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Another WoW discussion thread?

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Originally posted by: Concillian
Originally posted by: Malladine
I'm concerned about bloodthirst though. I haven't taken it yet at all, but 30 rage cost seems awfully high. Do you have it? Do you use it?

OKOK i'll try to squeeze 5 pts into flurry!

Do not "try to squeeze 5 pts into flurry"
ok 🙂
Thanks for the write up Concillian, very good info. Unfortunately I just respecced to get impale! Oh well, i'll respec again at 60 or something.

And I didn't know that about Anger Management, it does sound nice!

I have the damage tracker from CTMod installed seperately and it does show my default attacks account for around 55-59% of my total damage. HS is 20-25% and the rest is cleave, execute etc, obviously.

Do you use scrolling combat text?

Originally posted by: Sunner
Note that I made it with end game raiding in mind, though the Imp Intercept is just a little something I couldn't stay away from, it's damn near useless in end game raiding, and those points should be spent on Imp BS for a little extra DPS
Very useful in PvP, though I can see your point.

And yeah, I'm enjoying +120% damage on my cleaves 🙂

Thanks Sunner

Originally posted by: Xboxist
It provides the burst critting needed to be successful in PvP. Blasts of damage that come out of nowhere that makes it very hard for your opponent to recover from. When you dual-wield in PvP, there's a nice steady stream of moderate damage. Makes for great consistency, but is also predictable from an opponent's point of view. "Ok, in another 4 seconds I probably need to heal myself..."
Well, I can see 2h are better for burst damage just because they do so much more damage. However, even with my current pathetic 15% crit, I crit enough, even though it's between 150-400 damage on average, to surprise my opponents sometimes. A crit is a crit is a crit, afterall 😀

If I can hit more than twice as often, i'm criting more than twice as often. Half as hard, but they're still unpredictable.

grats on that weapon :Q
 
Just remember that +hit is extremely important for a DW warr.
Lots of people stack up on assloads of crit and forget about the 24% misschance.
I've got +14% hit and around 26% crit with my gear, that supplies a more than ample stream of rage.

In all honesty, I favour 2h MS for lvling, simply because good gear is so easy to come by with builds like that(WW axe at lvl 30 if you can get someone to help you, noobstick at lvl 51, DoW in ZG, etc).
I went dual wield as my guild was about halfway through MC, and it wasn't too impressive back then, too little good AP and +hit gear.
When we moved through BWL though, it started to shine, good 1h weapons combined with good +hit gear.
With only MC gear I was happy to break a sustained 200 DPS or thereabouts, highest sustained I've recorded as of late vs roughly equal lvl mobs is around 680 DPS, killing demons in Winterspring for about an hour looking for an Eye of Shadow.
 
Oh, by the way... I had a great dual-wield/Fury build for grinding at level 60 (like for mount money, or Silithus rep, or whatever).

It's based around Bloodthirst, Demon Forged Breastplate, Blood Craze, dual Lifestealing enchants and the Heroism Dark Moon trinket (all things that regen health).

So fun! I mean, I never ever had to stop to eat anything. There was always a nice stream of life-gain coming in. I would run from mob to mob in Scarlet Monastery (groups of 3 or more each time) and just never have to stop. In Silithus it was great even against the level 60 twilight mobs -- which is where Blood Craze becomes nice, because SM mobs don't crit me all that often.

 
sounds like what i've got going on my warrior, he's got eskhanders MH, and the Dal'rends OH (got the MH too, but the purples replace it) crusader on both, bloodthirst, and with the 4/8 heroism (.5 set) and the heroism darkmoon card.. i know what your talking 'bout.. its INSANE the healing/dps you can do..

btw, the proc ALONE on eskhanders is worth it for a fury warrior, period... its that godly when it goes off, things just die.
 
Originally posted by: RBachman
Originally posted by: Malladine
RBachman: They just nerfed warriors a few months back didn't they? Specifically enrage right?
They're still outdamaging rogues. When Blizzard nerfs, they tend to continue nerfing until a class is completely ruined, then they review it and make it more powerful, it's like a cycle... Anyway, I'm not trying to rain on your parade or anything, I'm glad you're having fun and such. Just throwing that out there about warriors.

In DPS gear, warriors are useless without a pocket priest in battlegrounds. If you mean raiding, all I have to say is feint.
 
Originally posted by: TheNoblePlatypus
Originally posted by: RBachman
Originally posted by: Malladine
RBachman: They just nerfed warriors a few months back didn't they? Specifically enrage right?
They're still outdamaging rogues. When Blizzard nerfs, they tend to continue nerfing until a class is completely ruined, then they review it and make it more powerful, it's like a cycle... Anyway, I'm not trying to rain on your parade or anything, I'm glad you're having fun and such. Just throwing that out there about warriors.

