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Anno 2070

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Heard so many good things about Anno 1404 but never played it.

Now this one is out and look really cool. What genre is this, a City builder or more like the Civ series?

City builder. There's a bunch of islands on a map and each supports different crops. There are other resources to mine/gather. You have to build up a production line of various resources to build support structures and items that your populace needs to "level up".
 
Heard so many good things about Anno 1404 but never played it.

Now this one is out and look really cool. What genre is this, a City builder or more like the Civ series?

Its real time so its more like a city builder but with combat thrown in as well. Its a good series, im gonna play this when they ditch the activation limit.

I remember playing anno 1701 with some friends, it was hillarious i cut off my friends island colony supplying his main island with tobacco and booze and his own people burnt his main island to the ground rioting due to a lack of... tobacco and booze 😀 This was great because i hadnt figured out how to build/land troops and naturally my more experienced friend wouldn't tell me.
 
I'm REALLY trying to love this like I LOVED all the previous Anno games. I think my slow warming up to it thus far stems from it being futuristic. There was something "comfortable" and familiar with the old Annos as they were... I dunno... "normal" things. Coal, Salt, Copper, Stone, wheat, barley etc etc. Simple, "known" structures etc etc.

I'm not saying this one is BAD. I'm just saying since the setting is so different it is... well... different than the others. Game play and everything is still as great as ever. I'm just not sold (yet) on the setting.
 
I'm REALLY trying to love this like I LOVED all the previous Anno games. I think my slow warming up to it thus far stems from it being futuristic. There was something "comfortable" and familiar with the old Annos as they were... I dunno... "normal" things. Coal, Salt, Copper, Stone, wheat, barley etc etc. Simple, "known" structures etc etc.

I'm not saying this one is BAD. I'm just saying since the setting is so different it is... well... different than the others. Game play and everything is still as great as ever. I'm just not sold (yet) on the setting.

I thought the same when I played the demo. However after buying the game and playing the first few missions it grew on me and I came to love it just as much as the previous Anno games.
 
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Would this game be good for a parent who plays way too many facebook games? Not too complicated? I would like to get my mom playing something more quality than cityville/adventureworld/castleville and all that junk.
 
Would this game be good for a parent who plays way too many facebook games? Not too complicated? I would like to get my mom playing something more quality than cityville/adventureworld/castleville and all that junk.

Probably too complicated.
 
I thought the same when I played the demo. However after buying the game and playing the first few missions it grew on me and I came to love it just as much as the previous Anno games.

Yeah. I've gone a bit deeper now and it is growing on me quick.

Things I hate:
1) Why is everything "foggy"? There's like a fine white/grey filter on everything. Drive me nuts.
2) why can't I zoom WAY out like previous Annos? I want to see the WHOLE map/earth.
 
Yeah. I've gone a bit deeper now and it is growing on me quick.

Things I hate:
1) Why is everything "foggy"? There's like a fine white/grey filter on everything. Drive me nuts.
2) why can't I zoom WAY out like previous Annos? I want to see the WHOLE map/earth.

Could you do that in 1404? I don't remember.
 
Does anybody know if the islands are randomly generated this time around? After playing 1404 for a while I noticed that the islands all started to look the same, and there were only a few maps for each scenario.
 
What is the RTS of this like? Is there an ability to wage conflict if needed using troops and vehicles?

From my understanding conflict is a very small focus of the game. I think you can have combat on the water and also in the air, but as far as I know, in this version, there are no land troops.
 
Well I just finished the first chapter of the campaign. I really liked 1404 and got fairly good at it, but I was still a little overwhelmed at the beginning of the campaign here. Right off the bat there are 2 or 3 people trying to talk to you at the same time, all kinds of data logs being unlocked. It's just a huge barrage of information right at the beginning of the campaign.

I could also do without the huge BOOM every time you go underwater. It scared the shit out of me the first time. Water in video games already creeps me out, I don't need them making it worse.
 
Well I just finished the first chapter of the campaign. I really liked 1404 and got fairly good at it, but I was still a little overwhelmed at the beginning of the campaign here. Right off the bat there are 2 or 3 people trying to talk to you at the same time, all kinds of data logs being unlocked. It's just a huge barrage of information right at the beginning of the campaign.

I could also do without the huge BOOM every time you go underwater. It scared the shit out of me the first time. Water in video games already creeps me out, I don't need them making it worse.

LOL, the visual of you being creeped out by digital water makes me giggle.
 
So just wondering, is this as addicting as SimCity was back in the days?

I remember spending 2 days without noticing what time it was just playing SimCity 4, haha.
 
I like it and it is definitely somewhat like a futuristic simcity. There is a multitude of ways to approach things in the campaigns and the sandbox mode allows you to play it like simcity.

The only downside is the damned DRM. Damn you ubisoft.
 
I've been pretty addicted the last couple of days. I played the first half of the campaign but didn't like how it was done (go here, go there, bring me this, etc.). I'm playing the easiest scenario right now and playing as the Ecos and I'm finding they play a lot like Anno 1404, which is a good thing.

I'm at the point now though where I can start immigrating techs and I'm not really sure how to approach them because I quit the campaign right as they were showing me. I'm not sure if I should settle them in my main city or on a separate island. I imagine if I kept them on my main island I would need to determine how much land space I needed for a fully function tech society so I don't leave them with too little space, but I have no idea how much that would be. I should probably just do whatever and learn from my mistakes, and then start a continuous game with the intention of playing it to the "end".
 
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