Bubbleawsome
Diamond Member
- Apr 14, 2013
- 4,834
- 1,204
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That picture is nearly 1000x1000, plenty big.
So who was able to chat with whom this game? Obviously we have the wolves and the masons but it seems like there was coordination between some of the other players as well.
Weird. What browser are you using? I haven't tried it on a computer yet, but it works fine for me on tapatalk. I can open the image and zoom in.This is what I see:
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No yellow bar, follow the source link and it's just the same tiny image.
I'm confused.
That's what I thought, but PP's rules prohibit them.PM's are allowed
Having more cursed could help with this without changing the rules!That's what I thought, but PP's rules prohibit them.
This game was really interesting because of the overlap between masons and other roles. Except you have no idea what sort of coordination there is because you can't know who's been recruited.
Does anyone think that this gives the masons an advantage? I know that they risk death if they recruit a wolf so it's only fair to give them some reward when they succeed. But if they get lucky like they did here, the game ends up being stacked against the wolves.
Is there any variation of the rules where the wolves can also recruit and face the same penalties as a mason if they guess wrong?
I read somewhere that in a completely basic game (only wolves and villagers), the wolves' chance of winning is approximately equal to the (# of wolves) / sqrt(total players). Of course, we play with a ton of special classes which skews that incredibly.Does anyone think that this gives the masons an advantage? I know that they risk death if they recruit a wolf so it's only fair to give them some reward when they succeed. But if they get lucky like they did here, the game ends up being stacked against the wolves.
Is there any variation of the rules where the wolves can also recruit and face the same penalties as a mason if they guess wrong?
Yea, a known seer who can't die is GG on the wolves.I read somewhere that in a completely basic game (only wolves and villagers), the wolves' chance of winning is approximately equal to the (# of wolves) / sqrt(total players). Of course, we play with a ton of special classes which skews that incredibly.
The fact that the two bodyguards, completely oblivious of each other, kept taking turns to protect Xed REALLY hurt the wolves.
Just out of curiosity, Dixy, did you have any clue to eat me? I was the last original mason.
I think that may have made sense.I used Dwight Schrute's logic:
"It's always the one you suspect the least
But that means you suspect the person you suspect the least the most
So it's really always the one you suspect the medium-est"
Stor - Ma, Stor - Ma, Stor - Ma :sneaky:I've run games in the past, they were okay...
If there are no other volunteers, I'd be happy to run a game.
I've run games in the past, they were okay...
If there are no other volunteers, I'd be happy to run a game.
go for itI've run games in the past, they were okay...
If there are no other volunteers, I'd be happy to run a game.
Thanks, Storma. Happy to pick back up after if you want to play again...just wanted to get one game in on the other side.
Weird. What browser are you using? I haven't tried it on a computer yet, but it works fine for me on tapatalk. I can open the image and zoom in.
Thanks. Yeah, the way you guys were zooming in on targets made it look like you were almost psychic. It made me scared to be a wolf.Hey it worked out. Go Village.
@Char Once the Masons recruited me it eliminated most people as possible wolves and it was down to Dixy and Krazy in our discussions after Storma had to be sacrificed.
It's happening to me on chrome, tapatalk, and opera. Logged in to anandtech and logged out. Even on my amazon kindle fire hdx in silk browser, same deal.
It's not my Verizon FIOS either, was happening from my computer at work too and we don't use Verizon. Very odd.
I do see the yellow bar for every other image, including the governor image on the top of the same page, just not for penguin's postmortem.