Any reports yet on the 5870?

Nov 26, 2005
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Just holding off until the 5870 comes out. So, has anyone heard anything about it? except for those old reports i've been seeing...
 

cbn

Lifer
Mar 27, 2009
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There is a rumor it will be out in August with 40nm, 1200 shaders @ 900 Mhz. If this is true this ~2.1 TFLOP GPU will probanbly be relatively easy on Power Supplies.

However other people expect the 40nm ATI flagship to be more powerful than this.
 

Fox5

Diamond Member
Jan 31, 2005
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Originally posted by: Just learning
There is a rumor it will be out in August with 40nm, 1200 shaders @ 900 Mhz. If this is true this ~2.1 TFLOP GPU will probanbly be relatively easy on Power Supplies.

However other people expect the 40nm ATI flagship to be more powerful than this.

That's already a pretty big jump from the current gen, assuming no major architectural shifts. Especially for an under performing 40nm node.

I wanna see the ring-bus make a come-back, but I doubt it.
 

Kuzi

Senior member
Sep 16, 2007
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August seems very early for a high end chip because TSMC is having problems with their 40nm process right now, which the RV870 will be produced on.

I'm expecting it to have 1600 shaders, double the RV770.
 

cbn

Lifer
Mar 27, 2009
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Originally posted by: Kuzi
August seems very early for a high end chip because TSMC is having problems with their 40nm process right now, which the RV870 will be produced on.

I'm expecting it to have 1600 shaders, double the RV770.

If it has 1600 shaders It will probably use the same amount of electricity as a HD4890.
 

Kuzi

Senior member
Sep 16, 2007
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Originally posted by: Just learning
If it has 1600 shaders It will probably use the same amount of electricity as a HD4890.

It's hard to tell because it also depends on the frequency. As your post mentioned if the new card has 1200 shaders then the frequency can be ~ 900MHz, but with 1600 shaders it may only run at ~700MHz.
 

fpsdean

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Apr 21, 2008
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ATI said they would have the first DX11 cards out by the time Windows 7 is released, which means by 10/22 according to Microsoft's latest release date for Win7 (which actually looks promising -- it will be far stable than Vista upon release with superior performance - no doubt. But there's still some stability issues thats an OS breaker for me if they do not get fixed).

I have seen several places that have said the 5870s should arrive by September at the latest, and possibly August. Others have said July, although I HIGHLY doubt we will see them before very late August/September. Keep in mind, sources have been stating 12/2008 or 1/2009 not long after the 4000 series launched, and anyone with a half of a brain could tell you that's incorrect.
 

Jacen

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Feb 21, 2009
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Quarter 4, October at the earliest imho.

It should definitely be out before the GT300 and have a sizable time advantage.
 

LOUISSSSS

Diamond Member
Dec 5, 2005
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damn so i'm stuck w/ my 8800gt longer???

there are enough featers in the ati 5xxx series for me to hold off on getting the popular 4xxx series.
and i'm not going for nvidia this time, i dont like their attitude and how they like to keep rebadging cards when they should be making new ones and lying to customers.

i'll 99% hop on the 5xxx train once its out and WC that shit
 

z1ggy

Lifer
May 17, 2008
10,010
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Im in the same boat as u..I want a 4890 but if the 5870 is coming out in august I would like to hold off as well.
 

apoppin

Lifer
Mar 9, 2000
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alienbabeltech.com
Originally posted by: Fox5
Originally posted by: Just learning
There is a rumor it will be out in August with 40nm, 1200 shaders @ 900 Mhz. If this is true this ~2.1 TFLOP GPU will probanbly be relatively easy on Power Supplies.

However other people expect the 40nm ATI flagship to be more powerful than this.

That's already a pretty big jump from the current gen, assuming no major architectural shifts. Especially for an under performing 40nm node.

I wanna see the ring-bus make a come-back, but I doubt it.


Are you an Nvidia fan?; they want to see the ring bus make a comeback in ATi HW
[so they can laugh some more] :Q

5890 doesn't look at all impressive ..

