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AT World of Warcraft Thread (Mists, Where do you play, General BS and all that)

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Ok i broke down. i took $40 out of savings (something i never do) and got the game.

wooo! pet battles are actually kinda fun.

they changed a lot from BETA. so far i am enjoying the game again! wooo!

oh..my monk's name (panda) is papahallas..hehe
 
Really enjoying myself. I like having a whole new continent to explore. I ran Stormstout last night as a Moonkin because I was too nervous to try and heal it, was pretty fun thought it was kind of short though.

Kind of bored with questing but that's how things are and I'm glad they stopped flying till 90 but that may be just me.
 
I got it, and decided to play a little bit. However not too enjoyable, and I don't expect to raid as that feels old and over done to me.

Sure the panda animations are cool, and monk is an interesting playstyle, but I havnt done anything beyond cata in the lv 85+ catagory.
 

The fact that I got the expansion, and would rather roll a 1 lv monk instead of exploring the lv 86+ zones on one of my 9 lv 85s, means to me it just doesnt have that "Oooo" factor, like previous expansions had.

BC I had to IMMEDIATELY go into the dark portal.

WOTLK I was stoked and ready for snow everywhere.

Cataclysm I was waiting so hard to visit mount hyjal and the twilight highlands eventually.

This one, it is mroe of a meh, somepoint Ill check it out.

Not saying it wont be fun for others, just the novelty of "new lands" isnt very appealing to me anymore.

I honestly think they should be done with expansions and attempt a WoW 2.0 set at a different time, maybe even have massive land shifts. A whole new world.
 
the above post seems to be purely based on how you feel about the game rather than the merits of the game itself. which is fine, this is a forum where we share our thoughts.

anyways, i have been having a really great time leveling in the new lands, and cant friggin wait to get my monk up and going. they look awesome, i cant believe i'm leveling with some of them around me too, didnt even know about the recruit-a-friend-instant-level-80-monk thing. also, panda racials are OP.
 
I've been really tempted to race change my shaman to Panda... the axe expertise and bonus pet damage are so nice, though 🙁
 
the above post seems to be purely based on how you feel about the game rather than the merits of the game itself. which is fine, this is a forum where we share our thoughts.

anyways, i have been having a really great time leveling in the new lands, and cant friggin wait to get my monk up and going. they look awesome, i cant believe i'm leveling with some of them around me too, didnt even know about the recruit-a-friend-instant-level-80-monk thing. also, panda racials are OP.

Of course it is an opinion. However, I feel from the community I talk to about WoW, feels this may be the weakest expansion yet. (Not counting the panda race). And I do not mean weak as lack of content, or easy/hard. But that its no different then every other expansion. It just keeps the same game going. Which is well and fine, but is a primary reason it has been on a steady decline of players. Time for change.

best panda racial is the food boost.

One thing I will say though gettign a monk to 5. Allowing them to already haev a skill that reduces the armor of their targets by 30% already? Seems a bit much early on.
 
Having fun so far. Although, the questing mechanism in WoW is really dated these days, I wish they had made some changes there. I like the way quests work in GW2. Of course WoW is WoW so pvp / raiding is definitely miles more polished in WoW than GW2.
 
Having fun so far. Although, the questing mechanism in WoW is really dated these days, I wish they had made some changes there. I like the way quests work in GW2. Of course WoW is WoW so pvp / raiding is definitely miles more polished in WoW than GW2.

They should have updated a few things.

"Mob tagging"

First person to tag gets 100% of mob xp, and then every tag after that still gets kill credit and 50% the xp. Both get seperate loot. This way people will help each other more and there wont be fights/races for tagging a mob first.

In a dungeon of course you can remove this limitation for healers and such as tank will usually strike first.

"Questing"

The quest updating, instead of 1 objective they could give a few alternative objectives and you can finish it with a combination of the objectives. And make it a few less quests, but longer/more into each quest. Killing 6 mobs and being "done" with a quest is so, none quest like. Quests should be a little more important.

"Character advancement"

Yes, I am still bugged by the weak new talent system they gave. Leveling with talent points used to make me feel like my character was actually getting stronger along the way, with this setup it feels more like choosing something that feels like it will have no real impact in the end compared to other choices. Add in the fact you only get 6 choices to level 90, happens too few and far between. More fun to have intermediate goals, and looking forward to a level or 2 in which you get another talent point.

"quest rewards"

I don't like that new system of quest rewards tailoring to teh spec your in. As I do quests, I would look over the rewards. If one was no a decent improvement I always took the most expensive one to vendor away. (Or disenchant)

Just a few things I think blizzard could work on/fix on that could drastically have made this expansion better and more "forward" in the MMO genre.
 
