AT World of Warcraft Thread (WotLK, where do you play, General BS and all that)

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Anubis

No Lifer
Aug 31, 2001
78,712
427
126
tbqhwy.com
Originally posted by: winnar111
Originally posted by: Soccerman06
God damn this new lifetap glyph is awesome, I roll 3100 spell average now.

btw, 20k conflags fucking own.

Mimiron is hard yay! finally a tough boss too bad hes one of the last few, this should be how hard every boss is in Ulduar.

Edit: lifetap has to be nerfed soon, I gain 400sp for 10 seconds and 340sp for another 10s, average of 370sp over 20s which will always be up. Fucking insane to have 40% but I wont complain since mages get currently have 15s of free spells (clearcast bug) and 10s of instant pyros (hotstreak bug/hot fixed)... our mages were breaking 8k dps with it :p

It's supposed to be 20%. Keeps switching on me for some reason.

its stacking with the 4pc proc, it takes the 300 spirit from that into accnt for the 20%

IDK if they wanted it to work that way or not

i was running aff last night, fing muscle memory has me trying to cast immo and its very annoying, still does fine damage and you STILL need to watch dot timers,

DS seems strange ATM i was the only lock in last nights raid and was seeing 18k DS tricks, which is unheard of on live unless you are on thaddius

Conflag is doubble dipping IIRC they confirmed this on EJ. IDK if its supposed to do that or not
 

nanobreath

Senior member
May 14, 2008
978
0
0
Originally posted by: Aikouka
It was cake (as expected), but whenever a mob was hitting me and I was draining its health, I don't think I ever had a situation where I didn't suffer knockback in my channeling duration.

Reread the talent, fel concentration no longer gives you a chance to avoid knockback, it now reduces the amount of knockback received per hit. It is still quite effective at helping you draintank, even moreso when you have multiple mobs hitting on you. Before with 3+ mobs on you, the cast was reduced to zero after 1-2 ticks, now you get in most of the spell. Also, no matter how many are on you, the duration is exactly the same every time. I noticed a big difference when I specced out of it.

 

winnar111

Banned
Mar 10, 2008
2,847
0
0
Originally posted by: Anubis

its stacking with the 4pc proc, it takes the 300 spirit from that into accnt for the 20%

IDK if they wanted it to work that way or not

i was running aff last night, fing muscle memory has me trying to cast immo and its very annoying, still does fine damage and you STILL need to watch dot timers,

DS seems strange ATM i was the only lock in last nights raid and was seeing 18k DS tricks, which is unheard of on live unless you are on thaddius

Conflag is doubble dipping IIRC they confirmed this on EJ. IDK if its supposed to do that or not

Well, that seems fine. I have about 500 spirit base, which should give me 120 spellpower, which it does. Getting 20% of 800 spirit with the 4t7 bonus is fine, but some people are getting 40% of 800.

Conflag isn't double dipping in the sense of double dipping emberstorm. It's benefiting from talents that scale immolate, which means the glyph might do so as well. But that would be even more horrendously OP and it would get nerfed.

The old conflag, which didn't gain 30% from imp immolate, seemed mostly fine at 5kish dmg.

It doesn't matter much, glyphing a passive thing like imp or lifetap never works out in practice as well as glyphing an active spell, imo.
 

magomago

Lifer
Sep 28, 2002
10,973
14
76
Originally posted by: DangerAardvark
Originally posted by: magomago
71 now xD Save for the wand in Nexus, I have every potential priest item from Nexus and UK guarde. Totally awesome lol...I've gotten like 7 new pieces of gear alone.

Oh, and I get a group within 5 minutes each time xD I essentially log on, enter LFG, type 'healer 71 lfg' and get spammed with invites. My only problem is getting a decent build that lets me heal and atleast take on single target grinding. I think I have something, but I'll have to give up 3 points in holy to get spirit tap. I really want to explore the quests more, but the speed of the quests came to a halt once I gave up my shadow spec

Yeah, Holy questing speed is incredibly miserable. Spec Shadow and grind to 80 ASAP IMO, then respec Holy. Another alternative is to spec Spirit Tap/Holy/Disc and get the Holy DPS talents. This will kill things at a fair rate and you'll have a lot of points left over to boost your healing. Full healspec pre-80 is a bit of a waste since the instances are pitifully easy. The last time I had to drink in an intsance was in BC.

Lol I will think about doing the holy/disc dps. I'm just waiting to see the full 100% confirmed changes to priests and then I'll start looking at a smite spec of some sort. I've searched several times on it (google), but most things came from last year, and I'm not sure how relevant the information changes since Blizzard changes things so much. I'd definitely be fine with it. To be honest, my current spec would probably work fine for grinding (unless I have to enter a cave and take on multiple guys x_x Single target I'm fine) if I can just take out 3 points into spirit tap.

