Originally posted by: videoclone
Are you even a Gamer aka1nas ~ Who cares about aplications....You must play RTS games to understand how 64bit will blow away 32bit anything too boost the performance of 10,000 unites running around the screen is more then welcome to the people who make these games and to the people who try and play them at 5FPS on there BEST OF THE BEST top of the line system yes you heard me right 5FPs on the best computer money can buy. What a joke.
RTS games would even bring down the worlds fastest super computer to its knees ( The earth simulator in Japan) all it would take is the right amount of unites and Bam slow down will happen 64bit will at least help ease the pressure on the CPU of having to calculate 100,000 unites all with individual A.I instructions if u think no benefit will come for you and your programs then fine whatever but I would argue that in this circumstance ive just described I will be seeing a marginal increase in performance.
PS: Not all RST games have unit caps ?. Some RST games let you build unlimited amounts of troops that number could be 1 billion troops if u so wished and DAMNIT I WISH IT !!!! I WISH IT !!
In the end only time will tell and i'm hoping your not right because it doesnt matter how many Mhz a CPU has its not making these games run any better!!!