You sound like you're really hating on the game. Improvements can definitely be made in terms of question, but after spending some time with it -- I really like some of the new stuff here - world bosses like vanilla / tbc had, challenge modes, there's a lot more stuff for max level toons which is what I like.

The questing is fun. I like GW2, and even though raids are a shadow of what they used to be in WoW - WoW is way, way more polished than GW2 in terms of PVP balance and Raid boss mechanics. Bosses in GW2 are a joke to be honest....you spend most of your time trying to avoid combat and don't know whats going on. Not having a dedicated healer is really, really stupid IMO.

Anyway. I'm taking my time to reach 90 and I can't wait to do challenge modes. Looks very interesting.
 
You sound like you're really hating on the game. Improvements can definitely be made in terms of question, but after spending some time with it -- I really like some of the new stuff here - world bosses like vanilla / tbc had, challenge modes, there's a lot more stuff for max level toons which is what I like.

The questing is fun. I like GW2, and even though raids are a shadow of what they used to be in WoW - WoW is way, way more polished than GW2 in terms of PVP balance and Raid boss mechanics. Bosses in GW2 are a joke to be honest....you spend most of your time trying to avoid combat and don't know whats going on. Not having a dedicated healer is really, really stupid IMO.

Anyway. I'm taking my time to reach 90 and I can't wait to do challenge modes. Looks very interesting.

Not hating on it. Critiqueing on it. Big difference.

I have always liked wow. And I LOVE their graphics. The bright colors (compared to SWTOR and GW2) appeal to me. I love the lore behind a lot of the quests and characters. I enjoy all the hidden memes / shout outs they do. (Un'goro in Vanilla made me smile) The pet battles are an amazing idea. I had that as an idea 6 years ago, and postedit on their forums.

However I just feel with this being the 4th expansion now, something more is needed, which they didn't bring. Its been 7 years. Yes I will level to 90, but I feel so much of this game is dated in some aspects it could do them well to freshen it up. That is all I was saying.

And personally rolling a monk seems kidna fun. But leveling to 90, feels no different than 1-85. Which makes me go "meh, not a big deal" they could have done stuff to make one feel different about it.

And yes. Raids are WoWs strongest point. No game can compete on the quality of raids they have made. I feel that quality ahs slipped a lot though from vanilla and BC to now. The small details of dungeons are gone. Now its empty-like corridores with boss rooms that are very empty. But raiding is no longer that exciting doing it for 7 years. Same old same old.

I do wish i had a monk panda start at 80, I dont know how I feel going back through all the 1-85 content.
 
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I havent gone to level 86 zones at all. Ive got my Monk to level 20 and Ive done a shit ton of pet battles lol. IDC what people say, pet battles are fun and take strategy.
 
Not hating on it. Critiqueing on it. Big difference.

I have always liked wow. And I LOVE their graphics. The bright colors (compared to SWTOR and GW2) appeal to me. I love the lore behind a lot of the quests and characters. I enjoy all the hidden memes / shout outs they do. (Un'goro in Vanilla made me smile) The pet battles are an amazing idea. I had that as an idea 6 years ago, and postedit on their forums.

However I just feel with this being the 4th expansion now, something more is needed, which they didn't bring. Its been 7 years. Yes I will level to 90, but I feel so much of this game is dated in some aspects it could do them well to freshen it up. That is all I was saying.

And personally rolling a monk seems kidna fun. But leveling to 90, feels no different than 1-85. Which makes me go "meh, not a big deal" they could have done stuff to make one feel different about it.

And yes. Raids are WoWs strongest point. No game can compete on the quality of raids they have made. I feel that quality ahs slipped a lot though from vanilla and BC to now. The small details of dungeons are gone. Now its empty-like corridores with boss rooms that are very empty. But raiding is no longer that exciting doing it for 7 years. Same old same old.

I do wish i had a monk panda start at 80, I dont know how I feel going back through all the 1-85 content.

I definitely agree that raid quality has dropped a lot since a few years back. Firelands and Dragon soul were completely lacking in atmosphere and design, and focused entirely on boss mechanics. I hope epic raids make a return.
 
I havent gone to level 86 zones at all. Ive got my Monk to level 20 and Ive done a shit ton of pet battles lol. IDC what people say, pet battles are fun and take strategy.


I figured they would. I just want a fucking charmander pet.

They give one to me, Ill pay up front 2 year sub. Right now.
 
