How about some of these absurdities:
Side-scrolling action games commonly involved picking up food or health packs just strewn around in the street to recoup health.
Most action games that involve shooting allow the player to be shot several times before the player inexplicably dies, and even up to the final 'injury' the player is fully functional. Same goes for beat-em-up games. In reality a well-aimed hit could kill someone even with a screwdriver, let alone a firearm.
Plenty of action games allow the player's health to regenerate for no apparent reason.
Plenty of games allow the player to recoup their health in generic ways while never requiring someone else to provide the player with medical assistance.
Plenty of games give the player "three lives".
Plenty of games allow the player to fall a distance that would almost guarantee one or more broken bones, yet all the player is penalised with is lower health, and/or a black-and-white concept of "this fall won't ever hurt you, but that one will always kill you".
Plenty of games allow the player to pick up weapon ammo that has just been left randomly about and the ammo always suits at least one firearm that the player can use.
Plenty of games feature armed enemy units being killed yet the player is unable to pick up the enemy's weapon.
Plenty of games allow the player to carry enough equipment and weapons for an entire platoon let alone one player.
Lara Croft goes into jungles wearing what appears to be a latex top and shorts. Even if we ignore the complete absurdity of latex, I'm pretty sure that any seasoned traveller knows that keeping skin covered up is a pretty good idea (insect or animal bites, or even simply to provide some protection against grazing one's knee!).
Lara Croft also goes into jungles with a couple of pistols with infinite ammo and NOTHING ELSE.
Plenty of games feature the player running for absurd lengths of time and never tiring. Similarly in such games the player doesn't ever accidentally trip or lose their footing.
Plenty of games don't ever factor in the player eating or resting.
The list could very likely go on for at least another dozen pages. But sure, if you draw the line of realism at "this character dresses funny, that's completely absurd!", that's um... interesting, or you're just plain trolling.