- Nov 26, 2005
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Just holding off until the 5870 comes out. So, has anyone heard anything about it? except for those old reports i've been seeing...
Originally posted by: Just learning
There is a rumor it will be out in August with 40nm, 1200 shaders @ 900 Mhz. If this is true this ~2.1 TFLOP GPU will probanbly be relatively easy on Power Supplies.
However other people expect the 40nm ATI flagship to be more powerful than this.
Originally posted by: Kuzi
August seems very early for a high end chip because TSMC is having problems with their 40nm process right now, which the RV870 will be produced on.
I'm expecting it to have 1600 shaders, double the RV770.
Originally posted by: Just learning
If it has 1600 shaders It will probably use the same amount of electricity as a HD4890.
Originally posted by: Fox5
Originally posted by: Just learning
There is a rumor it will be out in August with 40nm, 1200 shaders @ 900 Mhz. If this is true this ~2.1 TFLOP GPU will probanbly be relatively easy on Power Supplies.
However other people expect the 40nm ATI flagship to be more powerful than this.
That's already a pretty big jump from the current gen, assuming no major architectural shifts. Especially for an under performing 40nm node.
I wanna see the ring-bus make a come-back, but I doubt it.
Originally posted by: gevorg
Will it nicely run Crysis maxed out at 1080p?![]()
Originally posted by: apoppin
Originally posted by: gevorg
Will it nicely run Crysis maxed out at 1080p?![]()
Why not?
[talking 19x12 - 4xAA/16xAF, very high]
4870-X2 comes close but will dip into the low 20s - occasionally choke; GTX295 is faster still
CrossFired Overclocked 4890s will play Crysis now; with occasional drops into the mid 20s probably
- playable imo for SP
![]()
Originally posted by: Just learning
There is a rumor it will be out in August with 40nm, 1200 shaders @ 900 Mhz. If this is true this ~2.1 TFLOP GPU will probanbly be relatively easy on Power Supplies.
However other people expect the 40nm ATI flagship to be more powerful than this.
Originally posted by: fpsdean
Originally posted by: Just learning
There is a rumor it will be out in August with 40nm, 1200 shaders @ 900 Mhz. If this is true this ~2.1 TFLOP GPU will probanbly be relatively easy on Power Supplies.
However other people expect the 40nm ATI flagship to be more powerful than this.
That's already a massive upgrade as it is, and it's projected to spank Nvidias followup, which will also arrive late. However, it will not be out for August.
ATI has said they wiill have DX11 GPUs coming out at the same time Windows 7 arrives. This will most likely not be the 5000 series, but will be the 4870s on a 40nm chip updated ever so minorly to support DX11.
We might see the 5870s this year, but not until December...
Originally posted by: Jacen
Quarter 4, October at the earliest imho.
It should definitely be out before the GT300 and have a sizable time advantage.
Originally posted by: fpsdean
Originally posted by: Just learning
There is a rumor it will be out in August with 40nm, 1200 shaders @ 900 Mhz. If this is true this ~2.1 TFLOP GPU will probanbly be relatively easy on Power Supplies.
However other people expect the 40nm ATI flagship to be more powerful than this.
That's already a massive upgrade as it is, and it's projected to spank Nvidias followup, which will also arrive late. However, it will not be out for August.
ATI has said they wiill have DX11 GPUs coming out at the same time Windows 7 arrives. This will most likely not be the 5000 series, but will be the 4870s on a 40nm chip updated ever so minorly to support DX11.
We might see the 5870s this year, but not until December...
Originally posted by: Astrallite
Even with 100% scaling, aka 50% more TFLOPs than the 4870, I doubt it's enough to keep up with Crysis Very High. If you look at the firingsquad review, it takes SLI 285 SSC's to average over 30fps at 19x12 (granted, with 4x AA and 16xAF). With the vanilla features only, I get around an average of 35-40 during combat scenes with the same setup.
But part of the problem with Crysis is that like Alan Wake, it's a streaming engine so your bottom end (minimum framerate) performance is handicapped by your hard disk (look at Anandtech's SSD article: Intel X25-M increased minimum framerates by 30% compared to a Velociraptor in Crysis).
So GPU is only part of the equation here. If you are trying to game off of a 7200RPM HDD, it doesn't matter how many TFLOPs you throw at it, Crysis is gonna hit lows in the 15 range when you are trying to maneuver in combat and hit an area transition.
