Queasy
Moderator<br>Console Gaming
- Aug 24, 2001
- 31,796
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Edit- IGN just put up their review: http://xbox360.ign.com/articles/104/1045745p1.html
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Edit- IGN just put up their review: http://xbox360.ign.com/articles/104/1045745p1.html
Post some review scores? I can't see IGN at work.
Post some review scores? I can't see IGN at work.
Well, Blockbuster had this along with Left 4 Dead 2 today. So I rented both with my rent 1 get 1 free coupon. Then the clerk kindly reminded me of the change of policy that charges you $1 a day when you keep games out longer than 5 days.
Crap. Blockbluster is always cutting back on their offerings.
Well, Blockbuster had this along with Left 4 Dead 2 today. So I rented both with my rent 1 get 1 free coupon. Then the clerk kindly reminded me of the change of policy that charges you $1 a day when you keep games out longer than 5 days.
Crap. Blockbluster is always cutting back on their offerings.
Mine didn't have it, though I forgot to ask if they had received it but hasn't put it out yet. Maybe I'll go back out later and check again.
They did have about 20 copies of MW2 for 360 though, which is the most I've seen of any game there. 11 copies were unrented; it's pretty much unheard of to find a good game available to rent a week after it came out. Someone over-estimated demand for rentals.
LOL @ these professional reviews. I hate reviews like these (gametrailers.com in particular). The economy is unbalanced, the combat AI is pitiful, the platforming isn't that smooth or fresh, meh, we'll give it a 9.2. Professional video game reviewers are a joke.
http://arstechnica.com/gaming/news/...an-sequel-hands-on-with-assassins-creed-2.ars
This article pretty much sums up why I'm excited about Assassin's Creed 2, it seems like they revamped every aspect of the original. I was one of the very few who fully enjoyed AC1 and I'm definitely looking forward to playing this one.
Anyone have any impressions yet?
I played for a couple hours last night after L4D2 was too laggy for me to play multiplayer.![]()
I played for a couple hours last night after L4D2 was too laggy for me to play multiplayer.Caveat: I did not play the original Assassin's Creed so I can't really comment on the repetitive nature of the original other than being aware that it was a major issue.
First off, I'm really liking the story and the setting. Renaissance Italy with all of it's history and stories of family feuds and betrayal makes for a fantastic setting. The fact that little snippets of information pop up about the real history along with the fictional history makes things even more interesting for the history buff in me. One thing you're going to want to do straight away though is turn on the subtitles. Even though the characters speak in Italian-accented English (It's a me! Mario!), they still throw out numerous Italian phrases that would make me lost without the subtitles.
In the story, I got just past the point where Ezio dons the Assassin's garb, undergoes some training, and assassinates his first target. I actually spent alot of time (probably too much) just running around the rooftops and climbing all the viewpoints.Most of the missions in the beginning were of the run here, deliver this, beat up this person type so I don't think the game has had much of a chance to show off the variety promised in the Game Informer and other articles. Even though this part of the game has been enjoyable because of the characters and story, action wise I feel like I just got out of the tutorial.
Control wise the game can be a little touchy running around. It kind of reminds me of Gears of War where mapping the roadie run and the cover action to the same button causes problems. In AC2, they mapped fast walk to the same button that you use to pickpocket. So what happens? You try to fast walk through crowds and you end up pickpocketing everybody you bump into even though you're not trying to. And when you pickpocket somebody you have to take off otherwise you'll draw attention to yourself...but the act of running in the game draws attention to yourself which is in and of itself an attention getter. Kind of frustrating so you'll end up not using fast walk at all. At least with not any crowds around.
My other two issues with the controls are that sometimes when running along the rooftops you end up jumping at a more severe angle than you intended. Again, like the roadie run in GoW, if there's an object nearby that you Ezio can grab while your running and holding 'A' down, he'll grab that object whether you wanted him to or not. That may just be me though. It also took me a minute to figure out that you have to hold down 'Y' to turn on and off Eagle Vision. It's not just a button press and there was nothing on-screen indicating that you have to hold it. I'm playing sans-manual but I don't think I would have read the manual anyways.
Wow...I can't believe I just wrote 5 paragraphs and I'm still really only beginning the game. Oh well. I'm enjoying it so far. Overall, the story is really making the difference for me up to this point.
Queasy/R Nilla: You both play L4D/L4D2 and we're not buddies in Steam? We must fix this! Add me so we can play some time: warcrow
Queasy/R Nilla: You both play L4D/L4D2 and we're not buddies in Steam? We must fix this! Add me so we can play some time: warcrow
Queasy/R Nilla: You both play L4D/L4D2 and we're not buddies in Steam? We must fix this! Add me so we can play some time: warcrow
