TheELF
Diamond Member
- Dec 22, 2012
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Thank you,yes awesome job,so after all dx11 is more threaded then dx12,as "advertised" any gain comes from the driver thread that is missing(well it is there but does 0 work) in dx12 you get the ~10% less cpu usage due to the missing driver,and probably the same 10% in speed if your CPU couldn't keep up with your GPU in dx11.Sure thing.
See if I did it correctly.
Will be interesting to see if they will be able to keep the perfect splitting of CPU work between the cores in the final game or if it is just because it is a benchmark.
(Lol...dafuq?!?! nvwgf2umx.dll is dx10? )