. . . just like the 4000 series launch before it launched


*cough*

;)

edit:

4890 is cheap cheap cheap

i just picked up another one [a HIS from NewEgg] for $200 :p
- in many cases 4890 CrossFire is faster than 4870 Tri-Fire

and 4870-X2 + 4890 is faster than 4870-X2+ 4870 in CrossFire-X
rose.gif
 

alcoholbob

Diamond Member
May 24, 2005
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Even with 100% scaling, aka 50% more TFLOPs than the 4870, I doubt it's enough to keep up with Crysis Very High. If you look at the firingsquad review, it takes SLI 285 SSC's to average over 30fps at 19x12 (granted, with 4x AA and 16xAF). With the vanilla features only, I get around an average of 35-40 during combat scenes with the same setup.

But part of the problem with Crysis is that like Alan Wake, it's a streaming engine so your bottom end (minimum framerate) performance is handicapped by your hard disk (look at Anandtech's SSD article: Intel X25-M increased minimum framerates by 30% compared to a Velociraptor in Crysis).

So GPU is only part of the equation here. If you are trying to game off of a 7200RPM HDD, it doesn't matter how many TFLOPs you throw at it, Crysis is gonna hit lows in the 15 range when you are trying to maneuver in combat and hit an area transition.
 

apoppin

Lifer
Mar 9, 2000
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alienbabeltech.com
Originally posted by: gevorg
Will it nicely run Crysis maxed out at 1080p? :)

Why not?
[talking 19x12 - 4xAA/16xAF, very high]
4870-X2 comes close but will dip into the low 20s - occasionally choke; GTX295 is faster still

CrossFired Overclocked 4890s will play Crysis now; with occasional drops into the mid 20s probably
- playable imo for SP
rose.gif

 

imported_Shaq

Senior member
Sep 24, 2004
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Originally posted by: apoppin
Originally posted by: gevorg
Will it nicely run Crysis maxed out at 1080p? :)

Why not?
[talking 19x12 - 4xAA/16xAF, very high]
4870-X2 comes close but will dip into the low 20s - occasionally choke; GTX295 is faster still

CrossFired Overclocked 4890s will play Crysis now; with occasional drops into the mid 20s probably
- playable imo for SP
rose.gif

My setup runs in the upper 30's when rescuing hostage in the town (2nd lvl) in DX9 everything forced to very high through config files. It generally runs around 60 or so. This is at 1600x1200 no AA. 1920 makes it slow down about 20% more but looks really nice. :D Later snow levels may be lower though. I haven't gotten that far yet with my new rig.

In Warhead everything set to enthusiast at 1600 I start running out of memory with 32 bit Win 7. It occasionally crashes but still stays above 35 the whole time so far. I think SLI'd G300's will finally put Crysis in its place. lol
 

fpsdean

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Apr 21, 2008
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Originally posted by: Just learning
There is a rumor it will be out in August with 40nm, 1200 shaders @ 900 Mhz. If this is true this ~2.1 TFLOP GPU will probanbly be relatively easy on Power Supplies.

However other people expect the 40nm ATI flagship to be more powerful than this.

That's already a massive upgrade as it is, and it's projected to spank Nvidias followup, which will also arrive late. However, it will not be out for August.

ATI has said they wiill have DX11 GPUs coming out at the same time Windows 7 arrives. This will most likely not be the 5000 series, but will be the 4870s on a 40nm chip updated ever so minorly to support DX11.

We might see the 5870s this year, but not until December...
 

Sylvanas

Diamond Member
Jan 20, 2004
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Originally posted by: fpsdean
Originally posted by: Just learning
There is a rumor it will be out in August with 40nm, 1200 shaders @ 900 Mhz. If this is true this ~2.1 TFLOP GPU will probanbly be relatively easy on Power Supplies.

However other people expect the 40nm ATI flagship to be more powerful than this.

That's already a massive upgrade as it is, and it's projected to spank Nvidias followup, which will also arrive late. However, it will not be out for August.

ATI has said they wiill have DX11 GPUs coming out at the same time Windows 7 arrives. This will most likely not be the 5000 series, but will be the 4870s on a 40nm chip updated ever so minorly to support DX11.

We might see the 5870s this year, but not until December...

They're not going to release an 'update' of a R790 with DX11. When they release a DX11 product it will be the big thing 5870 and all, it doesn't make financial sense to do otherwise.
 

Kakkoii

Senior member
Jun 5, 2009
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Originally posted by: Jacen
Quarter 4, October at the earliest imho.

It should definitely be out before the GT300 and have a sizable time advantage.

And on what information do you base that assumption on?


