Anyone build a XIM for PS3?

pontifex

Lifer
Dec 5, 2000
43,804
46
91
I ordered the components to build a XIM for my PS3. I got the USB toolstick yesterday and flashed it. The directions state that after flashing the toolstick, you click disconnect on the software and the lights should go out on the toolstick. the lights never went out until I unplugged it.

Also, I loaded up the XIM test software that shows the controller and when you move the mouse or press the keyboard, it shows the corresponding oaction on the controller. This worked great when the toolstick was not plugged in. When I plugged in the toolstick and loaded the program, it was like it was just hung. I couldn't do anything with it or even close it.

There's very little info on building these things. Most tutorials I have seen are for when you already have the unit built or you buy one pre-made.

I posted on the xim forums but got no answer.
 

pontifex

Lifer
Dec 5, 2000
43,804
46
91
Not sure if this is going to help, but this helped my friend when he built his for the 360
http://obsiv.spaces.live.com/blog/cns!948789BF56FAF394!282.entry

those were the directions I was following.

I just don't know if I have to have everything put together and hooked up for this thing to work right? I mean, the program works without the device plugged in, but as soon as its plugged in, it stops working.

I've searched tons of forums and posts about it but no one has an answer, and no one will answer my posts on other forums. I've seen other people mention the same issue, but they never got a response or got any useful responses either.

and now i see someone has a bunch of the things prebuilt for sale on Ebay. They had to wait until I bought everything to make my own and frustrate myself silly...
 

MrWizzard

Platinum Member
Mar 24, 2002
2,493
0
71
You did plug the XIM Devices in, in the correct order right? My XIM for my PS3 would hang sometimes if I did not.

1. Turn on computer and ps3.
2. Connect adapter to PS3
3. Connect XIM to adapter that was just connected to PS3.
4. Connect XIM to PC.

I usally do this EVERY time I start it up. Otherwise sometimes it does not work.

Yea there are a lot more on ebay now heh.
 

pontifex

Lifer
Dec 5, 2000
43,804
46
91
I got mine built and working. Just have to play with the settings to get everything to work the way I want it.

will I ever be able to get the movement lag down? like back and forth it seems to lag a bit.

also it sucks that the xim manager software doesn't have a way to display the ps3 controller and buttons in the config.
 
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Childs

Lifer
Jul 9, 2000
11,313
7
81
If you havent seen it yet you can get starter configs here, then just play with the settings a bit to get it feeling the way you want. Some games will just never feel right due to all the input acceleration implemented for get the controls usable with a controller, but its still arguably better than using thumbsticks.
 

Ban Bot

Senior member
Jun 1, 2010
796
1
76
will I ever be able to get the movement lag down? like back and forth it seems to lag a bit.

Depends what the lag is from. Some games have built in "weight" to movement so you are slow to begin moving and it takes a moment to stop and change directions. In these cases no, Xim products won't help. But if your issue is deadzone related (lag from the zone being too big so you begin moving the mouse but the movement doesn't exceed the deadzone size) or your translation exponent is incorrect this could also be an issue. Smoothing also tends to give a floaty/lag feeling.

I don't know if the Xim deadzoner works with the Xim1, but if so definately find the correct shape and size.

Btw, the Xim devices work much better on the 360. The few exclusive PS3 shooters don't necessarily play nice. KZ2 has laggy/weighty movements. R1 and R2 should be solid from what I hear though.
 

BD2003

Lifer
Oct 9, 1999
16,815
1
81
I hope they continue to work poorly. If they worked well, it'd be quite the unfair advantage in MP.
 

KMFJD

Lifer
Aug 11, 2005
32,617
52,010
136
Should have mine soon, can't wait to ditch the pos controller for fps games
 

pontifex

Lifer
Dec 5, 2000
43,804
46
91
I hope they continue to work poorly. If they worked well, it'd be quite the unfair advantage in MP.

I used it in RDR SP and it works damn nice with minimal tweaking. Just have to tweak it more or less for some games apparently.

why would it be an unfair advantage? I thought you console gamers were gods with gamepads? only makes it fair enough for us not used to it. It doesn't allow us to cheat, only allows us to do what you can do with a standard gamepad. I rarely play MP on my PS3 anyway, I just wanted this so I could enjoy my 3PS and FPS console games because I can barely play then otherwise.
 
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BD2003

Lifer
Oct 9, 1999
16,815
1
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BS. A mouse is a superior method of control for fps games. You can't do with a gamepad what you can with a mouse.

I wouldn't want to play against anyone using one, just as I wouldn't want to play with anyone using a turbo pad or an aimbot. Nor would I want to play baseball when the other team has corked bats, or is on performance enhancing drugs.

On a console, in a MP game, it's cheating IMO, plain and simple. It's subverting the standard controls. I hope they build native support for mouse/kb into the next consoles and segregate those gamers, but until then, I hope there's some way of detecting it and banning those players from playing with the rest of us.
 