I did, at first, try to heal as a Shadow in the instances...doesn't work very well ;) I agree i have never drank in Nexus or UK so its pretty nub cake, but its still near damned impossible for pure shadow to heal instances.
 

coloumb

Diamond Member
Oct 9, 1999
4,069
0
81
In my research of trying to find a new guild [reading server forums on the official wow forums] for my geared holy priest [and ret/dk/rogue dps alts] - I can't seem to find the right type of guild to make the transition too. My priest [and ret pally] are geared from heroic dungeons and badge rewards - so my only option is 10/25 naxx content and EOE. No reason to run heroics since the badges are useless to me now - too bad we can't trade in emblems of heroism for emblems of valor... :)

The current guild that I'm part of knows their sh*t, is geared for 10/25 content, use strategies which are pretty much "fail proof" [deaths only occur due to hiccups from the server or game], and raid in a manner that doesn't make it feel like a 2nd job. Unfortunately - due to time zone differences [EST server] I can't show up for the raids which start at 9pm EST. Real life prevents me from being able to log in until around 7:30-8pm PST. So I end up joining Naxx 10/25 groups which either fail miserably or continue on at a time that I can't show up for.

Does this type of guild exist? I can't seem to find any listed in the wow forums:

"Casual" raiding guild [geared to 10/25 end game content] that knows the strategies and raids a few times a week/weekend from 8pm until around 11:30pm ****PST**** times.
 

Soccerman06

Diamond Member
Jul 29, 2004
5,830
5
81
Originally posted by: winnar111
Originally posted by: Soccerman06
God damn this new lifetap glyph is awesome, I roll 3100 spell average now.

btw, 20k conflags fucking own.

Mimiron is hard yay! finally a tough boss too bad hes one of the last few, this should be how hard every boss is in Ulduar.

Edit: lifetap has to be nerfed soon, I gain 400sp for 10 seconds and 340sp for another 10s, average of 370sp over 20s which will always be up. Fucking insane to have 40% but I wont complain since mages get currently have 15s of free spells (clearcast bug) and 10s of instant pyros (hotstreak bug/hot fixed)... our mages were breaking 8k dps with it :p

It's supposed to be 20%. Keeps switching on me for some reason.

Its 40% in tool tip... so unless they bugged fucked that up which is completely possible. Was hoping this was permanent :p
 

Aikouka

Lifer
Nov 27, 2001
30,383
912
126
Originally posted by: pravi333
patch 3.1.0 is getting downloaded right now! 555MB

Yeah, you pretty much get all the art and stuff right now.

Originally posted by: nanobreath
Reread the talent, fel concentration no longer gives you a chance to avoid knockback, it now reduces the amount of knockback received per hit. It is still quite effective at helping you draintank, even moreso when you have multiple mobs hitting on you. Before with 3+ mobs on you, the cast was reduced to zero after 1-2 ticks, now you get in most of the spell. Also, no matter how many are on you, the duration is exactly the same every time. I noticed a big difference when I specced out of it.

Oh wow... guess I really haven't paid much attention to warlocks since 3.0.1... I thought it was still the old "reduces the chance to suffer knockback by..." talent.

Originally posted by: coloumb
"Casual" raiding guild [geared to 10/25 end game content] that knows the strategies and raids a few times a week/weekend from 8pm until around 11:30pm ****PST**** times.

That would be nice to find, but I'd prefer EST ;).
 

Baked

Lifer
Dec 28, 2004
36,052
17
81
Stuck at authentication... background downloader getting the 3.1 patch has something to do with it perhaps?
 

Soccerman06

Diamond Member
Jul 29, 2004
5,830
5
81
Originally posted by: Aikouka
Originally posted by: pravi333
patch 3.1.0 is getting downloaded right now! 555MB

Yeah, you pretty much get all the art and stuff right now.

Originally posted by: nanobreath
Reread the talent, fel concentration no longer gives you a chance to avoid knockback, it now reduces the amount of knockback received per hit. It is still quite effective at helping you draintank, even moreso when you have multiple mobs hitting on you. Before with 3+ mobs on you, the cast was reduced to zero after 1-2 ticks, now you get in most of the spell. Also, no matter how many are on you, the duration is exactly the same every time. I noticed a big difference when I specced out of it.

Oh wow... guess I really haven't paid much attention to warlocks since 3.0.1... I thought it was still the old "reduces the chance to suffer knockback by..." talent.

The knockback is like that with every class now.
 

Aikouka

Lifer
Nov 27, 2001
30,383
912
126
Heh, the guild tried to do OS10+1... note the tried. So, so painful... especially when people just won't listen to "kill Tenebron." Most of the DPS was pretty pitiful too. Then the adds would just kill the healers.

Originally posted by: Soccerman06
The knockback is like that with every class now.

Humm, never noticed that any of those were changed... even on my Druid. I just usually read up to "pushback" and assumed they were the old style "x% chance to avoid pushback".
 

BenSkywalker

Diamond Member
Oct 9, 1999
9,140
67
91
however 2.1 wont hit till april

Damnit, another couple of hours trying to clear Mag's trash the other night, seriously, that raid is just way overtuned for proper gear levels at 70, they need to get that nerf in.......