ATI already having a working DX11 card enforces the rumor that it will release around the same time as Windows 7, if not the same time or a few days before so people can be ready. Plus it would be a stupid marketing choice to not launch around Windows 7's release.

Also there isn't really anything implying that it will be out before the GT300, only the fact that Nvidia didn't show their chip off at Computex. But that doesn't say much, since Nvidia hardly ever shows their new chips off during Computex.


But according to this news:
http://www.engadget.com/2009/0...-on-sale-october-22nd/

Windows 7 release on October 22nd, so yeah, the new cards will probably debut in October at the latest. That's more than enough time after already having a working card.
 

Kakkoii

Senior member
Jun 5, 2009
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Originally posted by: fpsdean
Originally posted by: Just learning
There is a rumor it will be out in August with 40nm, 1200 shaders @ 900 Mhz. If this is true this ~2.1 TFLOP GPU will probanbly be relatively easy on Power Supplies.

However other people expect the 40nm ATI flagship to be more powerful than this.

That's already a massive upgrade as it is, and it's projected to spank Nvidias followup, which will also arrive late. However, it will not be out for August.

ATI has said they wiill have DX11 GPUs coming out at the same time Windows 7 arrives. This will most likely not be the 5000 series, but will be the 4870s on a 40nm chip updated ever so minorly to support DX11.

We might see the 5870s this year, but not until December...

Projected to spank Nvidia's following? Projected by who? Because if you compare the 2 rumored specs, Nvidia's supposedly has a sh*t load of power, not to mention the switch from SIMD to MIMD which opens the GT300 to even more performance than it would be capable of with just SIMD.

Compare rumored specs:

5870:
http://brightsideofnews.com/ne...x2-specs-revealed.aspx

GT300:
http://brightsideofnews.com/ne...-revealed---its-a-cgpu!.aspx
http://brightsideofnews.com/ne...0-clocks-leak-out.aspx
http://brightsideofnews.com/ne...cated-controllers.aspx
 

Hauk

Platinum Member
Nov 22, 2001
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Originally posted by: Astrallite
Even with 100% scaling, aka 50% more TFLOPs than the 4870, I doubt it's enough to keep up with Crysis Very High. If you look at the firingsquad review, it takes SLI 285 SSC's to average over 30fps at 19x12 (granted, with 4x AA and 16xAF). With the vanilla features only, I get around an average of 35-40 during combat scenes with the same setup.

But part of the problem with Crysis is that like Alan Wake, it's a streaming engine so your bottom end (minimum framerate) performance is handicapped by your hard disk (look at Anandtech's SSD article: Intel X25-M increased minimum framerates by 30% compared to a Velociraptor in Crysis).
So GPU is only part of the equation here. If you are trying to game off of a 7200RPM HDD, it doesn't matter how many TFLOPs you throw at it, Crysis is gonna hit lows in the 15 range when you are trying to maneuver in combat and hit an area transition.

Good point.. and the only reason I upgraded to Vertex's; otherwise I'd have not have paid so much for storage.

 

gigahertz20

Golden Member
Apr 30, 2007
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Originally posted by: Hauk
Originally posted by: Astrallite
Even with 100% scaling, aka 50% more TFLOPs than the 4870, I doubt it's enough to keep up with Crysis Very High. If you look at the firingsquad review, it takes SLI 285 SSC's to average over 30fps at 19x12 (granted, with 4x AA and 16xAF). With the vanilla features only, I get around an average of 35-40 during combat scenes with the same setup.

But part of the problem with Crysis is that like Alan Wake, it's a streaming engine so your bottom end (minimum framerate) performance is handicapped by your hard disk (look at Anandtech's SSD article: Intel X25-M increased minimum framerates by 30% compared to a Velociraptor in Crysis).
So GPU is only part of the equation here. If you are trying to game off of a 7200RPM HDD, it doesn't matter how many TFLOPs you throw at it, Crysis is gonna hit lows in the 15 range when you are trying to maneuver in combat and hit an area transition.

Good point.. and the only reason I upgraded to Vertex's; otherwise I'd have not have paid so much for storage.


2 years from now, I wonder if we will have a video card that can run Crysis +60 FPS 1920X1200 with everything turned on, or will it be found out that Crysis is just poorly programmed and you can't get great FPS no matter what you use.

