- Apr 23, 2004
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UPDATE2:
I did some testing with PS2. The Dell monitor has a composite input. I don't have S-video cable for PS2 so...
It seems that I artifacts are not present with PS2, so I guess it's either the video card that I am using, or it's the DVI chip in the monitor.
Then I tried lowering resolutions and colour on the monitor, tried analogue connection, problem still on. So I think the problem is more likely my video card. I hope that's the case.
The monitor is too bright! As others mentioned. Even when brightness control are turned down to 0. At night I'd need a sunglass. The solution I found is to manually set the brightness setting in your graphic card driver, works quite well. Lower it till white light doesn't "hurt" anymore.
UPDATE:
Did some further testing on UT2004
There's a problem is that when I rotate my character round, a vertical ege of a building would move like stripes with sections moving faster and sections slower producing jaggies of around 2cm. It's sort of weird. Maybe it's the monitor, maybe it's the graphic card.
On the monitor test software, there's a test showing squares moving across the screen. The problem is also evident. The fastest moving squares (800pixels/s) is even flashing across the screen. I wonder what this mean
From what I recalled it's not called "ghosting" is it? Ghosting should mean a burn shadow of trail of objects few frams behind like motion blur.
Here's a video I just taken
Sorry about the video quality. The "ghosts" of the squares are just the video compressiobn problem, nothing to do with the monitor. However when the sqare move across, visible artifacts is produced (jaggy edges)
I wonder if this is the refresh rate or my video card. I don't seem to hear this problem from anyone. May be this is not the monitor's problem
The refresh rate is at 60Hz. I'd dig out my old monitor to test
Original post:
Nice! My next computer is 30% done
Still waiting to build my main PC parts this summer when I fly to Hong Kong
I used the software MonitorTest 2.2 to torture my monitor.
Although the revision seems to be A01...
Not a single dead pixel - Originally I noticed some decoloured dots. It came out it was a particle of dust after all, phew)
No blacklight bleeding
No ghosting on Unreal (Actually I am not sure
Say which games support wideaspect?
Now I need to find a DVD for movie playback test!
P.S. Behind the Dell monitor was my 4 years old old Philips 150X LCD Monitor, which is still pretty top notch IQ. Don't miond the blue light on top, it's my PS2 Eyetoy web cam
