Another happy 2005FPW owner [UPDATED2]

MobiusPizza

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Apr 23, 2004
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UPDATE2:

I did some testing with PS2. The Dell monitor has a composite input. I don't have S-video cable for PS2 so...

It seems that I artifacts are not present with PS2, so I guess it's either the video card that I am using, or it's the DVI chip in the monitor.

Then I tried lowering resolutions and colour on the monitor, tried analogue connection, problem still on. So I think the problem is more likely my video card. I hope that's the case.


The monitor is too bright! As others mentioned. Even when brightness control are turned down to 0. At night I'd need a sunglass. The solution I found is to manually set the brightness setting in your graphic card driver, works quite well. Lower it till white light doesn't "hurt" anymore.



UPDATE:

Did some further testing on UT2004

There's a problem is that when I rotate my character round, a vertical ege of a building would move like stripes with sections moving faster and sections slower producing jaggies of around 2cm. It's sort of weird. Maybe it's the monitor, maybe it's the graphic card.

On the monitor test software, there's a test showing squares moving across the screen. The problem is also evident. The fastest moving squares (800pixels/s) is even flashing across the screen. I wonder what this mean

From what I recalled it's not called "ghosting" is it? Ghosting should mean a burn shadow of trail of objects few frams behind like motion blur.


Here's a video I just taken

Sorry about the video quality. The "ghosts" of the squares are just the video compressiobn problem, nothing to do with the monitor. However when the sqare move across, visible artifacts is produced (jaggy edges)

I wonder if this is the refresh rate or my video card. I don't seem to hear this problem from anyone. May be this is not the monitor's problem

The refresh rate is at 60Hz. I'd dig out my old monitor to test


Original post:




Nice! My next computer is 30% done
Still waiting to build my main PC parts this summer when I fly to Hong Kong :)



I used the software MonitorTest 2.2 to torture my monitor.
Although the revision seems to be A01...

Not a single dead pixel - Originally I noticed some decoloured dots. It came out it was a particle of dust after all, phew)

No blacklight bleeding

No ghosting on Unreal (Actually I am not sure :p My GeForce 2 Ultra seem not to able to handle the 1680*1050 very well, so I paid more attention to lags than ghosts :D) I'd conduct more tests later...
Say which games support wideaspect?

Now I need to find a DVD for movie playback test!

P.S. Behind the Dell monitor was my 4 years old old Philips 150X LCD Monitor, which is still pretty top notch IQ. Don't miond the blue light on top, it's my PS2 Eyetoy web cam
 

MobiusPizza

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Apr 23, 2004
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Weird. I clicked new topic in "Video" forum and the thread jumped to here

Thanks everyone. Now gotta try watching a movie
 

Newfie

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Jun 15, 2005
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I would like to see that moniter in action. Its a great price for the size too, gotta love dell moniters =D
 

SLCentral

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Feb 13, 2003
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It's so small compared to mine :p. Just playing, the 2005FPW is a kick-ass monitor that I use on a weekly basis, congrats :thumbsup:
 

MobiusPizza

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Apr 23, 2004
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At USD$700 I would annihilate Dell if they send me a defective one.
Seems like Dell know of their situation :p

I know it can be have around $450 or even $400 even earlier in US. But I am in UK so...
Apparently the $700 price tag has already included 30% off .-.
 

MobiusPizza

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Apr 23, 2004
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I just played around with UT2004 more.
My GeForce 2 Ultra seems to be doing pretty well
It seems that it is not my Graphica card which is the bottleneck, it's the CPU. With 4 bots, even setting graphics to maximum quality, yes! no joke, produces no lags. Can't believe it at 1680*1050 resolution

However, there's a problem is that when I rotate my character round, a vertical ege of a building would move like stripes with sections moving faster and sections slower producing jaggies of around 2cm. It's sort of weird. Maybe it's the monitor, maybe it's the graphic card.

On the monitor test software, there's a test showing squares moving across the screen. The problem is also evident. The fastest moving squares (800pixels/s) is even flashing across the screen. I wonder what this mean

From what I recalled it's not called "ghosting" is it? Ghosting should mean a burn shadow of trail of objects few frams behind like motion blur.
 