 

Kakkoii

Senior member
Jun 5, 2009
379
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Originally posted by: gigahertz20
Originally posted by: Hauk
Originally posted by: Astrallite
Even with 100% scaling, aka 50% more TFLOPs than the 4870, I doubt it's enough to keep up with Crysis Very High. If you look at the firingsquad review, it takes SLI 285 SSC's to average over 30fps at 19x12 (granted, with 4x AA and 16xAF). With the vanilla features only, I get around an average of 35-40 during combat scenes with the same setup.

But part of the problem with Crysis is that like Alan Wake, it's a streaming engine so your bottom end (minimum framerate) performance is handicapped by your hard disk (look at Anandtech's SSD article: Intel X25-M increased minimum framerates by 30% compared to a Velociraptor in Crysis).
So GPU is only part of the equation here. If you are trying to game off of a 7200RPM HDD, it doesn't matter how many TFLOPs you throw at it, Crysis is gonna hit lows in the 15 range when you are trying to maneuver in combat and hit an area transition.

Good point.. and the only reason I upgraded to Vertex's; otherwise I'd have not have paid so much for storage.


2 years from now, I wonder if we will have a video card that can run Crysis +60 FPS 1920X1200 with everything turned on, or will it be found out that Crysis is just poorly programmed and you can't get great FPS no matter what you use.

Max detail is easy to run already, it's just the maxing of AA and AF that takes a heavy toll. I have no doubt in 2 years we will have a GPU capable of that. Probably even a dual GPU card in the next gen cards coming out this year. Nvidia switching from SIMD to MIMD may help make AA/AF a lot easier also, but I'm no expert about that. Perhaps someone else who knows more about AA/AF can answer that.
 

Hauk

Platinum Member
Nov 22, 2001
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Originally posted by: gigahertz20
Originally posted by: Hauk
Originally posted by: Astrallite
Even with 100% scaling, aka 50% more TFLOPs than the 4870, I doubt it's enough to keep up with Crysis Very High. If you look at the firingsquad review, it takes SLI 285 SSC's to average over 30fps at 19x12 (granted, with 4x AA and 16xAF). With the vanilla features only, I get around an average of 35-40 during combat scenes with the same setup.

But part of the problem with Crysis is that like Alan Wake, it's a streaming engine so your bottom end (minimum framerate) performance is handicapped by your hard disk (look at Anandtech's SSD article: Intel X25-M increased minimum framerates by 30% compared to a Velociraptor in Crysis).
So GPU is only part of the equation here. If you are trying to game off of a 7200RPM HDD, it doesn't matter how many TFLOPs you throw at it, Crysis is gonna hit lows in the 15 range when you are trying to maneuver in combat and hit an area transition.

Good point.. and the only reason I upgraded to Vertex's; otherwise I'd have not have paid so much for storage.




2 years from now, I wonder if we will have a video card that can run Crysis +60 FPS 1920X1200 with everything turned on, or will it be found out that Crysis is just poorly programmed and you can't get great FPS no matter what you use.

Yea I shouldn't have had Crysis and "the only reason" in the same sentence. It certainly wasn't the only reason! Love it or hate it, Crysis has done what (I believe) it was intended to do; it's been a reason for the upgrade.

"Give them games and they will love you for it."

 

Fox5

Diamond Member
Jan 31, 2005
5,957
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Originally posted by: Hauk
Originally posted by: Astrallite
Even with 100% scaling, aka 50% more TFLOPs than the 4870, I doubt it's enough to keep up with Crysis Very High. If you look at the firingsquad review, it takes SLI 285 SSC's to average over 30fps at 19x12 (granted, with 4x AA and 16xAF). With the vanilla features only, I get around an average of 35-40 during combat scenes with the same setup.

But part of the problem with Crysis is that like Alan Wake, it's a streaming engine so your bottom end (minimum framerate) performance is handicapped by your hard disk (look at Anandtech's SSD article: Intel X25-M increased minimum framerates by 30% compared to a Velociraptor in Crysis).
So GPU is only part of the equation here. If you are trying to game off of a 7200RPM HDD, it doesn't matter how many TFLOPs you throw at it, Crysis is gonna hit lows in the 15 range when you are trying to maneuver in combat and hit an area transition.

Good point.. and the only reason I upgraded to Vertex's; otherwise I'd have not have paid so much for storage.

Why doesn't Crysis just cache all that to ram? Seriously Crysis, I have 8GB of ram, there's no reason to be hitting the hard disk so much.