- Jan 24, 2004
- 9,306
- 4
- 81
Played this weekend. Was enjoyable at least. Couple bugs were annoying like zooming to far out of the map breaks the map. Seriously? Oh well, a quick add-on reload works. I do like how much of the game functions are "add-ons" that can be enabled or disabled. I also assume replaced?
There was a decent amount of voice acting even if it wasn't word for word or in all dialogs. Gameplay overall was fun though even if a bit confusing. For example the first time I got a quest with an activated quest item it took me awhile to figure out to use the default "T" key to actually use the quest item. Why did it take me so long? Because the pop-up tip/tutorial window on using quest items with the "T" key didn't show up until AFTER I had completed the quest. LOL!
I didn't get very far though. Only reached level 10. Less bugs that I saw at least then ESO in the same relative development phase.
My only real beef with the game was the massive FPS spikes and dips. I'm using a pretty beefy system and I'll bounce from 120fps to 20 fps. It was really jerky when first starting the game in the newbie areas as well. There is a ton of complaints about this on the net. There were also some tips/tricks to help combat this. I managed to implement most that smoothed out the fps problems I was mostly having. Although I would still get the occasional dip below 30 fps, it wasn't happening every 3 seconds as it was before.
The UI needs work badly. The text box popups sticking and refusing to go away or not showing up at the right time is kind of rampant. Also, it (the UI) crashes way too much (not generally game-breaking but annoying and unprofessional) and I think at least some of the frame rate drops are because of underlying UI issues (personal opinion). I've also heard some areas need to be optimized for performance still too and that's causing some issues.
From what I've gathered, the UI is HEAVILY replaceable, but that isn't an excuse to not have a polished basic one. Granted they still have time to fix it up and they seem to be working hard on polishing things running up to release. It also hasn't bothered me that much while actually playing just something that's obviously lacking right now.