
Half-Life: Opposing Force (HL)
Half-Life: Blue Shift (HL)
Half-Life: Counter-Strike (HL)
James Bond 007: NightFire (HL)
Counter-Strike: Condition Zero (HL)
EALA
Medal of Honor: Allied Assault Spearhead (Q3)
Medal of Honor: Pacific Assault (Q3)
Extreme FX
Apocalyptica (Q3)
TKO Software
Medal of Honor: Allied Assault Breakthrough (Q3)
Human Head Studios
Unannounced Title (D3)
Splash Damage
Return to Castle Wolfenstein: Enemy Territory (Q3)
Unannounced Title (D3)
BroadCraft Studios
Unannounced Title (Q3)
Infinity Ward
Call of Duty (Q3)
Unannounced Studio
Return to Castle Wolfenstein 2 (D3)
i dont think its flimsy logic, i think its perfectly good logic. the games industry's big FPS players know that ID tech is good for third party developers to work with, im sure we will see many more games based on d3 tech soon enough.
im quiet looking forward to quake 4 myself
😀
many thanks to the poster chairmansteve from pcvsconsole.com whos thread i lifted this list from its proved very handy
😉
karlos