Apparently the new Sim City is not popular.

Elixer

Lifer
May 7, 2002
10,371
762
126
Those are mostly pre-offline mode... so meh.
I still wouldn't buy the game though, on principal since it had always on DRM, even though it was patched out, though, way too late.
 

Grooveriding

Diamond Member
Dec 25, 2008
9,109
1,260
126
Maybe when it's $5 for the base game or $20 for the game and every piece of DLC available for it I'll try this turd out.
 

tential

Diamond Member
May 13, 2008
7,348
642
121
Maybe when it's $5 for the base game or $20 for the game and every piece of DLC available for it I'll try this turd out.

I think rewarding EA at all for how this game was handled by purchasing the game, even for $5 is a bad idea. I wanted to play it just for fun but the only way I would is if I downloaded it for free at this point. Would have gladly paid 20-60 but EA handled this game so poorly.
 

Anteaus

Platinum Member
Oct 28, 2010
2,448
4
81
It is important to keep everything in context. All that link shows me is how badly people can behave when they act like a mob. Those reviews were written a year ago when EA was having trouble keeping the servers running. Those views obviously don't reflect game state today.

I'm not giving EA a pass on this though. They really screwed up with SimCity. That said, if we put every major developor in the guillotine permanently every time they screwed up a major release we would have very few games to play today. The fact that offline mode is now a reality is testament that EA heard the gamers, even if only as a gesture after the fact. We need to point out the bad behavior so as to show them how not to act, but at the same time we need to give them good favors when they do good things as to show them how they should act. If we meet them with criticism for doing the right thing, then next time they will just tell us to go F ourselves instead of making things right.

Just my .02.
 
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shortylickens

No Lifer
Jul 15, 2003
80,287
17,078
136
oh, did it also have a crapload of DLC?


I hate that. Wish companies would just make a proper game, complete.
 

T9D

Diamond Member
Dec 1, 2001
5,320
6
0
It is important to keep everything in context. All that link shows me is how badly people can behave when they act like a mob. Those reviews were written a year ago when EA was having trouble keeping the servers running. Those views obviously don't reflect game state today.

I'm not giving EA a pass on this though. They really screwed up with SimCity. That said, if we put every major developor in the guillotine permanently every time they screwed up a major release we would have very few games to play today. The fact that offline mode is now a reality is testament that EA heard the gamers, even if only as a gesture after the fact. We need to point out the bad behavior so as to show them how not to act, but at the same time we need to give them good favors when they do good things as to show them how they should act. If we meet them with criticism for doing the right thing, then next time they will just tell us to go F ourselves instead of making things right.

Just my .02.

You must be new to EA. Their most likely motivation was simply to save money from running less servers and IT to work on them. Probably the start of phasing out support. And seriously the first time? This is like EA's 1 billionth offense against the industry and gamers. The sooner they die the better off we are.
 

Maximilian

Lifer
Feb 8, 2004
12,604
15
81
It is important to keep everything in context. All that link shows me is how badly people can behave when they act like a mob. Those reviews were written a year ago when EA was having trouble keeping the servers running. Those views obviously don't reflect game state today.

I'm not giving EA a pass on this though. They really screwed up with SimCity. That said, if we put every major developor in the guillotine permanently every time they screwed up a major release we would have very few games to play today. The fact that offline mode is now a reality is testament that EA heard the gamers, even if only as a gesture after the fact. We need to point out the bad behavior so as to show them how not to act, but at the same time we need to give them good favors when they do good things as to show them how they should act. If we meet them with criticism for doing the right thing, then next time they will just tell us to go F ourselves instead of making things right.

Just my .02.

No smoke without fire.
 

sandorski

No Lifer
Oct 10, 1999
70,211
5,791
126
It's a real good game, with some major faults. One fault is that the City boundaries are too friggin small. IMO Simcity 2000 had the right idea with giving a huge area to develop.

The other problem is EA's obsession with DLC. There is way too much and the Price of them is also way too much. EA makes their games a PITA to own by pestering the Customer with $20 DLC constantly that adds very little to the game. Other games open to Modders will give 100s of times more content for Free than any EA Game + DLC.
 

mmntech

Lifer
Sep 20, 2007
17,501
12
0
Even with the offline mode, it's still got some pretty major problems. Unfortunately EA didn't learn their lesson because there's rumours the Mirror's Edge reboot will be an always-online MMO type game. Which is a shame because I loved the original despite its faults.

Fortunately SimCity 4 is still an amazing game, even 10 years later. I'm still afraid to fire it up because I know that's at least a couple evenings gone.
 

lozina

Lifer
Sep 10, 2001
11,711
8
81
I would love to see a SimAnt remake.

I'd prefer if it was not done by EA though.
 

Lil Frier

Platinum Member
Oct 3, 2013
2,720
21
81
I think rewarding EA at all for how this game was handled by purchasing the game, even for $5 is a bad idea. I wanted to play it just for fun but the only way I would is if I downloaded it for free at this point. Would have gladly paid 20-60 but EA handled this game so poorly.

