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Anyone use a wireless mic for gaming?

HeXploiT

Diamond Member
I'm tired of using my headset as a mic as I always use my speakers when gaming.
Anyone know of a decent solution for a wireless/bluetooth mic?
 
Not sure it helps much but for Lord of the Rings Online, I used to use my 5.1 speaker system for in-game sounds and a Jawbone 2 (bluetooth headset designed more for Mobile Phones etc) for my voice work.

I found having the voice directly in my ear much easier to understand and react to. Voice over speakers could easily be drowned out by game noise. The headset itself worked well, producing a standard of sound expected from a high-end bluetooth headset though it struggled with some of the super-long instances we did (4-5 hour sessions).
 
if you go under amazon, bluetooth headsets and sort by bestselling you can get a decent idea.

It's what I did and worked out fine - I have no idea what model/brand I"m using, but it had something like thousands and thousands of positive reviews.
 
LOL...I actually just last night went a bought a bluetooth dongle so that I could use my Jawbone 2 in Left 4 Dead. Worked awesomely I gotta say.
 
Originally posted by: Elcs
Not sure it helps much but for Lord of the Rings Online, I used to use my 5.1 speaker system for in-game sounds and a Jawbone 2 (bluetooth headset designed more for Mobile Phones etc) for my voice work.

I found having the voice directly in my ear much easier to understand and react to. Voice over speakers could easily be drowned out by game noise. The headset itself worked well, producing a standard of sound expected from a high-end bluetooth headset though it struggled with some of the super-long instances we did (4-5 hour sessions).

How did you separate the in-game sound from voice communication? Or were they two separate programs?

I'm thinking in games like Left 4 Dead I would like to do this... but wouldn't ALL the game sounds come out of the bluetooth headset, and not just the voice communication?
 
Most likely just setup the voice stuff to use a different sound device. If you're using Vent or w/e, then you can set that to use a certain device and have the game just use the default sound device.

Not sure if that can be done within L4D, but there might be an option for it.
 
Originally posted by: Trevelyan
Originally posted by: Elcs
Not sure it helps much but for Lord of the Rings Online, I used to use my 5.1 speaker system for in-game sounds and a Jawbone 2 (bluetooth headset designed more for Mobile Phones etc) for my voice work.

I found having the voice directly in my ear much easier to understand and react to. Voice over speakers could easily be drowned out by game noise. The headset itself worked well, producing a standard of sound expected from a high-end bluetooth headset though it struggled with some of the super-long instances we did (4-5 hour sessions).

How did you separate the in-game sound from voice communication? Or were they two separate programs?

I'm thinking in games like Left 4 Dead I would like to do this... but wouldn't ALL the game sounds come out of the bluetooth headset, and not just the voice communication?

LoTRO offered this in its basic options. The Game Audio and Voice Audio were separately configurable from the Sound options inside the game.

Not sure if this is possible for other games. LoTRO was really my first voice use in-game.
 
people who don't use headsets ftl.

i mute those who like to echo all my sounds back at me in tf2 or l4d...

the worst is desk mic + speakers + no push to talk. those people should literally die in a fire.
 
Originally posted by: brblx
people who don't use headsets ftl.

i mute those who like to echo all my sounds back at me in tf2 or l4d...

the worst is desk mic + speakers + no push to talk. those people should literally die in a fire.

Bit extreme...

I have to say i get sick of wearing a headset from time to time and would rather just wear the mic and use speakers.
 
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