I had a huge writeup about why todays raids are leaps and bounds better than anything put out in vanilla and BC but I thought it might be a bit inflammatory. At the end of the day though the raids have gotten better and better and you have just gotten jaded which is fine but you're wrong.
 
I had a huge writeup about why todays raids are leaps and bounds better than anything put out in vanilla and BC but I thought it might be a bit inflammatory. At the end of the day though the raids have gotten better and better and you have just gotten jaded which is fine but you're wrong.


Am I? Did I say the fights themselves have gotten worse? No.

I commented the raids overall. Have you actually ever been in Kharazan, Naxx40, Tempest keep, Serpentshrine cav?

They were gorgeous designs with so many intricate details. Hell, fights had objects all around in kharazahn so it actually felt like a hospitible place.

BWD. Yep. Bland dark walls with 5 rooms that have a boss in it with little to no design outside of the holding creature cells with The green/red phase boss (forget name)

Throne of the 4 winds. Again bland.

Lets look at Dragon soul. Empty spots for each boss. Basically didn't feel like they were anything more than just a circle/rectangle with a boss in it.

Fighting bosses are the same old same old. Reguardless whether the tactics get more advanced (yet easier to live through them) or simple. Its still just a pew pew fight. But the visuals have gotten more bland.

And let me add, it was basically boss --> boss --> boss. No more this "exploring" or having some trash challenges along the way, that made the raids in BC mroe fun I thought, instead of streamlining from boss to boss. And this is actually the only reason I liked Firelands more than DS or BWD/BoT/TOTFW
 
I had a huge writeup about why todays raids are leaps and bounds better than anything put out in vanilla and BC but I thought it might be a bit inflammatory. At the end of the day though the raids have gotten better and better and you have just gotten jaded which is fine but you're wrong.

I'm guessing this guy didn't even play vanilla or TBC. 99% of the time that's the case. It's the same story. Johnny newcomer says OH HEY raids are awesome, the long time players are just looking through rose colored lenses. Whatever dude. You think what you think, how long have you played the game? Even UBRS at level 60 is far better than that joke of a raid Dragon Soul. Dragon Soul is completely void of atmosphere or design touches, it is a joke in comparison to how much blood sweat and tears were put into karazhan.

The only thing better is the boss mechanics, they completely ignore the atmosphere and little touches that made the earlier raids epic such as karazhan or the level 60 naxx (no, level 80 naxx wasn't the same). Furthermore, gear is practically a giveaway now because content is nerfed as soon as it arrives. Pretty pathetic really.

Look pal, you just have your opinion and we'll have ours. I'm quite sure you didn't play back then anyway, that's how it ALWAYS works.
 
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Looking at the toons in his sig, one of which he doesn't even bother to gem or enchant properly - my suspicions were correct. Claims old players are just jaded. I don't think either of those characters are even fit to raid, I know they aren't even up to snuff in firelands or dragon soul. So you base your opinion on what exactly? Since you're #1) haven't played long and 2) Apparently you don't raid?

http://us.battle.net/wow/en/character/bloodhoof/zokudu/advanced

http://us.battle.net/wow/en/character/bloodhoof/Aptitude/advanced

If i'm incorrect, my bad. 99% of the time people talking about oldschool WoW players are relatively new/inexperienced.
 
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I definitely wouldn't say that MoP changed the game the way that Burning Crusade really revolutionized the game (complex boss encounters, the option to level exclusively through questing, 5-mans that didn't require 2 hours to clear), but I don't think that takes away from the fun of Mists.

it's less innovation and more fine-tuning.
 
As for the old raids compared to the new. I would give up the "pretty" for a much more complex fight. Who plays this game for the graphics?

I was able to play yesterday and made just over 2 levels and I though they have done a great job with it. I wasnt there for cata launch as I had stop playing for awhile but when I did pick it back up it seemed really bland. This to me does not. I like the story going from each zone. The dungeons are a bit short but I would much rather be in and out instead of taking an hour.
 
The main thing i miss about vanilla raiding is the 40 man setup. I really enjoyed the "epic" feeling of it, even if it was a PITA to coordinate 40 peeps. You just felt like part of a huge team. That's why I can't do anything but 25 man now. 10 man is just lame to me. Maybe that's because I remember when you used to bring in 15ish to UBRS.

As far as difficulty goes, I think the new dungeons are difficult, but now they nerf them after the top guilds clear it to the point where anyone can clear heroic.

I was looking at wowprogress and seeing some of the old guilds I knew who were terrible, and they were all 8/8 heroic this tier. Not sure how I feel about it. You can put bad players in good gear, and they'll still be bad.

I really, really, really hope that challenge modes are tough as hell and stay that way.
 
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