:p
 

waggy

No Lifer
Dec 14, 2000
68,143
10
81
downloading the patch at a whopping 3kb/s! i should have it all downloaded in time it goes live! lol
 

Baked

Lifer
Dec 28, 2004
36,052
17
81
Turned off throttle d/ling, got it to 50% after an hour or so. Left it on over night, now I have the complete patch on my system. Maybe another month until 3.1 hits live?
 

caivoma

Senior member
Sep 3, 2004
957
0
0
Rant:
So my current guild decided to do Sarth with 3 drakes up without doing any Sarth+1 before. So I asked why dont they try to do Sarth+1 or with 2 drakes up first?
Their reason "It couldn't be that hard". I love to do sarth+3 drakes but doing it without any prior experience while posting a generic bosskiller/wowwiki strategy on the forum is full of fail.

Also, they recruited a mage who frost specc, who also did 2k1 dps on loatheb on her trial run. She also roll on spirit and mp5 gears as frost specc during that run while not even hit cap. More /facepalm, look like i have to find another guild soon.
 

ModerateRepZero

Golden Member
Jan 12, 2006
1,572
5
81
Originally posted by: caivoma
Rant:
So my current guild decided to do Sarth with 3 drakes up without doing any Sarth+1 before. So I asked why dont they try to do Sarth+1 or with 2 drakes up first?
Their reason "It couldn't be that hard". I love to do sarth+3 drakes but doing it without any prior experience while posting a generic bosskiller/wowwiki strategy on the forum is full of fail.

Also, they recruited a mage who frost specc, who also did 2k1 dps on loatheb on her trial run. She also roll on spirit and mp5 gears as frost specc during that run while not even hit cap. More /facepalm, look like i have to find another guild soon.

yeah....I'd say you should prob look for another guild. Sarth +1 i heard isn't hard esp if you leave...tenebron up? Sarth +2 supposedly isn't much more difficult than +1 (I assume people say that because it matters what drakes you keep up). Sarth +3 is one of THE most difficult encounters in the game.

I don't understand a mage who rolls on spir/mp5 gear BEFORE healers and/or before HIT cap >_> someone should've raised it with either the raid leader or master looter.
 

JACKHAMMER

Platinum Member
Oct 9, 1999
2,870
0
76
Originally posted by: Baked
Turned off throttle d/ling, got it to 50% after an hour or so. Left it on over night, now I have the complete patch on my system. Maybe another month until 3.1 hits live?

I heard 4/1. Anyone know for sure?
 

lupi

Lifer
Apr 8, 2001
32,539
260
126
It's scheduled for april, but they haven't given a firm time and have said the yearly event to debut will be delayed till the patch is ready to go live.
 

nanobreath

Senior member
May 14, 2008
978
0
0
hahaha, I do not see blizz releasing the patch on april fools. If anything they will use it as a nice april fools joke.

 

Chimley

Senior member
Jan 28, 2008
383
0
0
So I'll put this out to those of you in Progression guilds (AKA non-casuals). When Ulduar comes out.. will you go through and try to get the first kills on all the bosses..

OR

Will your guild forgo the easy shit RIGHT OFF and work on Hardmodes.. knowing that other guilds (probably scrub ones too) may get the first normal kills before you?

We were arguing that during last nights fun with Flame Levi (hardmode is hectic btw.. especially when the ppl you launch get gibbed after overload :/). My opinion is.. spend 1-2 weeks blowing through EZ Mode shit to get Server Firsts and whatnot (and some gear for raiders) before tackling Hard Modes.
 

winnar111

Banned
Mar 10, 2008
2,847
0
0
Originally posted by: Chimley
So I'll put this out to those of you in Progression guilds (AKA non-casuals). When Ulduar comes out.. will you go through and try to get the first kills on all the bosses..

OR

Will your guild forgo the easy shit RIGHT OFF and work on Hardmodes.. knowing that other guilds (probably scrub ones too) may get the first normal kills before you?

We were arguing that during last nights fun with Flame Levi (hardmode is hectic btw.. especially when the ppl you launch get gibbed after overload :/). My opinion is.. spend 1-2 weeks blowing through EZ Mode shit to get Server Firsts and whatnot (and some gear for raiders) before tackling Hard Modes.

Probably the former. There's very limited gear upgrades, to be honest, off any non hard mode boss, though. At least for me.

Get to Yogg, blow him up, then do that stuff week 2.

Plus there's achievements. For example, Iron Council has an easy mode achievement. Freya has a clear this room in 20 mins achievement. Flame Leviathan has the no repair 1 shot achievement.

Yeah, there's a lot of scrub guilds out there that have cleared KT. But the scrubs who couldn't do Malygos are the same scrubs who can't do Flame Leviathan. That will weed out a bunch of people; Kologarn and Iron Council will weed out another batch.

Should free up the servers.
 
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