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pontifex

Lifer
Dec 5, 2000
43,804
46
91
BS. A mouse is a superior method of control for fps games. You can't do with a gamepad what you can with a mouse.

I wouldn't want to play against anyone using one, just as I wouldn't want to play with anyone using a turbo pad or an aimbot. Nor would I want to play baseball when the other team has corked bats, or is on performance enhancing drugs.

On a console, in a MP game, it's cheating IMO, plain and simple. It's subverting the standard controls. I hope they build native support for mouse/kb into the next consoles and segregate those gamers, but until then, I hope there's some way of detecting it and banning those players from playing with the rest of us.

lmao
 

BD2003

Lifer
Oct 9, 1999
16,815
1
81
pontifex said:

If you're so self satisfied that you're convince it's not cheating, could you clue me in to the advantage that gamepad users have over mouse users? Because if it isn't completely superior, there has to be something better about the gamepad than the mouse. I can't think of any.
 

purbeast0

No Lifer
Sep 13, 2001
53,631
6,508
126
If you're so self satisfied that you're convince it's not cheating, could you clue me in to the advantage that gamepad users have over mouse users? Because if it isn't completely superior, there has to be something better about the gamepad than the mouse. I can't think of any.

i don't think it is cheating at all. if someone sucks with the analog and think they can do better with an adapter to use a mouse, good for them.

the game isn't programmed to work with a mouse and it won't be as accurate as playing it on a PC with a mouse.

do you think that people using joysticks in fighting games is cheating?
 

BD2003

Lifer
Oct 9, 1999
16,815
1
81
i don't think it is cheating at all. if someone sucks with the analog and think they can do better with an adapter to use a mouse, good for them.

the game isn't programmed to work with a mouse and it won't be as accurate as playing it on a PC with a mouse.

do you think that people using joysticks in fighting games is cheating?

That's a decent analogy, but I don't think it really holds. A joystick is much closer to a dpad than a mouse is to an analog stick. Both have 8 directions and a few buttons. I would have equally no issue with a different gamepad as I do with a fighting stick. If I was using a dpad I'd probably still prefer not to play against people with fighting sticks as they'd have an advantge, but it wouldn't be subversive. The joystick is still fundamentally the same input device as a gamepad.

I'm aware that the console mouse hacks don't work as well as native support would, and like I said, I hope it continues that way. I'm a longtime pc gamer, I know how much better that mouse is. Console gamers who think the gamepad is equal to the mouse are delusional, and console gamers using mouse hacks that think they're not cheating because "gamepads are just as good, but they're just not used to it", are equally delusional.

Obviously there's nothing that can be done to stop this, but no one using a mouse hack should ever feel any satisfaction from winning a multiplayer match. Call it whatever you want, but don't delude yourself - you're not playing fair.
 

purbeast0

No Lifer
Sep 13, 2001
53,631
6,508
126
eh i'd say it is pretty much the same thing. joystick gives you different advantages over a controller than a mouse does over a controller. regardless, you can be more precise with a joystick over a dpad.

you can press buttons much faster on a joystick with your fingers than on a controller with your thumbs. for instance to do some special moves you have to just repeatedly tap buttons. doing this with a joystick is much easier than a controller for the reason i stated above.

also, making 360 motions on a joystick is much easier on a joystick than it is on a controller, and can also be done faster on the joystick.

try doing guile or vega ultra combos on a dpad (charge downback, then go downforward, then downback, then upforward + all 3 kicks). it is virtually impossible to do on a dpad even for seasoned fighting veterans, especially with the shitty xbox360 dpad.

also, the actual buttons on the 360 are analog as well, and on joysticks they are digital. sometimes pressing the 360 buttons just SLIGHTLY in won't register, and you can do virtually the same motion the next time and it will register. on joysticks you do not have this issue - you press it, it registers.

so again, since you didn't answer my question, do you think using joysticks on a console for fighters is cheating?
 

BD2003

Lifer
Oct 9, 1999
16,815
1
81
I said I'd have no issue with it. It's not cheating to use a joystick. There's no question the joystick is better, but it's not a hack. It's the same control scheme in a different shape. Again, I'd prefer there was transparency and segregation, but it's not entirely subversive to the underlying game.

I believe the mouse to be fundamentally different and superior to the analog sticks. So much that it confers an unfair advantage. The joystick is better than the pad, but the mouse is in a class of it's own compared to the dual sticks. It's like bringing a motorcycle to the tour de france. "I can't pedal that fast so I need this" is not an acceptable excuse.

Realistically I don't think anyone should really be banned for using it, but if you're going to, just know you're not playing fair. Don't give yourself a pat on the back for winning an mp game...you didn't earn it.
 

