This is great. You can't not laugh lol:
https://youtu.be/Dnn0rgDaSro
hhaha thanks for that. They missed 2 key points: (1) NV screwing over Titan X owners with an after-market 980Ti that beat the Titan X out of the box for $650-700, barely months after TX came out and the
after-market 980TI cards have better components and coolers too (2)
mobile dGPU overclocking is a bug. <That's perhaps the most hilarious stunt of 2015.
Only NV could lie about GTX970's specs, mobile dGPU overclocking, gimp Kepler, rip TX owners off, and lie about AC shader capabilities for DX12, have atrocious price/performance in low end cards like 750Ti/950/960 and still manage to gain market share quarter after quarter. Holly cow, not even Apple loyalists would likely put up with this type of treatment.
The media is covering this worldwide. Even
PCPerspective is covering it, but HardOCP and TechReport haven't posted a single article on this.
What difference does it make at this point? Are there any DX12 games available right now? AMD had a head start on NVidia driver wise because of Mantle, which is similar to DX12.
In practice it likely won't matter that much but how many PC gamers do you think purchased Maxwell 1-2 over GCN 1.0-1.2 because Maxwell is considered a newer and thus more 'advanced' DX12 architecture? Browsing AT since GTX750Ti and then 970/980 launched, that's all I read how GCN is outdated, old and so on. You cannot possibly believe this wasn't a factor for the average gamer that hears "re-brands, re-brands" or "all R9 200 series are hot and loud and require a 1000W PSU to run" vs. Maxwell is the most advanced and latest and greatest tech... ya right.
What's amazing is how NV's loyal customers continue to just accept this type of treatment. Now we are hearing how DX12 and VR support for Maxwell doesn't matter at all from the same posters who for months were nervous and resisted the idea of buying Fury / Fury X cards because they only have 4GB of HBM vs. 6GB on the 980Ti which means the 4GB was less "future-proof". So I am trying to figure out what is it? Future proofing matters when it comes to 4GB vs. 6GB but when it comes to DX12/VR it doesn't matter? Very inconsistent viewpoints. Sure, AMD did embellish the performance of Fury X in its marketing slides but everyone knows marketing slides need to be vetted by 3rd party reviews. OTOH, the type of stunts NV has pulled over the last 2 years is just insane. Had Apple, Intel, Mercedes, Coca-Cola or any major corporation lied about major things, they would be all kinds of lawsuits and financial repercussions as well as losses of market share.
What I don't understand is why you are defending NV in particular. You seem to upgrade GPUs every 1.5-2 years anyway which makes me think that for you it truly doesn't matter. Therefore, logically it means you shouldn't even care if Maxwell bombs in 2016-2018 DX12 games since next year you will move on to Pascal so who cares about Maxwell's performance in DX12. Or am I wrong?
P.S. I am still of the view that we should wait for 2-3 more games that have DX12 features, preferably not GW titles where NV has full control over. I want to see how Deus Ex Mankind Divided, Rise of the Tomb Raider, Mirror's Edge 2 run next year because making definitive conclusions on GCN vs. Maxwell in DX12 games. Ashes is still just 1 game on 1 game engine. We need a broader picture.