MobiusPizza

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Apr 23, 2004
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Apprently the artifacts is visible on movies as well... Shall I try analogue singnal and decrease resolution?
 

albumleaf

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Jan 27, 2005
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Originally posted by: AnnihilatorX
I just played around with UT2004 more.
My GeForce 2 Ultra seems to be doing pretty well
It seems that it is not my Graphica card which is the bottleneck, it's the CPU. With 4 bots, even setting graphics to maximum quality, yes! no joke, produces no lags. Can't believe it at 1680*1050 resolution

However, there's a problem is that when I rotate my character round, a vertical ege of a building would move like stripes with sections moving faster and sections slower producing jaggies of around 2cm. It's sort of weird. Maybe it's the monitor, maybe it's the graphic card.

On the monitor test software, there's a test showing squares moving across the screen. The problem is also evident. The fastest moving squares (800pixels/s) is even flashing across the screen. I wonder what this mean

From what I recalled it's not called "ghosting" is it? Ghosting should mean a burn shadow of trail of objects few frams behind like motion blur.

You're kidding me right? Your Geforce 2 Ultra is running UT2004 fine when my mx-440 chugs like no other at 1024x768 without everything maxed out? Go switch out your graphics card for something well, modern and see how that goes.
 

MobiusPizza

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Apr 23, 2004
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Originally posted by: albumleaf
Originally posted by: AnnihilatorX
I just played around with UT2004 more.
My GeForce 2 Ultra seems to be doing pretty well
It seems that it is not my Graphica card which is the bottleneck, it's the CPU. With 4 bots, even setting graphics to maximum quality, yes! no joke, produces no lags. Can't believe it at 1680*1050 resolution

However, there's a problem is that when I rotate my character round, a vertical ege of a building would move like stripes with sections moving faster and sections slower producing jaggies of around 2cm. It's sort of weird. Maybe it's the monitor, maybe it's the graphic card.

On the monitor test software, there's a test showing squares moving across the screen. The problem is also evident. The fastest moving squares (800pixels/s) is even flashing across the screen. I wonder what this mean

From what I recalled it's not called "ghosting" is it? Ghosting should mean a burn shadow of trail of objects few frams behind like motion blur.

You're kidding me right? Your Geforce 2 Ultra is running UT2004 fine when my mx-440 chugs like no other at 1024x768 without everything maxed out? Go switch out your graphics card for something well, modern and see how that goes.

No I am not kidding you. Really no lags. I tried many scenarios. Without much bots it doesn't lag at all. Onslaught where battle is fierce with loads of action is when it lags a bit
And honestly GeForce 2 Ultra is more powerful than the GeForce 4 MX class. It's the king performer in GeForce 2 series afterall


And in your case I think it's the CPU as well.
anyway as you read my topic, I am buying PC parts this summer
 

ericlala

Senior member
Apr 18, 2005
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if you are buying pc parts in HK and bring them back, custom might screw you over. also, the parts are almost the same price so there are no advantage unless i have mistooken that you are going on vacation in hk
 

aatf510

Golden Member
Nov 13, 2004
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Originally posted by: albumleaf
You're kidding me right? Your Geforce 2 Ultra is running UT2004 fine when my mx-440 chugs like no other at 1024x768 without everything maxed out? Go switch out your graphics card for something well, modern and see how that goes.

GF2 Ultra is definately much faster than GF4-MX
because GF4-MX is actually a rebranded GF2-MX.
 

MobiusPizza

Platinum Member
Apr 23, 2004
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Originally posted by: ericlala
if you are buying pc parts in HK and bring them back, custom might screw you over. also, the parts are almost the same price so there are no advantage unless i have mistooken that you are going on vacation in hk


I am going on a vacation in HK (It's my home city!)
I am from UK not USA. If I am from USA I wouldn't have to fly to HK where hardware is even more expensive. To people from UK, hardware prices from HK is on average 20% cheaper
 

MobiusPizza

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Apr 23, 2004
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Originally posted by: veloc1ty
any update...im curious.

I did some testing with PS2. The Dell monitor has a composite input. I don't have S-video cable for PS2 so...

It seems that I artifacts are not present with PS2, so I guess it's either the video card that I am using, or it's the DVI chip in the monitor.

Then I tried lowering resolutions and colour on the monitor, tried analogue connection, problem still on. So I think the problem is more likely my video card. I hope that's the case.


The monitor is too bright! As others mentioned. Even when brightness control are turned down to 0. At night I'd need a sunglass. The solution I found is to manually set the brightness setting in your graphic card driver, works quite well. Lower it till white light doesn't "hurt" anymore.