Childs

Lifer
Jul 9, 2000
11,313
7
81
I hope they build native support for mouse/kb into the next consoles and segregate those gamers, but until then, I hope there's some way of detecting it and banning those players from playing with the rest of us.

UT3 on PS3 actually did this. And you could filter out mouse/controller players. Too bad no one has done it since.

And a XIM maybe cheating...probably cheating, but due to the nature of most multiplayer games it doesnt give you much of an advantage if any. You still get shot from who knows where. It still comes down to who sees who first. The Auto-Aim in RDR is more of a cheat IMO, cause with a XIM you still have to aim.
 

purbeast0

No Lifer
Sep 13, 2001
53,631
6,508
126
then i guess we'll have to agree to disagree.

any mouse you use on a console is, in the underlying issue, doing exactly what a joystick is doing - making it use the same control scheme in a different shape. the mouse movement is mapping to an analog stick movement, just as the joystick is mapping to a d-pad movement (or analog movement depending which mode you have it in)

hell my joystick i built actually has the guts of a first party 360 controller, which in reality, is what is giving the inputs to the console for these mouse adapters.
 

Childs

Lifer
Jul 9, 2000
11,313
7
81
Yeah, well it wont stop me from using my XIM, but deep down it feels a little shady. Heck, I would probably say thumbstick extensions are shady as well, but I'm thinking about it in the purest sense. A XIM does emulate a controller, but it allows you to tweak things that you can't do without a XIM. I dont use it much for multiplayer as the only MP game I used it with was MAG, so its pretty much a non issue for me. But if someone wanted to kick me from their game because I was using one, I would understand the reasoning.
 

BD2003

Lifer
Oct 9, 1999
16,815
1
81
then i guess we'll have to agree to disagree.

any mouse you use on a console is, in the underlying issue, doing exactly what a joystick is doing - making it use the same control scheme in a different shape. the mouse movement is mapping to an analog stick movement, just as the joystick is mapping to a d-pad movement (or analog movement depending which mode you have it in)

hell my joystick i built actually has the guts of a first party 360 controller, which in reality, is what is giving the inputs to the console for these mouse adapters.

The difference is that the joystick doesn't require elaborate mental tricks to justify that its the same as a controller.

Just like the last poster says...it feels shady. You can justify it using whatever analogies or mental gymanastics you want, but deep down, you know you're doing something iffy.
 

purbeast0

No Lifer
Sep 13, 2001
53,631
6,508
126
The difference is that the joystick doesn't require elaborate mental tricks to justify that its the same as a controller.

Just like the last poster says...it feels shady. You can justify it using whatever analogies or mental gymanastics you want, but deep down, you know you're doing something iffy.

well see i disagree with this too.

anyone can go out and buy an XIM if they want, just like anyone can go out and buy a joystick if they want.

does the mouse give you an advantage over using a controller? prlbably since like you said, you are used to mouse on PC.

but if you gave these console FPS gamers who had never played a PC FPS a mouse, i guarantee you they would be better with the pad unless they practiced with the mouse a lot. they won't automatically be better with a mouse than they are with the pad. it's not a magic solution.

it is the same thing w/the joysticks. kids who are just now getting into fighters and never even played in arcades will have a lot of trouble adapting to a joystick. i've seen plenty of posts on gamefaqs or srk about kids who have been using a joystick for over a month and still can't get the hang of it.

i'm pretty sure there are still some people who play with pads who can own people playing with a mouse (on consoles). it is just all about preference.

2 weeks ago there was a pad player in a major ssf4 tournament (one of the biggest tourneys in the country) who came in 3rd place, defeating professionals on the way.

either way, if you are just playing at home and not enterting tourneys w/specific rules, use whatever you are best with and most comfortable with.
 

pontifex

Lifer
Dec 5, 2000
43,804
46
91
I said I'd have no issue with it. It's not cheating to use a joystick. There's no question the joystick is better, but it's not a hack. It's the same control scheme in a different shape. Again, I'd prefer there was transparency and segregation, but it's not entirely subversive to the underlying game.

I believe the mouse to be fundamentally different and superior to the analog sticks. So much that it confers an unfair advantage. The joystick is better than the pad, but the mouse is in a class of it's own compared to the dual sticks. It's like bringing a motorcycle to the tour de france. "I can't pedal that fast so I need this" is not an acceptable excuse.

Realistically I don't think anyone should really be banned for using it, but if you're going to, just know you're not playing fair. Don't give yourself a pat on the back for winning an mp game...you didn't earn it.

the XIM is using the same control scheme in a different shape as well. The XIM is not some magical device that lets me do things you can't do with a controller. It emulates controller movement. I don't get auto-aim, i don't get turbo fire, etc.

what do you think of those FragFx or Fragnstein devices? Are they allowable? hell, those devices actually do add turbo fire so you can make a semi-auto gun into a full auto gun. now that's cheating imo.