Hence why I won't buy Titanfall, and why the last retail title I purchased from EA was Rock Band 2.

Oh, and if we're going to mention desired franchise reboots, Roller Coaster Tycoon, please.
 

shortylickens

No Lifer
Jul 15, 2003
80,287
17,078
136
would say that sim ant seems to have aged well

that was made by the good company, Maxis.


EA ruins just about everything they get their hands on. They killed Dungeon Keeper outright. I am still waiting for a modern way to torture heroes.
 

sweenish

Diamond Member
May 21, 2013
3,656
60
91
The new SimCity was also made my Maxis. They are now wholly owned by EA, so a lot of the EA hate is justified, but not all of it.
 

waggy

No Lifer
Dec 14, 2000
68,143
10
81
It sucked. whenj released there were tons of problems. you couldn't log on to your map would be gone when you did log in.

also the size of the fucking maps. it was like a tiny tiny section that sim4 had. and the traffic problems? damn

was the worst sim game i have seen
 

clok1966

Golden Member
Jul 6, 2004
1,395
13
76
rumours the Mirror's Edge reboot will be an always-online MMO type game.


EA speak for Always on DRM, because they think we, the buying public are to stupid understand the marketing talk. EA, if you want always on DRM, just say it, dont try cover it up with some misleading words. If you don't think we will like it when you call it what it is, LEARN FROM IT, don't keep changing the name and trying to push it on us. Heck, MS one of the richest companies in the world figured it out with the Bone, bit to late it seems (what console launch in HISTORY has a price drop 3 months in).. not even the DS3 did that when it was priced ungodly high.
 

mmntech

Lifer
Sep 20, 2007
17,501
12
0
EA speak for Always on DRM, because they think we, the buying public are to stupid understand the marketing talk. EA, if you want always on DRM, just say it, dont try cover it up with some misleading words. If you don't think we will like it when you call it what it is, LEARN FROM IT, don't keep changing the name and trying to push it on us. Heck, MS one of the richest companies in the world figured it out with the Bone, bit to late it seems (what console launch in HISTORY has a price drop 3 months in).. not even the DS3 did that when it was priced ungodly high.

It's all relative. The only reason they dropped the always-online DRM and used game ban was because Sony openly mocked them for it. Which was a very smart move on Sony's part because it allowed them to define the Xbox One before Microsoft could. I think this was the first time where strict DRM was shown to hurt sales in a measurable way.

Had Sony had the same system, or simply said nothing at E3, I think Microsoft would have simply ignored fans and pressed ahead with it anyway. They knew for months that it was going to be unpopular, unless nobody at Redmond reads their Twitter.

The problem with DRM, which laypeople are starting to figure out, is it has little if anything to do with stopping piracy. That's just a side benefit to it. It's all about controlling what you can do with the product. Specifically, it ties you to an ecosystem. That's why it's creeping its way into printers, coffee makers, and the "internet of things". The whole debatable over Keurig is a great example of that. They don't lose money by letting you use whatever pod you want, but they stand to make a lot more if they limit it to partner brands. I'm glad the mainstream media is starting to take notice of this more, and aren't exactly being warm to it either.
 

BSim500

Golden Member
Jun 5, 2013
1,480
216
106
The problem with DRM, which laypeople are starting to figure out, is it has little if anything to do with stopping piracy. That's just a side benefit to it. It's all about controlling what you can do with the product.
^ This. DRM was never about stopping piracy, first and foremost it's about trying to kill off the 2nd hand Ebay games market via technology what they spent years failing to do legally. Secondly it's about turning a game from being a product itself to an advertising billboard for DLC. You used to be a customer buying a product, now you're a customer renting a billboard that encourages you to rent the other 19/20ths of the game...
 

shortylickens

No Lifer
Jul 15, 2003
80,287
17,078
136
^ This. DRM was never about stopping piracy, first and foremost it's about trying to kill off the 2nd hand Ebay games market via technology what they spent years failing to do legally. Secondly it's about turning a game from being a product itself to an advertising billboard for DLC. You used to be a customer buying a product, now you're a customer renting a billboard that encourages you to rent the other 19/20ths of the game...

yup. Thats why I'm slowly getting fed up with Bethesda. More and more it seems they are holding back content to release it as expensive DLC later.

It started with Oblivion. While Shivering Isles felt like a proper expansion pack, they also had a bunch of 2 dollar add-ons for crap that should have been in the core game. Back then I dont think it was even called DLC.

Fallout 3 did the same thing. Sure the alien ship was definitely a whole new area and didnt belong in the main part, but the other stuff felt like it was cut out and placed elsewhere just to have an excuse to sell add-ons.

New Vegas was even worse. Weapons and ammo as a DLC. And the other areas didnt really warrant a separate price tag.
Skyrim as well.

And then there was Grid 2, which kept getting put on sale dirt cheap, then I go to the page and find theres a hundred bucks worth of DLC and most of it is just basic items like cars and tracks.
WTF?


And dont get me started on Microsoft Flight.

A free game with a thousand bucks of DLC? Who the hell thought that was a good idea?