In DPS gear, warriors are useless without a pocket priest in battlegrounds. If you mean raiding, all I have to say is feint.

The aggro concern isn't nearly what people make it out to be. Horde dps classes don't have the benefit of -30% threat which alliance ones do, and they make out alright... everyone learns to toe the fine line. Then you have itemization which affirms Blizzard feels it's fine for other classes to thoroughly negate rogues' role, like the Fankriss trinket... regardless, I needed to play less WoW anyway so I've shelved my rogue in favor of my shaman. While our review is a spectacle of hilarity, we at least have a role in end-game raiding.
 
I'm always amazed at the amount of crying that goes on about WoW and the changes made to characters.

Warriors are 200% better now than they were when the game started, and DPS warriors are dishing out as much dps as any class is in end-game raids if you discount AOE damage. Our guild farms MC, ZG, and all but Nefarion in BWL, and our top 4 dps are 2 warriors and 2 rogues, with a mage at #5 - same 5 pretty much every time.

I play a druid as my main, but I have an alt of every horde race - no pally garbage for me!
 
Originally posted by: NeoV
I'm always amazed at the amount of crying that goes on about WoW and the changes made to characters.

Warriors are 200% better now than they were when the game started, and DPS warriors are dishing out as much dps as any class is in end-game raids if you discount AOE damage. Our guild farms MC, ZG, and all but Nefarion in BWL, and our top 4 dps are 2 warriors and 2 rogues, with a mage at #5 - same 5 pretty much every time.

I play a druid as my main, but I have an alt of every horde race - no pally garbage for me!

Warriors are 200% better, but are about 20% worse then they were when they were even more imba 😉 You gotta remember that a good number of the WoW player base wants their class to be the end-all-be-all.

I played a Priest and Hunter, both 60, both have been in high end raids. I have been inactive for a bit over a month and a half, and have expirience in AQ through Twin Emps.


and RBachman, horde classes have shamans with that -awesome- super duper.. crazy useful... totem... thing.. *cries* bah, who am i kidding 🙁 It's nothing compared to BoS and JoW.
 
Originally posted by: oogabooga
Originally posted by: NeoV
I'm always amazed at the amount of crying that goes on about WoW and the changes made to characters.

Warriors are 200% better now than they were when the game started, and DPS warriors are dishing out as much dps as any class is in end-game raids if you discount AOE damage. Our guild farms MC, ZG, and all but Nefarion in BWL, and our top 4 dps are 2 warriors and 2 rogues, with a mage at #5 - same 5 pretty much every time.

I play a druid as my main, but I have an alt of every horde race - no pally garbage for me!

Warriors are 200% better, but are about 20% worse then they were when they were even more imba 😉 You gotta remember that a good number of the WoW player base wants their class to be the end-all-be-all.

I played a Priest and Hunter, both 60, both have been in high end raids. I have been inactive for a bit over a month and a half, and have expirience in AQ through Twin Emps.


and RBachman, horde classes have shamans with that -awesome- super duper.. crazy useful... totem... thing.. *cries* bah, who am i kidding 🙁 It's nothing compared to BoS and JoW.

The thing with tranquil air is that it's an air totem... if it were tranquil fire, the horde's PvE problems would be solved. But that would be too easy, I guess... in Blizzard's mad, crack-fueled haste to build raid instances faster than even uberguilds can complete them, even simple solutions to huge problems are considered a waste of time.

Agreed about players though, every time I see a warrior or warlock wanting to be more powerful I'm not sure whether to laugh or cry.
 
Originally posted by: NeoV
I'm always amazed at the amount of crying that goes on about WoW and the changes made to characters.

Warriors are 200% better now than they were when the game started, and DPS warriors are dishing out as much dps as any class is in end-game raids if you discount AOE damage. Our guild farms MC, ZG, and all but Nefarion in BWL, and our top 4 dps are 2 warriors and 2 rogues, with a mage at #5 - same 5 pretty much every time.

I play a druid as my main, but I have an alt of every horde race - no pally garbage for me!

Problem is, warrs are overpowered in PvE(yeah, they are, we can DPS like there's no tomorrow and switch gear to tank just about anything).
But in 1vs1 PvP, warrs are by a huge margin the most pathetic class around.

Blizzard doesn't seem to understand this though, kinda like the shammys.
Lots and lots of people have said shammys are fine, maybe even slightly overpowered in PvP, but vastly inferior to Lamadins in PvE, so what do the powers that be come up with? a patch with numerous PvP buffs, and virtually nothing on the PvE side.
Brilliant!
 
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