Interesting read here on the successors to the Xbox360 and PS3: http://arstechnica.com/gaming/news/...nals-a-sea-change-in-the-console-industry.ars
It notes that while the 360 and PS3 had relatively cutting-edge graphics and unprecedented CPU power when they were released, the next-gen consoles likely will not. This is partly due to the use of consoles as media machines, where cutting edge graphics just aren't required, but also because MS and Sony lost a whole lot of money for the first few years of their previous consoles.
The most relevant point for PC gamers is the discussion of AMD's potential to drive game development in the next generation with what looks like two design wins. This certainly won't help deal with "consolitis," but it could alter the balance away from nVidia, which has historically had more pull with game developers.
It notes that while the 360 and PS3 had relatively cutting-edge graphics and unprecedented CPU power when they were released, the next-gen consoles likely will not. This is partly due to the use of consoles as media machines, where cutting edge graphics just aren't required, but also because MS and Sony lost a whole lot of money for the first few years of their previous consoles.
The most relevant point for PC gamers is the discussion of AMD's potential to drive game development in the next generation with what looks like two design wins. This certainly won't help deal with "consolitis," but it could alter the balance away from nVidia, which has historically had more pull with game developers.