RussianSensation
Elite Member
- Sep 5, 2003
- 19,458
- 765
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Truth! Having a GPU sitting there unused when you've paid $$ for it sucks. Period.
Why are they unused then? Since April 12th, my 3 Hawaii chips have mined $494 USD as of 4:01pm May 20th. By the time GTX1070 drops June 10th, that will grow to ~$700 USD. How many hours a day do NV GPUs game? 3-5 hours, wasted for the other 19-21 hours per day? If you want to talk about unused hardware collecting dust....modern ASICs are General Purpose so why should be use them only for games in 2016? Imagine, imagine a world where a GPU plays games and does something else too. 6x Polaris 10 GPUs will generate $480 USD a month for only $400 higher price than GTX1080 SLI. Now how much is that by the time Big Pascal drops? Just saying.
Fury Air, I said. And it is 50%+ faster at 1080p and very close to that at 1440p (47%-49% from your 2 sources), which in the context of Polaris 10 I would imagine most would play games here. If Polaris 10 performance is here, based on speculative die sizes, I would be happy.
Why would you compare a $599-699 GTX1080 to Fury Air knowing AMD's Polaris 10 is a $349 and lower card? Makes no sense. Gamers don't just decide to spend double or $300+ more because the flagship card is 50% faster. That's now how the market works. If it did, almost no GTX960 cards would be sold against R9 290/390.
Why you'd pay $700 for 1080p... I'd never know.
1080p is a CPU limited resolution too. We have to be extremely careful when discussing it because modern sites use overclocked i7 6700K @ 4.5Ghz and many gamers have anemic i5 2500K/i5 3570K/i5 6400 at stock, etc.
In XCOM 2, i7 6700K @ 4.5Ghz was 65% faster than an i5 2500K with the same GTX1080.
http://www.computerbase.de/2016-05/...diagramm-xcom-2-1920-1080-intel-core-i5-2500k
But you already know how this forum goes:
- CPU bottlenecks are downplayed
- 1080p 60Hz resolution gaming on high-end cards is defended
- lower end stock Sandy/Ivy Bridge CPUs are defended
- Benchmarks of i7 smashing i5s are ignored
- 2GB cards are defended (but 4GB HBM1 are attacked
The average/mainstream PC gamer has no business buying GTX1070/1080/980Ti/Fury X level cards. I guarantee it their PC isn't fast enough to extract the maximum performance out of them in the first place. Even if they do have max overclocked i7 2600K or faster, then such cards will be rendering FPS far above 60, essentially wasting it the 60Hz screen.
It's a perfectly logical and rational view... assuming AMD were in a profit-making position and not *desperate* to regain share. A 25% share loss in two years in any industry is nothing short of an epic catastrophe and should result in very desperate measures. I still think you're probably right, but I think there's a higher probability than you that they actually show up with a 36 (near 1070) or 40 cu ( above 1070 ) part at the $300 point. Keep in mind also that for your view to be correct, it means SiSoft is misrepresenting the number of compute units.
Also, keep in mind that AMD has very much indicated they expect some aib to include g5x, which wouldn't make sense on a 32cu part.
You are right. I am just going off based on rumours. If P10 is a 2560-2816 CC part with 1.3-1.5Ghz clocks, that's one thing. If it's only a 2048-2304 shader part, that's totally different.
I think you are right, though. If "all" AMD wanted was to achieve 290x performance at a far better price, they would have just shrunk Hawaii, kept the frequence and had a bit of overclocking headroom. But they didn't. They added transistors and they improved on the architecture...
No, they wouldn't have done that. 14nm Die shrink is expensive and Hawaii was much larger than PS4's APU:
"This ‘die-shrink’ requires to re-develop the same chip again, with a cost measured in excess of a hundred million dollars (est. $120-220 million)."
At this point, it's not cost effective to shrink Hawaii. Then you have to add the cost of incorporating new 4K UVD engine, HDMI 2.0a, and now a 100% required next gen memory compression tech since you are going down to a 256-bit bus with GDDR5/X. All of a sudden, this shrunken Hawaii R9 290 chip would cost you nearly as much as just designing a brand new 14nm chip from the ground-up. It's also more cost effective for AMD to sell 256-bit PCB with a lower pin count than a 512-bit Hawaii chip. Did you consider that if you were to die shrink the Hawaii chip, you wouldn't be able to fit all the necessary chip pins required for a 512-bit bus? It's not a simple as just randomly assigning 384-512 bit buses to any size chip.
BTW, AMD never said which Polaris chip would be at Hawaii-performance. They only stated that was one of the performance goals when designing the architecture.
That implication itself is a BIG deal. They are implying 290X/390X +/-10% level of performance at sub-$349 price levels with all the upgraded features, I/O, 8GB of memory and ~half the power usage. If 2048-2304 SP P10 is as fast as a Fury X, then a 4096 SP Vega that scales well over P10 starts to sound too good to be true.