In race mode, GT5 has several different modes and it runs some of them at 1920x1080 w/AA.
Right, the replay mode looks great, but the actual game doesn't run at 1920x1080, and it doesn't run have that 60 fps sense of speed either.
GameTrailers has the Review. They also mentioned that while GT5's core/premium group of cars (200) were well done, but the rest (800 standards cars) look very plain, lack cockpit views or ability to customize them in the same was as the premium models, in other words not up to the rest of the game's standards. In local split-screen mode with a friend, GT5 cannot render other AI cars in the game, which is most likely a limitation of PS3's graphics/CPU power capabilities.
"The most disappointing and inconsistent aspect of Gran Turismo 5 is by far the visual presentation. It's hard to appreciate how good a car looks when its covered with jagged flickering shadows and poorly blended dust trails. Unbelievably the background elements like crowds and trees are crudely constructed or completely 2-dimensional. The chasm and quality between the standard and the premium models is extreme indeed. Presentation Score 8.6. " ~ Gamertrailers Review (see link above)
And now
Forza Motorsport 4 Review from Gametrailers @ 7 min mark:
"...intricately detailed racing models, for all 500 of its cars, with smooth shading, image-based lighting and reflection techniques that really let them shine. The handful of Auto Vista models [~25 of them] go beyond that with fully detailed engines and small touches like dials and labels. Presentation Score: 9.1"
In other words Forza 4 car models are more consistent overall and the game runs faster than GT5 does. It looks like the Xbox360 is actually a more powerful console than the PS3. Whether this is because of cost cutting or PS3's inability to handle 60 fps with many detailed cars like Forza 4 can I can't say for certain, but what I can say from this comparison without a doubt is that
Cell's power advantages are nowhere to be seen against the Xbox360. Xbox360 itself though pales in comparison to a $50 AMD Phenom II X4 + $60 HD6670 setup today. So by extension if PS3 cannot convincingly outperform the Xbox360, it cannot be faster than modern AMD/Intel's CPUs for games.
If the Cell is supposedly 4-5 generations ahead of Core 2 Duo (the modern architecture at the time of PS3) as you claimed, why do PS3 games look so outdated, and hardly any better than Xbox360 games? Dark Souls on PS3 vs. PC version.....Uncharted 3 doesn't even run at native 1280x720....etc. etc.
The performance difference between Radeon R500 in the Xbox360 and RSX G70 isn't that much. We can only conclude that the Cell in the PS3 is not any better in the real world than the PowerPC 3-core architecture in the 360. That's because those 7 PPE units were horribly slow and inefficient in the real world and PS3 only has 1 PowerPC core vs. 3 in the Xbox360 -- all in all both CPUs are horribly slow compared to even a 1 Core i7 Nehalem.
The Cell has always been overhyped, only good for theoretical marketing benchmarks, Folding@Home and other non-gaming tasks. Not once has it been shown that the Cell is faster than any modern AMD or Intel CPU in games. Also, I don't ever recall Carmack saying that the Cell can actually outperform modern Intel/AMD CPUs, since it sure didn't in Rage when the game was finished.
Care to find anyone to back up the utterly idiotic assertion that Forza 2 looks better then GT5? I'd like to see you link anyone who backs that viewpoint up. I've heard people make the comparison to 4, normally it comes down do GT5's premium cars look better then anything in Forza 4, but Forza 4 has better backgrounds and nothing like GT5's legacy cars.
Sorry, I mixed up 2/3 with 3/4. Forza 4 definitely looks better than GT5. Here is a 2 min video head-to-head on graphics:
http://www.gametrailers.com/videos/fg0u7h/forza-motorsport-4-forza-4-vs--gran-turismo-5
Where is that magical 4-5 generations ahead Cell advantage in Games?
Raw CPU power was the one area that the consoles were miles ahead of PCs when they launched, in the case of the PS3 it is *still* ahead of PCs.
RAW CPU power is meaningless I told you already. You can't compare Intel and AMD CPUs using theoretical floating point calculations and extrapolate that to games either. Bulldozer FX-8150 is superior based on theoretical floating and integer point performance to a 2500K but loses badly to the 2500K in actual games. That's because there is a lot more to running game code fast than theoretical raw performance.
Case in point going back to Forza 4 vs. GT5. While you keep touting that Cell is way ahead of PCs, the fact of the matter is PS3 doesn't even have superior graphics to the Xbox360, a 1-year-older console. That means the $$$ that Sony spent on the Cell didn't materialize into any tangible benefits compared to the 3-core PowerPC Xenon in the 360. So how are you arguing that the "alien" technology in the Cell is so much superior to modern x86 CPUs when the Cell + NV GPU combo couldn't even best the Xbox360?? That's ironic.