Originally posted by: Hauk
Originally posted by: Astrallite
Even with 100% scaling, aka 50% more TFLOPs than the 4870, I doubt it's enough to keep up with Crysis Very High. If you look at the firingsquad review, it takes SLI 285 SSC's to average over 30fps at 19x12 (granted, with 4x AA and 16xAF). With the vanilla features only, I get around an average of 35-40 during combat scenes with the same setup.
But part of the problem with Crysis is that like Alan Wake, it's a streaming engine so your bottom end (minimum framerate) performance is handicapped by your hard disk (look at Anandtech's SSD article: Intel X25-M increased minimum framerates by 30% compared to a Velociraptor in Crysis).
So GPU is only part of the equation here. If you are trying to game off of a 7200RPM HDD, it doesn't matter how many TFLOPs you throw at it, Crysis is gonna hit lows in the 15 range when you are trying to maneuver in combat and hit an area transition.
Good point.. and the only reason I upgraded to Vertex's; otherwise I'd have not have paid so much for storage.
Originally posted by: gigahertz20
Originally posted by: Hauk
Originally posted by: Astrallite
Even with 100% scaling, aka 50% more TFLOPs than the 4870, I doubt it's enough to keep up with Crysis Very High. If you look at the firingsquad review, it takes SLI 285 SSC's to average over 30fps at 19x12 (granted, with 4x AA and 16xAF). With the vanilla features only, I get around an average of 35-40 during combat scenes with the same setup.
But part of the problem with Crysis is that like Alan Wake, it's a streaming engine so your bottom end (minimum framerate) performance is handicapped by your hard disk (look at Anandtech's SSD article: Intel X25-M increased minimum framerates by 30% compared to a Velociraptor in Crysis).
So GPU is only part of the equation here. If you are trying to game off of a 7200RPM HDD, it doesn't matter how many TFLOPs you throw at it, Crysis is gonna hit lows in the 15 range when you are trying to maneuver in combat and hit an area transition.
Good point.. and the only reason I upgraded to Vertex's; otherwise I'd have not have paid so much for storage.
2 years from now, I wonder if we will have a video card that can run Crysis +60 FPS 1920X1200 with everything turned on, or will it be found out that Crysis is just poorly programmed and you can't get great FPS no matter what you use.
Originally posted by: gigahertz20
Originally posted by: Hauk
Originally posted by: Astrallite
Even with 100% scaling, aka 50% more TFLOPs than the 4870, I doubt it's enough to keep up with Crysis Very High. If you look at the firingsquad review, it takes SLI 285 SSC's to average over 30fps at 19x12 (granted, with 4x AA and 16xAF). With the vanilla features only, I get around an average of 35-40 during combat scenes with the same setup.
But part of the problem with Crysis is that like Alan Wake, it's a streaming engine so your bottom end (minimum framerate) performance is handicapped by your hard disk (look at Anandtech's SSD article: Intel X25-M increased minimum framerates by 30% compared to a Velociraptor in Crysis).
So GPU is only part of the equation here. If you are trying to game off of a 7200RPM HDD, it doesn't matter how many TFLOPs you throw at it, Crysis is gonna hit lows in the 15 range when you are trying to maneuver in combat and hit an area transition.
Good point.. and the only reason I upgraded to Vertex's; otherwise I'd have not have paid so much for storage.
2 years from now, I wonder if we will have a video card that can run Crysis +60 FPS 1920X1200 with everything turned on, or will it be found out that Crysis is just poorly programmed and you can't get great FPS no matter what you use.
Originally posted by: Hauk
Originally posted by: Astrallite
Even with 100% scaling, aka 50% more TFLOPs than the 4870, I doubt it's enough to keep up with Crysis Very High. If you look at the firingsquad review, it takes SLI 285 SSC's to average over 30fps at 19x12 (granted, with 4x AA and 16xAF). With the vanilla features only, I get around an average of 35-40 during combat scenes with the same setup.
But part of the problem with Crysis is that like Alan Wake, it's a streaming engine so your bottom end (minimum framerate) performance is handicapped by your hard disk (look at Anandtech's SSD article: Intel X25-M increased minimum framerates by 30% compared to a Velociraptor in Crysis).
So GPU is only part of the equation here. If you are trying to game off of a 7200RPM HDD, it doesn't matter how many TFLOPs you throw at it, Crysis is gonna hit lows in the 15 range when you are trying to maneuver in combat and hit an area transition.
Good point.. and the only reason I upgraded to Vertex's; otherwise I'd have not have paid so much for storage.