-snip-
BTW, I'm looking for which games I should benchmark, I'm looking at Hitman:Absolution and Batman: Arkham City, for starters, as these games are already installed on my HTPC. -snip-
What I'd suggest, is testing out Bethesda's games; badly coded, lots of background processing, lots of draw calls, and easily modifiable.
For example, take Oblivion:
Jack all the settings up to max
Install an intensive ENB mod (Direct3D 9 wrapper for better visuals)
Enable water reflections - ~15 fps hit on my Phenom II, even when there's no water (e.g, in the Imperial City Market District.)
Go to the Market District @ noon
Press `, type in "TGM", then press enter
Type in "player.placeatme 000055BD 20", then press enter.
Press ' again.
Watch the framerate die.
Oblivion is almost entirely single-threaded (assigning Oblivion.exe to two cores gives 5 more fps over one core, assigning three or four cores gives no performance gains), so it'd make for a good test for ST performance. And since it uses forward rendering, whenever there are lights in the scene, every object is rendered again. Draw calls go through the roof when the NPCs and player holds a torch.
Skyrim would be another good one, due to the ease of jacking up the AI.
Jack all the settings up to max
Install an intensive ENB mod
Install the More Spawns - Scriptless mod made by yours truly (3x as many bandits, for example)
Press ', type in "TGM", then press enter
Type in "player.setlevel 50"
Press ' again
Go to any bandit fort (Fort Greymoor is close to Whiterun)
Press ' again
Type in 'player.placeatme 000F811C 5", then press enter.
Press ' again
And watch the framerate die.
ENB's GUI, in post-Oblivion games, allows you to monitor the draw calls made for one frame, every second or so, if that piques yer interest.