PS3's GT5
360's Forza 4
GT5
Forza 4
GT5
Forza 4
GT5
Forza 4
GT5
Forza 4
That is the point I am making, swapping to x86 must come with huge financial savings to be remotely viable. x86 is too slow in gaming when compared to more exotic architectures. Those same architectures would be garbage for general purpose uses, but for gaming they excel.
No. Sony will ditch the Cell for 2 reasons: (1) Cell architecture is outdated for games compared to modern OoO CPU designs (2) They won't be stupid enough to fall for the theoretical TFLOP/GFLOP marketing BS again and then take on massive losses by pairing a $230 CPU with an anaemic $70 GPU. I am pretty sure Sony executives will have learned from this major major mistake and will do everything to put a faster GPU in the PS4 than what Xbox720 will have. Sony learned by now what drives graphics is GPU, not CPU. Even though PS3 launched 1 year later and had the supposedly superior Cell, it couldn't really outperform the Xbox360 convincingly. Actually, most cross-platform games run faster/smoother on the Xbox360. What saved the PS3 were free online gaming, Blu-Ray drives and a wider variety of games/stronger exclusives. PS3's graphics couldn't really topple the 360. That just goes to show that GPU is the most important component for a console for graphics and I am willing to bet that Sony won't make the same mistake again. The Cell will be ditched because it was too expensive
and slow (i.e, awful price/performance and performance/watt for games). I am always willin got bet that Sony's balance for CPU/GPU will change from that 3 to 1 ratio ($230 to $70). Perhaps they'll go with some AMD APU and dedicated AMD GPU for Cross-fire, but the focus will be on the GPU side this time because that's really where you gain the edge, not on the CPU side. This is no different on the PC where beyond a $225 2500K, you pretty much can spend up $500 on a GPU and still be GPU limited in demanding titles.
From a power perspective, x86 processors are very poor for gaming, looking at it from a performance/watt or performance/$ ratio.
You always argue without facts like that? What's next, you are going to argue that ARM CPUs are better for gaming from a performance/watt perspective than Haswell will be? I am sure ARM CPUs are better for their uses, but your statement is too broad to withdraw anything useful out of it.
Here are the facts:
Performance/watt argument for the Cell debunked
Nvidia GeForce Go 7950GTX 90nm is rated at
45W TDP. That's a full-fledged G71xM chip with 24/8 pixel/vertex pipelines, 16 ROPs and 256-bit / 512MB memory configuration. The RSX in PS3 has 24/8, 8 ROP, 128-bit/256MB 90nm configuration of this chip. So at most it was using 45-50W of power. However, the PS3 in total used
240W of power under gaming. Since the 2 most power consuming components for gaming are GPU + CPU, that means the Cell was using the most power in the PS3 by logical deduction. There goes your performance/watt argument. I'll address the performance/$ argument at the end of my post. That means the Cell was not at all power efficient. What has allowed Sony to reduce the Cell's power consumption was constant die shrinks from 90nm. The actual PowerPC/Cell architecture is actually horribly inefficient from a performance/watt perspective compared to modern CPUs.
Performance/$ argument for the Cell debunked
As of December 2009, IBM Cell Broadband Engine cost Sony just
$37.73. What you are saying is that Sony will ditch the Cell for what you claim to be are inferior x86 CPUs to save $. How can you even use the cost savings argument since even the AMD A8-3850K will cost Sony more $ to use than continuing to use the Cell. Sony is ditching the cell because it's horrendously slow for games and because it has poor performance/watt, despite it being so cheap. There goes your performance/$ argument.
If you put a
$90 Phenom II X6 into a PS4, it would mop the floor with the Cell in modern games, plain and simple. Even the
$110 A8-3870K would be at least 2x faster for gaming the Cell. As far as I am aware, you are the only person in the last 6 years on our forum who games a PC and PS3 but continues to claim that the Cell is superior for games than a modern x86 CPU, and yet you haven't once showed how this is evident in real world games. Even if theoretically the Cell is more powerful than the Core i7 3770K, it is only on paper. Unless programmers or designers can harness the power of the Cell to show us what it's capable of, it's just blowing smoke. In 6 years, PS3 has not shown us that the Cell is capable of anything amazing for games compared to the Xbox360 and especially compared to the PC.
I know you
really really love your PS3 and have defended it for 6 years now every time someone brings up the point that Cell was a flop. Maybe it's time to let go and look forward to PS4 and Sony finally embracing the superior x86 CPUs or some other modern CPU architecture. PS3 couldn't provide better graphics overall than the Xbox360, and we know by extension that the Xbox360 was far inferior to a Core 2 Duo + 8800GTS system. By today's standards the Cell architecture is hopelessly outdated for games even against a budget Phenom II X4 CPU.